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		<updated>2026-05-25T10:51:50Z</updated>
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	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32520</id>
		<title>Cintiq Drawing Tablets</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32520"/>
				<updated>2017-02-23T01:02:01Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Rocker Ring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Cintiq Drawing Tablets===&lt;br /&gt;
* The Cintiq's are drawing tablets and computer displays in one unit.  You can draw instantaneously through the touch screen on the Cintiq monitor. &lt;br /&gt;
* We have 4 Cintiq tablets&lt;br /&gt;
** 1 is in Video Edit 3 and 3 are in the MML&lt;br /&gt;
** The 3 in the MML are kept behind the lab aide desk.&lt;br /&gt;
* The lab aide can set up and secure the tablet to any computer station.&lt;br /&gt;
&lt;br /&gt;
===Connecting the Tablets===&lt;br /&gt;
# Connect the power cable to the HDMI/USB cord. To do this, connect the two ports marked with red dot.&lt;br /&gt;
# Plug the USB and HDMI into the computer. These inputs can be found on the back of the computer in the editing suites, or on the back of the black cylinder hubs on the computers in the MML.&lt;br /&gt;
# The last remaining cable will plug into the Cintiq.&lt;br /&gt;
# Plug the power in and turn on with the silver power button on the lower right corner.&lt;br /&gt;
&lt;br /&gt;
===Wacom Tablet System Preference Pane===&lt;br /&gt;
====Calibrating====&lt;br /&gt;
# When the pen touches the tablet, it will ask to &amp;quot;calibrate your pen&amp;quot;&lt;br /&gt;
# Click '''Calibrate''' and the '''Wacom Tablet''' System Preference will open.&lt;br /&gt;
# For '''Monitor,''' choose '''Cintiq 13HD,''' and click '''Calibrate'''&lt;br /&gt;
# On the tablet, follow the directions that appear on the the screen.&lt;br /&gt;
&lt;br /&gt;
====Other Tablet Settings====&lt;br /&gt;
* You can change any other settings as needed.&lt;br /&gt;
* You will need to reset any custom settings each time you log into a computer.&lt;br /&gt;
&lt;br /&gt;
====Rocker Ring====&lt;br /&gt;
* The round dial on the left of the tablet is called the rocker ring.&lt;br /&gt;
* The top button is undo&lt;br /&gt;
* The left is precision mode.&lt;br /&gt;
** This will highlight a rectangle around the pen and the pen will move at a slower speed.&lt;br /&gt;
* The bottom is the '''Command''' key.  &lt;br /&gt;
* The right is '''Display Toggle'''.&lt;br /&gt;
** Display toggle moves the pen between monitors.&lt;br /&gt;
** Pressing it will toggle the pen between drawing on the 2 computer displays and the tablet.&lt;br /&gt;
&lt;br /&gt;
===Displays System Preferences===&lt;br /&gt;
* The arrangement of the 2 computer displays and the tablet can be changed form the Displays pane in the System Preferences.&lt;br /&gt;
* Go to the Apple icon in the top left corner of the display and choose System Preferences.&lt;br /&gt;
* Click '''Displays''' in the second row.&lt;br /&gt;
* Click the '''Arrangement''' tab.&lt;br /&gt;
* There are 3 rectangles, one for each monitor.  &lt;br /&gt;
* Clicking on a rectangle will cause a red border to appear on the corresponding monitor.&lt;br /&gt;
* Click an drag a rectangle to reposition the displays.&lt;br /&gt;
* The arrangement of these rectangles will determine how the mouse flows betweens monitors.&lt;br /&gt;
* Usually, it's best to arrange the Cintiq's rectangle underneath the computer's monitors, but you can choose whatever arrangement works best for you. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Multimedia Lab]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32519</id>
		<title>Cintiq Drawing Tablets</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32519"/>
				<updated>2017-02-23T01:01:42Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Rocker Ring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Cintiq Drawing Tablets===&lt;br /&gt;
* The Cintiq's are drawing tablets and computer displays in one unit.  You can draw instantaneously through the touch screen on the Cintiq monitor. &lt;br /&gt;
* We have 4 Cintiq tablets&lt;br /&gt;
** 1 is in Video Edit 3 and 3 are in the MML&lt;br /&gt;
** The 3 in the MML are kept behind the lab aide desk.&lt;br /&gt;
* The lab aide can set up and secure the tablet to any computer station.&lt;br /&gt;
&lt;br /&gt;
===Connecting the Tablets===&lt;br /&gt;
# Connect the power cable to the HDMI/USB cord. To do this, connect the two ports marked with red dot.&lt;br /&gt;
# Plug the USB and HDMI into the computer. These inputs can be found on the back of the computer in the editing suites, or on the back of the black cylinder hubs on the computers in the MML.&lt;br /&gt;
# The last remaining cable will plug into the Cintiq.&lt;br /&gt;
# Plug the power in and turn on with the silver power button on the lower right corner.&lt;br /&gt;
&lt;br /&gt;
===Wacom Tablet System Preference Pane===&lt;br /&gt;
====Calibrating====&lt;br /&gt;
# When the pen touches the tablet, it will ask to &amp;quot;calibrate your pen&amp;quot;&lt;br /&gt;
# Click '''Calibrate''' and the '''Wacom Tablet''' System Preference will open.&lt;br /&gt;
# For '''Monitor,''' choose '''Cintiq 13HD,''' and click '''Calibrate'''&lt;br /&gt;
# On the tablet, follow the directions that appear on the the screen.&lt;br /&gt;
&lt;br /&gt;
====Other Tablet Settings====&lt;br /&gt;
* You can change any other settings as needed.&lt;br /&gt;
* You will need to reset any custom settings each time you log into a computer.&lt;br /&gt;
&lt;br /&gt;
====Rocker Ring====&lt;br /&gt;
* The round dial on the left of the tablet is called the rocker ring.&lt;br /&gt;
* The top button is undo&lt;br /&gt;
* The left is precision mode.&lt;br /&gt;
** This will highlight a rectangle around the pen and the pen moves at a slower speed.&lt;br /&gt;
* The bottom is the '''Command''' key.  &lt;br /&gt;
* The right is '''Display Toggle'''.&lt;br /&gt;
** Display toggle moves the pen between monitors.&lt;br /&gt;
** Pressing it will toggle the pen between drawing on the 2 computer displays and the tablet.&lt;br /&gt;
&lt;br /&gt;
===Displays System Preferences===&lt;br /&gt;
* The arrangement of the 2 computer displays and the tablet can be changed form the Displays pane in the System Preferences.&lt;br /&gt;
* Go to the Apple icon in the top left corner of the display and choose System Preferences.&lt;br /&gt;
* Click '''Displays''' in the second row.&lt;br /&gt;
* Click the '''Arrangement''' tab.&lt;br /&gt;
* There are 3 rectangles, one for each monitor.  &lt;br /&gt;
* Clicking on a rectangle will cause a red border to appear on the corresponding monitor.&lt;br /&gt;
* Click an drag a rectangle to reposition the displays.&lt;br /&gt;
* The arrangement of these rectangles will determine how the mouse flows betweens monitors.&lt;br /&gt;
* Usually, it's best to arrange the Cintiq's rectangle underneath the computer's monitors, but you can choose whatever arrangement works best for you. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Multimedia Lab]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32518</id>
		<title>Cintiq Drawing Tablets</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32518"/>
				<updated>2017-02-22T20:40:57Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Calibrating */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Cintiq Drawing Tablets===&lt;br /&gt;
* The Cintiq's are drawing tablets and computer displays in one unit.  You can draw instantaneously through the touch screen on the Cintiq monitor. &lt;br /&gt;
* We have 4 Cintiq tablets&lt;br /&gt;
** 1 is in Video Edit 3 and 3 are in the MML&lt;br /&gt;
** The 3 in the MML are kept behind the lab aide desk.&lt;br /&gt;
* The lab aide can set up and secure the tablet to any computer station.&lt;br /&gt;
&lt;br /&gt;
===Connecting the Tablets===&lt;br /&gt;
# Connect the power cable to the HDMI/USB cord. To do this, connect the two ports marked with red dot.&lt;br /&gt;
# Plug the USB and HDMI into the computer. These inputs can be found on the back of the computer in the editing suites, or on the back of the black cylinder hubs on the computers in the MML.&lt;br /&gt;
# The last remaining cable will plug into the Cintiq.&lt;br /&gt;
# Plug the power in and turn on with the silver power button on the lower right corner.&lt;br /&gt;
&lt;br /&gt;
===Wacom Tablet System Preference Pane===&lt;br /&gt;
====Calibrating====&lt;br /&gt;
# When the pen touches the tablet, it will ask to &amp;quot;calibrate your pen&amp;quot;&lt;br /&gt;
# Click '''Calibrate''' and the '''Wacom Tablet''' System Preference will open.&lt;br /&gt;
# For '''Monitor,''' choose '''Cintiq 13HD,''' and click '''Calibrate'''&lt;br /&gt;
# On the tablet, follow the directions that appear on the the screen.&lt;br /&gt;
&lt;br /&gt;
====Other Tablet Settings====&lt;br /&gt;
* You can change any other settings as needed.&lt;br /&gt;
* You will need to reset any custom settings each time you log into a computer.&lt;br /&gt;
&lt;br /&gt;
====Rocker Ring====&lt;br /&gt;
* The round dial on the left of the tablet is called the rocker ring.&lt;br /&gt;
* The top button is undo&lt;br /&gt;
* The left is precision mode.&lt;br /&gt;
** This will highlight a rectangle sound for the pen and the pen moves at a slower speed.&lt;br /&gt;
* The bottom is the '''Command''' key.  &lt;br /&gt;
* The right is '''Display Toggle'''.&lt;br /&gt;
** Display toggle moves the pen between monitors.&lt;br /&gt;
** Pressing it will toggle the pen between drawing on the 2 computer displays and the tablet.&lt;br /&gt;
&lt;br /&gt;
===Displays System Preferences===&lt;br /&gt;
* The arrangement of the 2 computer displays and the tablet can be changed form the Displays pane in the System Preferences.&lt;br /&gt;
* Go to the Apple icon in the top left corner of the display and choose System Preferences.&lt;br /&gt;
* Click '''Displays''' in the second row.&lt;br /&gt;
* Click the '''Arrangement''' tab.&lt;br /&gt;
* There are 3 rectangles, one for each monitor.  &lt;br /&gt;
* Clicking on a rectangle will cause a red border to appear on the corresponding monitor.&lt;br /&gt;
* Click an drag a rectangle to reposition the displays.&lt;br /&gt;
* The arrangement of these rectangles will determine how the mouse flows betweens monitors.&lt;br /&gt;
* Usually, it's best to arrange the Cintiq's rectangle underneath the computer's monitors, but you can choose whatever arrangement works best for you. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Multimedia Lab]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32517</id>
		<title>Cintiq Drawing Tablets</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32517"/>
				<updated>2017-02-22T20:40:34Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Rocker Ring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Cintiq Drawing Tablets===&lt;br /&gt;
* The Cintiq's are drawing tablets and computer displays in one unit.  You can draw instantaneously through the touch screen on the Cintiq monitor. &lt;br /&gt;
* We have 4 Cintiq tablets&lt;br /&gt;
** 1 is in Video Edit 3 and 3 are in the MML&lt;br /&gt;
** The 3 in the MML are kept behind the lab aide desk.&lt;br /&gt;
* The lab aide can set up and secure the tablet to any computer station.&lt;br /&gt;
&lt;br /&gt;
===Connecting the Tablets===&lt;br /&gt;
# Connect the power cable to the HDMI/USB cord. To do this, connect the two ports marked with red dot.&lt;br /&gt;
# Plug the USB and HDMI into the computer. These inputs can be found on the back of the computer in the editing suites, or on the back of the black cylinder hubs on the computers in the MML.&lt;br /&gt;
# The last remaining cable will plug into the Cintiq.&lt;br /&gt;
# Plug the power in and turn on with the silver power button on the lower right corner.&lt;br /&gt;
&lt;br /&gt;
===Wacom Tablet System Preference Pane===&lt;br /&gt;
====Calibrating====&lt;br /&gt;
# When the pen touches the tablet, it will ask to &amp;quot;calibrate your pen&amp;quot;&lt;br /&gt;
# Click '''Calibrate''' and the '''Wacom Tablet''' System Preference will open.&lt;br /&gt;
# For '''Monitor,''' choose '''Cintiq 13HD,''' and click '''Calibrate'''&lt;br /&gt;
# On the tablet follow the directions of the the screen.&lt;br /&gt;
&lt;br /&gt;
====Other Tablet Settings====&lt;br /&gt;
* You can change any other settings as needed.&lt;br /&gt;
* You will need to reset any custom settings each time you log into a computer.&lt;br /&gt;
&lt;br /&gt;
====Rocker Ring====&lt;br /&gt;
* The round dial on the left of the tablet is called the rocker ring.&lt;br /&gt;
* The top button is undo&lt;br /&gt;
* The left is precision mode.&lt;br /&gt;
** This will highlight a rectangle sound for the pen and the pen moves at a slower speed.&lt;br /&gt;
* The bottom is the '''Command''' key.  &lt;br /&gt;
* The right is '''Display Toggle'''.&lt;br /&gt;
** Display toggle moves the pen between monitors.&lt;br /&gt;
** Pressing it will toggle the pen between drawing on the 2 computer displays and the tablet.&lt;br /&gt;
&lt;br /&gt;
===Displays System Preferences===&lt;br /&gt;
* The arrangement of the 2 computer displays and the tablet can be changed form the Displays pane in the System Preferences.&lt;br /&gt;
* Go to the Apple icon in the top left corner of the display and choose System Preferences.&lt;br /&gt;
* Click '''Displays''' in the second row.&lt;br /&gt;
* Click the '''Arrangement''' tab.&lt;br /&gt;
* There are 3 rectangles, one for each monitor.  &lt;br /&gt;
* Clicking on a rectangle will cause a red border to appear on the corresponding monitor.&lt;br /&gt;
* Click an drag a rectangle to reposition the displays.&lt;br /&gt;
* The arrangement of these rectangles will determine how the mouse flows betweens monitors.&lt;br /&gt;
* Usually, it's best to arrange the Cintiq's rectangle underneath the computer's monitors, but you can choose whatever arrangement works best for you. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Multimedia Lab]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32516</id>
		<title>Cintiq Drawing Tablets</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32516"/>
				<updated>2017-02-22T20:40:17Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Rocker Ring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Cintiq Drawing Tablets===&lt;br /&gt;
* The Cintiq's are drawing tablets and computer displays in one unit.  You can draw instantaneously through the touch screen on the Cintiq monitor. &lt;br /&gt;
* We have 4 Cintiq tablets&lt;br /&gt;
** 1 is in Video Edit 3 and 3 are in the MML&lt;br /&gt;
** The 3 in the MML are kept behind the lab aide desk.&lt;br /&gt;
* The lab aide can set up and secure the tablet to any computer station.&lt;br /&gt;
&lt;br /&gt;
===Connecting the Tablets===&lt;br /&gt;
# Connect the power cable to the HDMI/USB cord. To do this, connect the two ports marked with red dot.&lt;br /&gt;
# Plug the USB and HDMI into the computer. These inputs can be found on the back of the computer in the editing suites, or on the back of the black cylinder hubs on the computers in the MML.&lt;br /&gt;
# The last remaining cable will plug into the Cintiq.&lt;br /&gt;
# Plug the power in and turn on with the silver power button on the lower right corner.&lt;br /&gt;
&lt;br /&gt;
===Wacom Tablet System Preference Pane===&lt;br /&gt;
====Calibrating====&lt;br /&gt;
# When the pen touches the tablet, it will ask to &amp;quot;calibrate your pen&amp;quot;&lt;br /&gt;
# Click '''Calibrate''' and the '''Wacom Tablet''' System Preference will open.&lt;br /&gt;
# For '''Monitor,''' choose '''Cintiq 13HD,''' and click '''Calibrate'''&lt;br /&gt;
# On the tablet follow the directions of the the screen.&lt;br /&gt;
&lt;br /&gt;
====Other Tablet Settings====&lt;br /&gt;
* You can change any other settings as needed.&lt;br /&gt;
* You will need to reset any custom settings each time you log into a computer.&lt;br /&gt;
&lt;br /&gt;
====Rocker Ring====&lt;br /&gt;
* The round dial on the left of the tablet is called the rocker ring.&lt;br /&gt;
* The top button is undo&lt;br /&gt;
* The left is precision mode.&lt;br /&gt;
** This will highlight a rectangle sound for the pen and the pen moves at a slower speed.&lt;br /&gt;
* The bottom is the '''Command''' key.  &lt;br /&gt;
* The right is '''Display Toggle'''.&lt;br /&gt;
** Display toggle moves the pen between monitors.&lt;br /&gt;
** Pressing it toggles the pen between drawing on the 2 computer displays and the tablet.&lt;br /&gt;
&lt;br /&gt;
===Displays System Preferences===&lt;br /&gt;
* The arrangement of the 2 computer displays and the tablet can be changed form the Displays pane in the System Preferences.&lt;br /&gt;
* Go to the Apple icon in the top left corner of the display and choose System Preferences.&lt;br /&gt;
* Click '''Displays''' in the second row.&lt;br /&gt;
* Click the '''Arrangement''' tab.&lt;br /&gt;
* There are 3 rectangles, one for each monitor.  &lt;br /&gt;
* Clicking on a rectangle will cause a red border to appear on the corresponding monitor.&lt;br /&gt;
* Click an drag a rectangle to reposition the displays.&lt;br /&gt;
* The arrangement of these rectangles will determine how the mouse flows betweens monitors.&lt;br /&gt;
* Usually, it's best to arrange the Cintiq's rectangle underneath the computer's monitors, but you can choose whatever arrangement works best for you. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Multimedia Lab]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32515</id>
		<title>Cintiq Drawing Tablets</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32515"/>
				<updated>2017-02-22T20:38:46Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Other Tablet Setting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Cintiq Drawing Tablets===&lt;br /&gt;
* The Cintiq's are drawing tablets and computer displays in one unit.  You can draw instantaneously through the touch screen on the Cintiq monitor. &lt;br /&gt;
* We have 4 Cintiq tablets&lt;br /&gt;
** 1 is in Video Edit 3 and 3 are in the MML&lt;br /&gt;
** The 3 in the MML are kept behind the lab aide desk.&lt;br /&gt;
* The lab aide can set up and secure the tablet to any computer station.&lt;br /&gt;
&lt;br /&gt;
===Connecting the Tablets===&lt;br /&gt;
# Connect the power cable to the HDMI/USB cord. To do this, connect the two ports marked with red dot.&lt;br /&gt;
# Plug the USB and HDMI into the computer. These inputs can be found on the back of the computer in the editing suites, or on the back of the black cylinder hubs on the computers in the MML.&lt;br /&gt;
# The last remaining cable will plug into the Cintiq.&lt;br /&gt;
# Plug the power in and turn on with the silver power button on the lower right corner.&lt;br /&gt;
&lt;br /&gt;
===Wacom Tablet System Preference Pane===&lt;br /&gt;
====Calibrating====&lt;br /&gt;
# When the pen touches the tablet, it will ask to &amp;quot;calibrate your pen&amp;quot;&lt;br /&gt;
# Click '''Calibrate''' and the '''Wacom Tablet''' System Preference will open.&lt;br /&gt;
# For '''Monitor,''' choose '''Cintiq 13HD,''' and click '''Calibrate'''&lt;br /&gt;
# On the tablet follow the directions of the the screen.&lt;br /&gt;
&lt;br /&gt;
====Other Tablet Settings====&lt;br /&gt;
* You can change any other settings as needed.&lt;br /&gt;
* You will need to reset any custom settings each time you log into a computer.&lt;br /&gt;
&lt;br /&gt;
====Rocker Ring====&lt;br /&gt;
* The round dial on the left of the tablet is called the rocker ring.&lt;br /&gt;
* The top button is undo&lt;br /&gt;
* The left is precision mode.&lt;br /&gt;
** This will highlight a rectangle sound for the pen and the pen moves at a slower speed.&lt;br /&gt;
* The bottom is the '''Command''' key.  &lt;br /&gt;
* The right is '''Display Toggle'''.&lt;br /&gt;
** Display toggle moves the pen between monitors.&lt;br /&gt;
** Pressing it toggles the pen to be active on the 2 computer display and the tablet.&lt;br /&gt;
&lt;br /&gt;
===Displays System Preferences===&lt;br /&gt;
* The arrangement of the 2 computer displays and the tablet can be changed form the Displays pane in the System Preferences.&lt;br /&gt;
* Go to the Apple icon in the top left corner of the display and choose System Preferences.&lt;br /&gt;
* Click '''Displays''' in the second row.&lt;br /&gt;
* Click the '''Arrangement''' tab.&lt;br /&gt;
* There are 3 rectangles, one for each monitor.  &lt;br /&gt;
* Clicking on a rectangle will cause a red border to appear on the corresponding monitor.&lt;br /&gt;
* Click an drag a rectangle to reposition the displays.&lt;br /&gt;
* The arrangement of these rectangles will determine how the mouse flows betweens monitors.&lt;br /&gt;
* Usually, it's best to arrange the Cintiq's rectangle underneath the computer's monitors, but you can choose whatever arrangement works best for you. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Multimedia Lab]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32514</id>
		<title>Cintiq Drawing Tablets</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32514"/>
				<updated>2017-02-22T20:38:18Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Cintiq Drawing Tablets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Cintiq Drawing Tablets===&lt;br /&gt;
* The Cintiq's are drawing tablets and computer displays in one unit.  You can draw instantaneously through the touch screen on the Cintiq monitor. &lt;br /&gt;
* We have 4 Cintiq tablets&lt;br /&gt;
** 1 is in Video Edit 3 and 3 are in the MML&lt;br /&gt;
** The 3 in the MML are kept behind the lab aide desk.&lt;br /&gt;
* The lab aide can set up and secure the tablet to any computer station.&lt;br /&gt;
&lt;br /&gt;
===Connecting the Tablets===&lt;br /&gt;
# Connect the power cable to the HDMI/USB cord. To do this, connect the two ports marked with red dot.&lt;br /&gt;
# Plug the USB and HDMI into the computer. These inputs can be found on the back of the computer in the editing suites, or on the back of the black cylinder hubs on the computers in the MML.&lt;br /&gt;
# The last remaining cable will plug into the Cintiq.&lt;br /&gt;
# Plug the power in and turn on with the silver power button on the lower right corner.&lt;br /&gt;
&lt;br /&gt;
===Wacom Tablet System Preference Pane===&lt;br /&gt;
====Calibrating====&lt;br /&gt;
# When the pen touches the tablet, it will ask to &amp;quot;calibrate your pen&amp;quot;&lt;br /&gt;
# Click '''Calibrate''' and the '''Wacom Tablet''' System Preference will open.&lt;br /&gt;
# For '''Monitor,''' choose '''Cintiq 13HD,''' and click '''Calibrate'''&lt;br /&gt;
# On the tablet follow the directions of the the screen.&lt;br /&gt;
&lt;br /&gt;
====Other Tablet Setting====&lt;br /&gt;
* You can change other settings as needed.&lt;br /&gt;
* You will need to reset any custom settings each time you log into a computer.&lt;br /&gt;
&lt;br /&gt;
====Rocker Ring====&lt;br /&gt;
* The round dial on the left of the tablet is called the rocker ring.&lt;br /&gt;
* The top button is undo&lt;br /&gt;
* The left is precision mode.&lt;br /&gt;
** This will highlight a rectangle sound for the pen and the pen moves at a slower speed.&lt;br /&gt;
* The bottom is the '''Command''' key.  &lt;br /&gt;
* The right is '''Display Toggle'''.&lt;br /&gt;
** Display toggle moves the pen between monitors.&lt;br /&gt;
** Pressing it toggles the pen to be active on the 2 computer display and the tablet.&lt;br /&gt;
&lt;br /&gt;
===Displays System Preferences===&lt;br /&gt;
* The arrangement of the 2 computer displays and the tablet can be changed form the Displays pane in the System Preferences.&lt;br /&gt;
* Go to the Apple icon in the top left corner of the display and choose System Preferences.&lt;br /&gt;
* Click '''Displays''' in the second row.&lt;br /&gt;
* Click the '''Arrangement''' tab.&lt;br /&gt;
* There are 3 rectangles, one for each monitor.  &lt;br /&gt;
* Clicking on a rectangle will cause a red border to appear on the corresponding monitor.&lt;br /&gt;
* Click an drag a rectangle to reposition the displays.&lt;br /&gt;
* The arrangement of these rectangles will determine how the mouse flows betweens monitors.&lt;br /&gt;
* Usually, it's best to arrange the Cintiq's rectangle underneath the computer's monitors, but you can choose whatever arrangement works best for you. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Multimedia Lab]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32513</id>
		<title>Cintiq Drawing Tablets</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32513"/>
				<updated>2017-02-22T20:36:25Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Rocker Ring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Cintiq Drawing Tablets===&lt;br /&gt;
* The Cintiq's are drawing tablets and computer displays in one unit.  You can draw right on the image.&lt;br /&gt;
* We have 4 Cintiq tablets&lt;br /&gt;
** 1 is in Video Edit 3 and 3 are in the MML&lt;br /&gt;
** The 3 in the MML are kept behind the lab aide desk.&lt;br /&gt;
* The lab aide can set up and secure the tablet to any computer station. &lt;br /&gt;
&lt;br /&gt;
===Connecting the Tablets===&lt;br /&gt;
# Connect the power cable to the HDMI/USB cord. To do this, connect the two ports marked with red dot.&lt;br /&gt;
# Plug the USB and HDMI into the computer. These inputs can be found on the back of the computer in the editing suites, or on the back of the black cylinder hubs on the computers in the MML.&lt;br /&gt;
# The last remaining cable will plug into the Cintiq.&lt;br /&gt;
# Plug the power in and turn on with the silver power button on the lower right corner.&lt;br /&gt;
&lt;br /&gt;
===Wacom Tablet System Preference Pane===&lt;br /&gt;
====Calibrating====&lt;br /&gt;
# When the pen touches the tablet, it will ask to &amp;quot;calibrate your pen&amp;quot;&lt;br /&gt;
# Click '''Calibrate''' and the '''Wacom Tablet''' System Preference will open.&lt;br /&gt;
# For '''Monitor,''' choose '''Cintiq 13HD,''' and click '''Calibrate'''&lt;br /&gt;
# On the tablet follow the directions of the the screen.&lt;br /&gt;
&lt;br /&gt;
====Other Tablet Setting====&lt;br /&gt;
* You can change other settings as needed.&lt;br /&gt;
* You will need to reset any custom settings each time you log into a computer.&lt;br /&gt;
&lt;br /&gt;
====Rocker Ring====&lt;br /&gt;
* The round dial on the left of the tablet is called the rocker ring.&lt;br /&gt;
* The top button is undo&lt;br /&gt;
* The left is precision mode.&lt;br /&gt;
** This will highlight a rectangle sound for the pen and the pen moves at a slower speed.&lt;br /&gt;
* The bottom is the '''Command''' key.  &lt;br /&gt;
* The right is '''Display Toggle'''.&lt;br /&gt;
** Display toggle moves the pen between monitors.&lt;br /&gt;
** Pressing it toggles the pen to be active on the 2 computer display and the tablet.&lt;br /&gt;
&lt;br /&gt;
===Displays System Preferences===&lt;br /&gt;
* The arrangement of the 2 computer displays and the tablet can be changed form the Displays pane in the System Preferences.&lt;br /&gt;
* Go to the Apple icon in the top left corner of the display and choose System Preferences.&lt;br /&gt;
* Click '''Displays''' in the second row.&lt;br /&gt;
* Click the '''Arrangement''' tab.&lt;br /&gt;
* There are 3 rectangles, one for each monitor.  &lt;br /&gt;
* Clicking on a rectangle will cause a red border to appear on the corresponding monitor.&lt;br /&gt;
* Click an drag a rectangle to reposition the displays.&lt;br /&gt;
* The arrangement of these rectangles will determine how the mouse flows betweens monitors.&lt;br /&gt;
* Usually, it's best to arrange the Cintiq's rectangle underneath the computer's monitors, but you can choose whatever arrangement works best for you. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Multimedia Lab]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32512</id>
		<title>Cintiq Drawing Tablets</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32512"/>
				<updated>2017-02-22T20:30:43Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Calibrating */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Cintiq Drawing Tablets===&lt;br /&gt;
* The Cintiq's are drawing tablets and computer displays in one unit.  You can draw right on the image.&lt;br /&gt;
* We have 4 Cintiq tablets&lt;br /&gt;
** 1 is in Video Edit 3 and 3 are in the MML&lt;br /&gt;
** The 3 in the MML are kept behind the lab aide desk.&lt;br /&gt;
* The lab aide can set up and secure the tablet to any computer station. &lt;br /&gt;
&lt;br /&gt;
===Connecting the Tablets===&lt;br /&gt;
# Connect the power cable to the HDMI/USB cord. To do this, connect the two ports marked with red dot.&lt;br /&gt;
# Plug the USB and HDMI into the computer. These inputs can be found on the back of the computer in the editing suites, or on the back of the black cylinder hubs on the computers in the MML.&lt;br /&gt;
# The last remaining cable will plug into the Cintiq.&lt;br /&gt;
# Plug the power in and turn on with the silver power button on the lower right corner.&lt;br /&gt;
&lt;br /&gt;
===Wacom Tablet System Preference Pane===&lt;br /&gt;
====Calibrating====&lt;br /&gt;
# When the pen touches the tablet, it will ask to &amp;quot;calibrate your pen&amp;quot;&lt;br /&gt;
# Click '''Calibrate''' and the '''Wacom Tablet''' System Preference will open.&lt;br /&gt;
# For '''Monitor,''' choose '''Cintiq 13HD,''' and click '''Calibrate'''&lt;br /&gt;
# On the tablet follow the directions of the the screen.&lt;br /&gt;
&lt;br /&gt;
====Other Tablet Setting====&lt;br /&gt;
* You can change other settings as needed.&lt;br /&gt;
* You will need to reset any custom settings each time you log into a computer.&lt;br /&gt;
&lt;br /&gt;
====Rocker Ring====&lt;br /&gt;
* The round dial on the left of the tablet is called the rocker ring.&lt;br /&gt;
* The top button is undo&lt;br /&gt;
* The left is precision mode.&lt;br /&gt;
** This highlight a rectangle sound the pen and the pen moves at a slower speed.&lt;br /&gt;
* The bottom is the '''Command''' key.  &lt;br /&gt;
* The right is '''Display Toggle'''.&lt;br /&gt;
** Display toggle moves the pen between monitors.&lt;br /&gt;
** Pressing it toggles the pen to be active on the 2 computer display and the tablet.&lt;br /&gt;
&lt;br /&gt;
===Displays System Preferences===&lt;br /&gt;
* The arrangement of the 2 computer displays and the tablet can be changed form the Displays pane in the System Preferences.&lt;br /&gt;
* Go to the Apple icon in the top left corner of the display and choose System Preferences.&lt;br /&gt;
* Click '''Displays''' in the second row.&lt;br /&gt;
* Click the '''Arrangement''' tab.&lt;br /&gt;
* There are 3 rectangles, one for each monitor.  &lt;br /&gt;
* Clicking on a rectangle will cause a red border to appear on the corresponding monitor.&lt;br /&gt;
* Click an drag a rectangle to reposition the displays.&lt;br /&gt;
* The arrangement of these rectangles will determine how the mouse flows betweens monitors.&lt;br /&gt;
* Usually, it's best to arrange the Cintiq's rectangle underneath the computer's monitors, but you can choose whatever arrangement works best for you. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Multimedia Lab]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32511</id>
		<title>Cintiq Drawing Tablets</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=Cintiq_Drawing_Tablets&amp;diff=32511"/>
				<updated>2017-02-22T20:30:06Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Displays System Preferences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Cintiq Drawing Tablets===&lt;br /&gt;
* The Cintiq's are drawing tablets and computer displays in one unit.  You can draw right on the image.&lt;br /&gt;
* We have 4 Cintiq tablets&lt;br /&gt;
** 1 is in Video Edit 3 and 3 are in the MML&lt;br /&gt;
** The 3 in the MML are kept behind the lab aide desk.&lt;br /&gt;
* The lab aide can set up and secure the tablet to any computer station. &lt;br /&gt;
&lt;br /&gt;
===Connecting the Tablets===&lt;br /&gt;
# Connect the power cable to the HDMI/USB cord. To do this, connect the two ports marked with red dot.&lt;br /&gt;
# Plug the USB and HDMI into the computer. These inputs can be found on the back of the computer in the editing suites, or on the back of the black cylinder hubs on the computers in the MML.&lt;br /&gt;
# The last remaining cable will plug into the Cintiq.&lt;br /&gt;
# Plug the power in and turn on with the silver power button on the lower right corner.&lt;br /&gt;
&lt;br /&gt;
===Wacom Tablet System Preference Pane===&lt;br /&gt;
====Calibrating====&lt;br /&gt;
# When the pen touches the tablet it will ask to &amp;quot;calibrate your pen&amp;quot;&lt;br /&gt;
# Click '''Calibrate''' and the '''Wacom Tablet''' System Preference will open.&lt;br /&gt;
# For '''Monitor''' choose '''Cintiq 13HD''' and click '''Calibrate'''&lt;br /&gt;
# On the tablet follow the directions of the the screen.&lt;br /&gt;
&lt;br /&gt;
====Other Tablet Setting====&lt;br /&gt;
* You can change other settings as needed.&lt;br /&gt;
* You will need to reset any custom settings each time you log into a computer.&lt;br /&gt;
&lt;br /&gt;
====Rocker Ring====&lt;br /&gt;
* The round dial on the left of the tablet is called the rocker ring.&lt;br /&gt;
* The top button is undo&lt;br /&gt;
* The left is precision mode.&lt;br /&gt;
** This highlight a rectangle sound the pen and the pen moves at a slower speed.&lt;br /&gt;
* The bottom is the '''Command''' key.  &lt;br /&gt;
* The right is '''Display Toggle'''.&lt;br /&gt;
** Display toggle moves the pen between monitors.&lt;br /&gt;
** Pressing it toggles the pen to be active on the 2 computer display and the tablet.&lt;br /&gt;
&lt;br /&gt;
===Displays System Preferences===&lt;br /&gt;
* The arrangement of the 2 computer displays and the tablet can be changed form the Displays pane in the System Preferences.&lt;br /&gt;
* Go to the Apple icon in the top left corner of the display and choose System Preferences.&lt;br /&gt;
* Click '''Displays''' in the second row.&lt;br /&gt;
* Click the '''Arrangement''' tab.&lt;br /&gt;
* There are 3 rectangles, one for each monitor.  &lt;br /&gt;
* Clicking on a rectangle will cause a red border to appear on the corresponding monitor.&lt;br /&gt;
* Click an drag a rectangle to reposition the displays.&lt;br /&gt;
* The arrangement of these rectangles will determine how the mouse flows betweens monitors.&lt;br /&gt;
* Usually, it's best to arrange the Cintiq's rectangle underneath the computer's monitors, but you can choose whatever arrangement works best for you. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Multimedia Lab]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=Rotoscope_Station&amp;diff=31615</id>
		<title>Rotoscope Station</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=Rotoscope_Station&amp;diff=31615"/>
				<updated>2016-11-15T19:27:24Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Cleaning Up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
===Rotoscoping Stations===&lt;br /&gt;
* There are two rotoscoping stations.  &lt;br /&gt;
**Library 2D Roto Lab, Library 1408 which also has a capture stand.&lt;br /&gt;
**Com Rotscope Lab , Com 310A, which is only for rotoscoping.&lt;br /&gt;
&lt;br /&gt;
===Rotoscope Rules=== &lt;br /&gt;
* Never: &lt;br /&gt;
** use liquids or messy materials on the table.&lt;br /&gt;
** kick the projector&lt;br /&gt;
** touch the glass lens&lt;br /&gt;
** change projector menu settings&lt;br /&gt;
** unplug anything&lt;br /&gt;
&lt;br /&gt;
* Always:&lt;br /&gt;
** power up and shut down projector properly&lt;br /&gt;
** double-check projector screen dimensions and focus&lt;br /&gt;
** create a guide frame&lt;br /&gt;
===Using the Rotoscope===&lt;br /&gt;
* Log into the log book and note that you used the rotoscope section&lt;br /&gt;
* Turn on the main power switch on the desk, &lt;br /&gt;
* Turn on the computer, &lt;br /&gt;
* Then, turn on the projector. The projector will take a few moments to warm up.&lt;br /&gt;
====Lib 2d Roto====&lt;br /&gt;
* The data projector is recognized as a third monitor on the left-most side. &lt;br /&gt;
* Click the monitor icon in the menu bar, and make sure that '''Mirror Displays''' is checked.&lt;br /&gt;
* Click the monitor icon in the menu bar, and confirm that the resolution of the data projector image is set to 1024x768 @ 60hz. &lt;br /&gt;
====Com Roto====&lt;br /&gt;
* There is only one monitor and the projector.&lt;br /&gt;
* The computer should default to mirroring enabled and be set to 1024x768.&lt;br /&gt;
* To change the resolution and mirroring settings, click the monitor icon in the menu bar.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping===&lt;br /&gt;
* Open your footage in QuickTime and position the video monitor so that it is displayed on the rotoscope station with the desired dimensions.&lt;br /&gt;
* On the projector, adjust the zoom and the focus on the edges of the lense. &lt;br /&gt;
**Note: the zoom is adjusted by twisting the lens closer to the projector body, and the focus is adjusted by twisting the ring at the end of the lens.&lt;br /&gt;
* Adjust the positioning of the animation registration board on the table.&lt;br /&gt;
* Create a guide frame using a piece of paper to line up your artwork at a later time.&lt;br /&gt;
* Use the left and right arrow keys of the keyboard to navigate through each frame. &lt;br /&gt;
* Use the 4 and 5 keys of the Dragonframe remote to navigate through each frame. &lt;br /&gt;
&lt;br /&gt;
===Cleaning Up===&lt;br /&gt;
* Shut down the projector by pressing the power button until the display is black . &lt;br /&gt;
** The fan inside the projector will run for a while to allow the lamp to cool down. &lt;br /&gt;
* For the Library 2D Rotoscoping bench, turn mirroring off.&lt;br /&gt;
* Shut down the computer and turn off the main power switch on the desk.&lt;br /&gt;
* Record any problems in the log book.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Video footage that is displayed on the left-hand computer monitor is projected up onto the drawing surface of the stand. &lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=Rotoscope_Station&amp;diff=31614</id>
		<title>Rotoscope Station</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=Rotoscope_Station&amp;diff=31614"/>
				<updated>2016-11-15T19:26:05Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Using the Rotoscope */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
===Rotoscoping Stations===&lt;br /&gt;
* There are two rotoscoping stations.  &lt;br /&gt;
**Library 2D Roto Lab, Library 1408 which also has a capture stand.&lt;br /&gt;
**Com Rotscope Lab , Com 310A, which is only for rotoscoping.&lt;br /&gt;
&lt;br /&gt;
===Rotoscope Rules=== &lt;br /&gt;
* Never: &lt;br /&gt;
** use liquids or messy materials on the table.&lt;br /&gt;
** kick the projector&lt;br /&gt;
** touch the glass lens&lt;br /&gt;
** change projector menu settings&lt;br /&gt;
** unplug anything&lt;br /&gt;
&lt;br /&gt;
* Always:&lt;br /&gt;
** power up and shut down projector properly&lt;br /&gt;
** double-check projector screen dimensions and focus&lt;br /&gt;
** create a guide frame&lt;br /&gt;
===Using the Rotoscope===&lt;br /&gt;
* Log into the log book and note that you used the rotoscope section&lt;br /&gt;
* Turn on the main power switch on the desk, &lt;br /&gt;
* Turn on the computer, &lt;br /&gt;
* Then, turn on the projector. The projector will take a few moments to warm up.&lt;br /&gt;
====Lib 2d Roto====&lt;br /&gt;
* The data projector is recognized as a third monitor on the left-most side. &lt;br /&gt;
* Click the monitor icon in the menu bar, and make sure that '''Mirror Displays''' is checked.&lt;br /&gt;
* Click the monitor icon in the menu bar, and confirm that the resolution of the data projector image is set to 1024x768 @ 60hz. &lt;br /&gt;
====Com Roto====&lt;br /&gt;
* There is only one monitor and the projector.&lt;br /&gt;
* The computer should default to mirroring enabled and be set to 1024x768.&lt;br /&gt;
* To change the resolution and mirroring settings, click the monitor icon in the menu bar.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping===&lt;br /&gt;
* Open your footage in QuickTime and position the video monitor so that it is displayed on the rotoscope station with the desired dimensions.&lt;br /&gt;
* On the projector, adjust the zoom and the focus on the edges of the lense. &lt;br /&gt;
**Note: the zoom is adjusted by twisting the lens closer to the projector body, and the focus is adjusted by twisting the ring at the end of the lens.&lt;br /&gt;
* Adjust the positioning of the animation registration board on the table.&lt;br /&gt;
* Create a guide frame using a piece of paper to line up your artwork at a later time.&lt;br /&gt;
* Use the left and right arrow keys of the keyboard to navigate through each frame. &lt;br /&gt;
* Use the 4 and 5 keys of the Dragonframe remote to navigate through each frame. &lt;br /&gt;
&lt;br /&gt;
===Cleaning Up===&lt;br /&gt;
* Shut down the projector by pressing the power button until the display is black . &lt;br /&gt;
** The fan inside the projector will run for a while to allow the lamp to cool down. &lt;br /&gt;
* In the Library 2D Roto turn mirroring off.&lt;br /&gt;
* Shut down the computer and turn off the main power switch on the desk.&lt;br /&gt;
* Record any problems in the log book.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Video footage that is displayed on the left-hand computer monitor is projected up onto the drawing surface of the stand. &lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31613</id>
		<title>2D Lab Manual</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31613"/>
				<updated>2016-11-15T19:23:06Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Main Animation Stand */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
There are two 2D Animation Labs.  &lt;br /&gt;
* Both have the main animation stands set up identically.  &lt;br /&gt;
* The Library 2D Rotoscope Lab (L1408) has and additional rotoscoping set-up.  &lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) has a second messy stand.&lt;br /&gt;
&lt;br /&gt;
===Quiz===&lt;br /&gt;
*Answer the questions on the [http://www.evergreen.edu/electronicmedia/docs/2D_Prof_Q.pdf Proficiency Quiz] before the lab proficiency.&lt;br /&gt;
[[File:LogBook.jpg|thumb|right|alt=Alt text|The Log Book]]&lt;br /&gt;
&lt;br /&gt;
===Log Book===&lt;br /&gt;
* Every time you enter the lab please sign in and record the following information:&lt;br /&gt;
** Your name&lt;br /&gt;
** Materials used (paper, pencil, pen, paint, sand cut-out, etc....)&lt;br /&gt;
** Equipment used (compound table, paper punch, computer, sand stand, rotoscope table)&lt;br /&gt;
** Record any technical problems (so we can fix it)&lt;br /&gt;
** Status of the lab: clean, messy, is anything missing or broken?&lt;br /&gt;
* This is the main form of communication between you and the animation staff who maintain and audit the space every week. Failure to sign in to the Log Book will result in a loss of access privileges.&lt;br /&gt;
&lt;br /&gt;
* If there is an immediate issue, please contact the Multimedia Lab at 360-867-5455 or email [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
===Scheduling===&lt;br /&gt;
* You must always have time reserved when using the labs.  Only use your scheduled time.&lt;br /&gt;
* Regular scheduling should be done through Media Loan along with key checkout.&lt;br /&gt;
* It is your responsibility to confirm your reservation time, day and that you are in the correct room by asking for a receipt.&lt;br /&gt;
* Library 2D Rotoscope Lab (L1408) is available anytime.&lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) is limited by the Com Building hours. You need Com Building Late Night Access to stay after hours. &lt;br /&gt;
* If you need a substantial amount of time contact animation staff for scheduling.&lt;br /&gt;
* You may lose your scheduled time if you are more than 15 minutes late, and whenever possible, please cancel any time that you will not use.&lt;br /&gt;
&lt;br /&gt;
===Keys===&lt;br /&gt;
* Check out a key from Media Loan prior to your reservation and promptly return it afterwards. &lt;br /&gt;
* Do not use keys to gain access outside of your scheduled time.&lt;br /&gt;
* You are financially responsible for the room and its contents.&lt;br /&gt;
* Lost or stolen keys must be reported immediately to both Media Loan and Animation staff.&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
Need Help?&lt;br /&gt;
Please do not attempt to unplug or re-wire anything, especially if you think you know what you are doing.  Check the Troubleshooting Guide and see if you can find your answers there.  Flip through the Log Book to see if anyone else has experienced the same problem and if a solution was found.  If that fails, contact one of the following offices:&lt;br /&gt;
	&lt;br /&gt;
* Multimedia Lab, L1404, 360-867-5455&lt;br /&gt;
* Animation Lab Aide Office Com 311D, 360-867-7448&lt;br /&gt;
* Media Loan, L2502, 360-867-6253&lt;br /&gt;
* Aaron Kruse, L1520, 360-867-6842&lt;br /&gt;
* email at [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
==Lab Peripherals==&lt;br /&gt;
[[File:mainstand.jpg|thumb|right|alt=Alt text|The Main Animation Stand in the Com.]]&lt;br /&gt;
===Main Animation Stand===&lt;br /&gt;
* The animation table is a compound table that uses calibrated gears and tracks to incrementally adjust N/E/S/W directions, as well as rotation.  &lt;br /&gt;
* '''Never''' use sand, liquids, glitter, or other messy materials near or on this table, as it will permanently damage it.&lt;br /&gt;
* If you need to use messy materials, you must first contact animation staff and then use the Messy Stand (COM 2D Multi-Use Lab only)&lt;br /&gt;
* Zoom positioning is controlled by carefully adjusting the camera arm up/down by releasing the lock and slowly turning the crank.  &lt;br /&gt;
* Do not overtighten the locks or pull on the track - use the provided cranks.&lt;br /&gt;
&lt;br /&gt;
[[File:T5i.jpg|thumb|right|alt=Alt text|A Canon Rebel T5i with a Circular Polarizing Lens.]]&lt;br /&gt;
&lt;br /&gt;
===Camera===&lt;br /&gt;
* A Canon Rebel is permanently attached to the top of the animation stand.  &lt;br /&gt;
* All the menu and camera settings are adjusted through the Dragonframe software.  &lt;br /&gt;
* Do not remove the camera from the stand or attempt to adjust any settings. &lt;br /&gt;
* Turn the camera switch on during shooting, and switch it off when you are done.&lt;br /&gt;
&lt;br /&gt;
===Lens===&lt;br /&gt;
* The camera is installed with a 35mm prime lens and a linear polarizing filter.  &lt;br /&gt;
* Adjust the focus and polarizing filter rotation position to reduce glare. &lt;br /&gt;
* '''Never''' touch the lens surface, or attempt to clean it - get a staff member to help you.&lt;br /&gt;
&lt;br /&gt;
===Lights===&lt;br /&gt;
* Overhead lights are adjusted at a 45 degree angle, and a backlight is located underneath the table.  &lt;br /&gt;
* Turn on the lights using the provided power strips.  &lt;br /&gt;
* To reduce any glare, make sure all room lights are off while shooting, and you can also wear black clothing to reduce any reflections. &lt;br /&gt;
* If there is a burned-out bulb, contact the animation staff - '''do not''' replace burned out bulbs yourself.&lt;br /&gt;
&lt;br /&gt;
===Platen===&lt;br /&gt;
The platen is an attachment to the Main Animation Stand that is used to flatten artwork.  This item is available by contacting animation staff.&lt;br /&gt;
&lt;br /&gt;
[[File:MessyStand.jpg|thumb|right|alt=Alt text|The Messy Stand]]&lt;br /&gt;
===Messy Stand===&lt;br /&gt;
* Located in the 2D Multi-Use Lab, Com 309, for animating sand and other messy liquid materials.   &lt;br /&gt;
* Make sure the installed camera on the main animation stand is turned off.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping Station===&lt;br /&gt;
See the [[Rotoscope_Station|Rotoscope Station]] article.&lt;br /&gt;
&lt;br /&gt;
===Acme Hole Punch===&lt;br /&gt;
* The Acme hole puncher is a calibrated registration system that is the industry standard. &lt;br /&gt;
* Pre-punch materials before animating to ensure proper registration of your drawings.   &lt;br /&gt;
* Do not punch more than 3 cels or 5 pages of paper at once, or use non-standard materials - they will clog the blades.&lt;br /&gt;
* There is a hole punch in each 2D Lab, the Multimedia Lab (L1404), and the Design Lab (Com 408)&lt;br /&gt;
&lt;br /&gt;
===File Management===&lt;br /&gt;
* Save all your files in a folder labeled with your name on the '''Storage''' drive, or your home folder to keep them private.  &lt;br /&gt;
* Files can be deleted at any time to free up space, and everything will be deleted on Thursday of Evaluation week.  &lt;br /&gt;
* When you are done with your session, backup files to a server, a personal hard drive, or etc... &lt;br /&gt;
* Do not work directly off of a server - only copy to or from it, and then disconnect from the server while working.&lt;br /&gt;
&lt;br /&gt;
===General Use Expectations===&lt;br /&gt;
* There are absolutely no food or drinks of any kind allowed in the labs.  Leave them stored outside the door.   &lt;br /&gt;
* Take care of yourself and remember to take a break once in a while.&lt;br /&gt;
* Please recycle your paper scraps in the corresponding bins. Garbage cans are located down the hall.&lt;br /&gt;
* Clean up after yourself. There are cleaning supplies provided for your use next to the door. If you run out of time for cleaning up, you are expected to come back later to clean.&lt;br /&gt;
* Do not delete other peoples' files or mess with any settings, postings, in the lab or on the computer.&lt;br /&gt;
* Do not unplug or remove anything from the space without asking - including cables or registration pegs alike.&lt;br /&gt;
*  Be courteous and respectful to the lab aides as well as your fellow animators, and abide by the campus code of conduct.  We are here to help you and make sure that everything is in working order so that everyone has equal access to these facilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When you are done&lt;br /&gt;
** Clean up and restore the room back to normal&lt;br /&gt;
** Log out of the logbook and record any notes&lt;br /&gt;
** Turn off the camera power, shut down the computer, lights, and equipment&lt;br /&gt;
** Promptly return your keys to Media Loan&lt;br /&gt;
&lt;br /&gt;
===2D Lab Checklist===&lt;br /&gt;
Every time you use the lab remember to follow the [[2D Lab Checklist|2D Lab checklist]].&lt;br /&gt;
&lt;br /&gt;
==Dragonframe==&lt;br /&gt;
* [[Basic Animation 2D - Dragonframe | Basic Animation 2D ]]&lt;br /&gt;
* [[Focusing - Dragonframe | Focusing]]&lt;br /&gt;
* [[Keypad Controls - Dragonframe | Keypad Controls]]&lt;br /&gt;
* [[Exporting - Dragonframe | Exporting]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31612</id>
		<title>2D Lab Manual</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31612"/>
				<updated>2016-11-15T19:20:51Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Lens */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
There are two 2D Animation Labs.  &lt;br /&gt;
* Both have the main animation stands set up identically.  &lt;br /&gt;
* The Library 2D Rotoscope Lab (L1408) has and additional rotoscoping set-up.  &lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) has a second messy stand.&lt;br /&gt;
&lt;br /&gt;
===Quiz===&lt;br /&gt;
*Answer the questions on the [http://www.evergreen.edu/electronicmedia/docs/2D_Prof_Q.pdf Proficiency Quiz] before the lab proficiency.&lt;br /&gt;
[[File:LogBook.jpg|thumb|right|alt=Alt text|The Log Book]]&lt;br /&gt;
&lt;br /&gt;
===Log Book===&lt;br /&gt;
* Every time you enter the lab please sign in and record the following information:&lt;br /&gt;
** Your name&lt;br /&gt;
** Materials used (paper, pencil, pen, paint, sand cut-out, etc....)&lt;br /&gt;
** Equipment used (compound table, paper punch, computer, sand stand, rotoscope table)&lt;br /&gt;
** Record any technical problems (so we can fix it)&lt;br /&gt;
** Status of the lab: clean, messy, is anything missing or broken?&lt;br /&gt;
* This is the main form of communication between you and the animation staff who maintain and audit the space every week. Failure to sign in to the Log Book will result in a loss of access privileges.&lt;br /&gt;
&lt;br /&gt;
* If there is an immediate issue, please contact the Multimedia Lab at 360-867-5455 or email [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
===Scheduling===&lt;br /&gt;
* You must always have time reserved when using the labs.  Only use your scheduled time.&lt;br /&gt;
* Regular scheduling should be done through Media Loan along with key checkout.&lt;br /&gt;
* It is your responsibility to confirm your reservation time, day and that you are in the correct room by asking for a receipt.&lt;br /&gt;
* Library 2D Rotoscope Lab (L1408) is available anytime.&lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) is limited by the Com Building hours. You need Com Building Late Night Access to stay after hours. &lt;br /&gt;
* If you need a substantial amount of time contact animation staff for scheduling.&lt;br /&gt;
* You may lose your scheduled time if you are more than 15 minutes late, and whenever possible, please cancel any time that you will not use.&lt;br /&gt;
&lt;br /&gt;
===Keys===&lt;br /&gt;
* Check out a key from Media Loan prior to your reservation and promptly return it afterwards. &lt;br /&gt;
* Do not use keys to gain access outside of your scheduled time.&lt;br /&gt;
* You are financially responsible for the room and its contents.&lt;br /&gt;
* Lost or stolen keys must be reported immediately to both Media Loan and Animation staff.&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
Need Help?&lt;br /&gt;
Please do not attempt to unplug or re-wire anything, especially if you think you know what you are doing.  Check the Troubleshooting Guide and see if you can find your answers there.  Flip through the Log Book to see if anyone else has experienced the same problem and if a solution was found.  If that fails, contact one of the following offices:&lt;br /&gt;
	&lt;br /&gt;
* Multimedia Lab, L1404, 360-867-5455&lt;br /&gt;
* Animation Lab Aide Office Com 311D, 360-867-7448&lt;br /&gt;
* Media Loan, L2502, 360-867-6253&lt;br /&gt;
* Aaron Kruse, L1520, 360-867-6842&lt;br /&gt;
* email at [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
==Lab Peripherals==&lt;br /&gt;
[[File:mainstand.jpg|thumb|right|alt=Alt text|The Main Animation Stand in the Com.]]&lt;br /&gt;
===Main Animation Stand===&lt;br /&gt;
* The animation table is a compound table that uses calibrated gears and tracks to incrementally adjust N/E/S/W directions and rotation.  &lt;br /&gt;
* '''Never''' use sand, liquids, glitter, or other messy materials near or on this table as it will permanently damage it.&lt;br /&gt;
* If you need to use messy materials, you must first contact animation staff and then use the Messy Stand (COM 2D Multi-Use Lab only)&lt;br /&gt;
* Zoom positioning is controlled by carefully adjusting the camera arm up/down by releasing the lock and slowly turning the crank.  &lt;br /&gt;
* Do not overtighten the locks or pull on the track - use the provided cranks.&lt;br /&gt;
&lt;br /&gt;
[[File:T5i.jpg|thumb|right|alt=Alt text|A Canon Rebel T5i with a Circular Polarizing Lens.]]&lt;br /&gt;
&lt;br /&gt;
===Camera===&lt;br /&gt;
* A Canon Rebel is permanently attached to the top of the animation stand.  &lt;br /&gt;
* All the menu and camera settings are adjusted through the Dragonframe software.  &lt;br /&gt;
* Do not remove the camera from the stand or attempt to adjust any settings. &lt;br /&gt;
* Turn the camera switch on during shooting, and switch it off when you are done.&lt;br /&gt;
&lt;br /&gt;
===Lens===&lt;br /&gt;
* The camera is installed with a 35mm prime lens and a linear polarizing filter.  &lt;br /&gt;
* Adjust the focus and polarizing filter rotation position to reduce glare. &lt;br /&gt;
* '''Never''' touch the lens surface, or attempt to clean it - get a staff member to help you.&lt;br /&gt;
&lt;br /&gt;
===Lights===&lt;br /&gt;
* Overhead lights are adjusted at a 45 degree angle, and a backlight is located underneath the table.  &lt;br /&gt;
* Turn on the lights using the provided power strips.  &lt;br /&gt;
* To reduce any glare, make sure all room lights are off while shooting, and you can also wear black clothing to reduce any reflections. &lt;br /&gt;
* If there is a burned-out bulb, contact the animation staff - '''do not''' replace burned out bulbs yourself.&lt;br /&gt;
&lt;br /&gt;
===Platen===&lt;br /&gt;
The platen is an attachment to the Main Animation Stand that is used to flatten artwork.  This item is available by contacting animation staff.&lt;br /&gt;
&lt;br /&gt;
[[File:MessyStand.jpg|thumb|right|alt=Alt text|The Messy Stand]]&lt;br /&gt;
===Messy Stand===&lt;br /&gt;
* Located in the 2D Multi-Use Lab, Com 309, for animating sand and other messy liquid materials.   &lt;br /&gt;
* Make sure the installed camera on the main animation stand is turned off.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping Station===&lt;br /&gt;
See the [[Rotoscope_Station|Rotoscope Station]] article.&lt;br /&gt;
&lt;br /&gt;
===Acme Hole Punch===&lt;br /&gt;
* The Acme hole puncher is a calibrated registration system that is the industry standard. &lt;br /&gt;
* Pre-punch materials before animating to ensure proper registration of your drawings.   &lt;br /&gt;
* Do not punch more than 3 cels or 5 pages of paper at once, or use non-standard materials - they will clog the blades.&lt;br /&gt;
* There is a hole punch in each 2D Lab, the Multimedia Lab (L1404), and the Design Lab (Com 408)&lt;br /&gt;
&lt;br /&gt;
===File Management===&lt;br /&gt;
* Save all your files in a folder labeled with your name on the '''Storage''' drive, or your home folder to keep them private.  &lt;br /&gt;
* Files can be deleted at any time to free up space, and everything will be deleted on Thursday of Evaluation week.  &lt;br /&gt;
* When you are done with your session, backup files to a server, a personal hard drive, or etc... &lt;br /&gt;
* Do not work directly off of a server - only copy to or from it, and then disconnect from the server while working.&lt;br /&gt;
&lt;br /&gt;
===General Use Expectations===&lt;br /&gt;
* There are absolutely no food or drinks of any kind allowed in the labs.  Leave them stored outside the door.   &lt;br /&gt;
* Take care of yourself and remember to take a break once in a while.&lt;br /&gt;
* Please recycle your paper scraps in the corresponding bins. Garbage cans are located down the hall.&lt;br /&gt;
* Clean up after yourself. There are cleaning supplies provided for your use next to the door. If you run out of time for cleaning up, you are expected to come back later to clean.&lt;br /&gt;
* Do not delete other peoples' files or mess with any settings, postings, in the lab or on the computer.&lt;br /&gt;
* Do not unplug or remove anything from the space without asking - including cables or registration pegs alike.&lt;br /&gt;
*  Be courteous and respectful to the lab aides as well as your fellow animators, and abide by the campus code of conduct.  We are here to help you and make sure that everything is in working order so that everyone has equal access to these facilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When you are done&lt;br /&gt;
** Clean up and restore the room back to normal&lt;br /&gt;
** Log out of the logbook and record any notes&lt;br /&gt;
** Turn off the camera power, shut down the computer, lights, and equipment&lt;br /&gt;
** Promptly return your keys to Media Loan&lt;br /&gt;
&lt;br /&gt;
===2D Lab Checklist===&lt;br /&gt;
Every time you use the lab remember to follow the [[2D Lab Checklist|2D Lab checklist]].&lt;br /&gt;
&lt;br /&gt;
==Dragonframe==&lt;br /&gt;
* [[Basic Animation 2D - Dragonframe | Basic Animation 2D ]]&lt;br /&gt;
* [[Focusing - Dragonframe | Focusing]]&lt;br /&gt;
* [[Keypad Controls - Dragonframe | Keypad Controls]]&lt;br /&gt;
* [[Exporting - Dragonframe | Exporting]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31611</id>
		<title>2D Lab Manual</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31611"/>
				<updated>2016-11-15T19:20:00Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Lights */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
There are two 2D Animation Labs.  &lt;br /&gt;
* Both have the main animation stands set up identically.  &lt;br /&gt;
* The Library 2D Rotoscope Lab (L1408) has and additional rotoscoping set-up.  &lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) has a second messy stand.&lt;br /&gt;
&lt;br /&gt;
===Quiz===&lt;br /&gt;
*Answer the questions on the [http://www.evergreen.edu/electronicmedia/docs/2D_Prof_Q.pdf Proficiency Quiz] before the lab proficiency.&lt;br /&gt;
[[File:LogBook.jpg|thumb|right|alt=Alt text|The Log Book]]&lt;br /&gt;
&lt;br /&gt;
===Log Book===&lt;br /&gt;
* Every time you enter the lab please sign in and record the following information:&lt;br /&gt;
** Your name&lt;br /&gt;
** Materials used (paper, pencil, pen, paint, sand cut-out, etc....)&lt;br /&gt;
** Equipment used (compound table, paper punch, computer, sand stand, rotoscope table)&lt;br /&gt;
** Record any technical problems (so we can fix it)&lt;br /&gt;
** Status of the lab: clean, messy, is anything missing or broken?&lt;br /&gt;
* This is the main form of communication between you and the animation staff who maintain and audit the space every week. Failure to sign in to the Log Book will result in a loss of access privileges.&lt;br /&gt;
&lt;br /&gt;
* If there is an immediate issue, please contact the Multimedia Lab at 360-867-5455 or email [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
===Scheduling===&lt;br /&gt;
* You must always have time reserved when using the labs.  Only use your scheduled time.&lt;br /&gt;
* Regular scheduling should be done through Media Loan along with key checkout.&lt;br /&gt;
* It is your responsibility to confirm your reservation time, day and that you are in the correct room by asking for a receipt.&lt;br /&gt;
* Library 2D Rotoscope Lab (L1408) is available anytime.&lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) is limited by the Com Building hours. You need Com Building Late Night Access to stay after hours. &lt;br /&gt;
* If you need a substantial amount of time contact animation staff for scheduling.&lt;br /&gt;
* You may lose your scheduled time if you are more than 15 minutes late, and whenever possible, please cancel any time that you will not use.&lt;br /&gt;
&lt;br /&gt;
===Keys===&lt;br /&gt;
* Check out a key from Media Loan prior to your reservation and promptly return it afterwards. &lt;br /&gt;
* Do not use keys to gain access outside of your scheduled time.&lt;br /&gt;
* You are financially responsible for the room and its contents.&lt;br /&gt;
* Lost or stolen keys must be reported immediately to both Media Loan and Animation staff.&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
Need Help?&lt;br /&gt;
Please do not attempt to unplug or re-wire anything, especially if you think you know what you are doing.  Check the Troubleshooting Guide and see if you can find your answers there.  Flip through the Log Book to see if anyone else has experienced the same problem and if a solution was found.  If that fails, contact one of the following offices:&lt;br /&gt;
	&lt;br /&gt;
* Multimedia Lab, L1404, 360-867-5455&lt;br /&gt;
* Animation Lab Aide Office Com 311D, 360-867-7448&lt;br /&gt;
* Media Loan, L2502, 360-867-6253&lt;br /&gt;
* Aaron Kruse, L1520, 360-867-6842&lt;br /&gt;
* email at [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
==Lab Peripherals==&lt;br /&gt;
[[File:mainstand.jpg|thumb|right|alt=Alt text|The Main Animation Stand in the Com.]]&lt;br /&gt;
===Main Animation Stand===&lt;br /&gt;
* The animation table is a compound table that uses calibrated gears and tracks to incrementally adjust N/E/S/W directions and rotation.  &lt;br /&gt;
* '''Never''' use sand, liquids, glitter, or other messy materials near or on this table as it will permanently damage it.&lt;br /&gt;
* If you need to use messy materials, you must first contact animation staff and then use the Messy Stand (COM 2D Multi-Use Lab only)&lt;br /&gt;
* Zoom positioning is controlled by carefully adjusting the camera arm up/down by releasing the lock and slowly turning the crank.  &lt;br /&gt;
* Do not overtighten the locks or pull on the track - use the provided cranks.&lt;br /&gt;
&lt;br /&gt;
[[File:T5i.jpg|thumb|right|alt=Alt text|A Canon Rebel T5i with a Circular Polarizing Lens.]]&lt;br /&gt;
&lt;br /&gt;
===Camera===&lt;br /&gt;
* A Canon Rebel is permanently attached to the top of the animation stand.  &lt;br /&gt;
* All the menu and camera settings are adjusted through the Dragonframe software.  &lt;br /&gt;
* Do not remove the camera from the stand or attempt to adjust any settings. &lt;br /&gt;
* Turn the camera switch on during shooting, and switch it off when you are done.&lt;br /&gt;
&lt;br /&gt;
===Lens===&lt;br /&gt;
* The camera is installed with a 35mm prime lens and linear polarizing filter.  &lt;br /&gt;
* Adjust focus and polarizing filter rotation position to reduce glare. &lt;br /&gt;
* '''Never''' touch the lens surface, or attempt to clean it - get a staff member to help you. &lt;br /&gt;
&lt;br /&gt;
===Lights===&lt;br /&gt;
* Overhead lights are adjusted at a 45 degree angle, and a backlight is located underneath the table.  &lt;br /&gt;
* Turn on the lights using the provided power strips.  &lt;br /&gt;
* To reduce any glare, make sure all room lights are off while shooting, and you can also wear black clothing to reduce any reflections. &lt;br /&gt;
* If there is a burned-out bulb, contact the animation staff - '''do not''' replace burned out bulbs yourself.&lt;br /&gt;
&lt;br /&gt;
===Platen===&lt;br /&gt;
The platen is an attachment to the Main Animation Stand that is used to flatten artwork.  This item is available by contacting animation staff.&lt;br /&gt;
&lt;br /&gt;
[[File:MessyStand.jpg|thumb|right|alt=Alt text|The Messy Stand]]&lt;br /&gt;
===Messy Stand===&lt;br /&gt;
* Located in the 2D Multi-Use Lab, Com 309, for animating sand and other messy liquid materials.   &lt;br /&gt;
* Make sure the installed camera on the main animation stand is turned off.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping Station===&lt;br /&gt;
See the [[Rotoscope_Station|Rotoscope Station]] article.&lt;br /&gt;
&lt;br /&gt;
===Acme Hole Punch===&lt;br /&gt;
* The Acme hole puncher is a calibrated registration system that is the industry standard. &lt;br /&gt;
* Pre-punch materials before animating to ensure proper registration of your drawings.   &lt;br /&gt;
* Do not punch more than 3 cels or 5 pages of paper at once, or use non-standard materials - they will clog the blades.&lt;br /&gt;
* There is a hole punch in each 2D Lab, the Multimedia Lab (L1404), and the Design Lab (Com 408)&lt;br /&gt;
&lt;br /&gt;
===File Management===&lt;br /&gt;
* Save all your files in a folder labeled with your name on the '''Storage''' drive, or your home folder to keep them private.  &lt;br /&gt;
* Files can be deleted at any time to free up space, and everything will be deleted on Thursday of Evaluation week.  &lt;br /&gt;
* When you are done with your session, backup files to a server, a personal hard drive, or etc... &lt;br /&gt;
* Do not work directly off of a server - only copy to or from it, and then disconnect from the server while working.&lt;br /&gt;
&lt;br /&gt;
===General Use Expectations===&lt;br /&gt;
* There are absolutely no food or drinks of any kind allowed in the labs.  Leave them stored outside the door.   &lt;br /&gt;
* Take care of yourself and remember to take a break once in a while.&lt;br /&gt;
* Please recycle your paper scraps in the corresponding bins. Garbage cans are located down the hall.&lt;br /&gt;
* Clean up after yourself. There are cleaning supplies provided for your use next to the door. If you run out of time for cleaning up, you are expected to come back later to clean.&lt;br /&gt;
* Do not delete other peoples' files or mess with any settings, postings, in the lab or on the computer.&lt;br /&gt;
* Do not unplug or remove anything from the space without asking - including cables or registration pegs alike.&lt;br /&gt;
*  Be courteous and respectful to the lab aides as well as your fellow animators, and abide by the campus code of conduct.  We are here to help you and make sure that everything is in working order so that everyone has equal access to these facilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When you are done&lt;br /&gt;
** Clean up and restore the room back to normal&lt;br /&gt;
** Log out of the logbook and record any notes&lt;br /&gt;
** Turn off the camera power, shut down the computer, lights, and equipment&lt;br /&gt;
** Promptly return your keys to Media Loan&lt;br /&gt;
&lt;br /&gt;
===2D Lab Checklist===&lt;br /&gt;
Every time you use the lab remember to follow the [[2D Lab Checklist|2D Lab checklist]].&lt;br /&gt;
&lt;br /&gt;
==Dragonframe==&lt;br /&gt;
* [[Basic Animation 2D - Dragonframe | Basic Animation 2D ]]&lt;br /&gt;
* [[Focusing - Dragonframe | Focusing]]&lt;br /&gt;
* [[Keypad Controls - Dragonframe | Keypad Controls]]&lt;br /&gt;
* [[Exporting - Dragonframe | Exporting]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31609</id>
		<title>2D Lab Manual</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31609"/>
				<updated>2016-11-15T19:18:10Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Acme Hole Punch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
There are two 2D Animation Labs.  &lt;br /&gt;
* Both have the main animation stands set up identically.  &lt;br /&gt;
* The Library 2D Rotoscope Lab (L1408) has and additional rotoscoping set-up.  &lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) has a second messy stand.&lt;br /&gt;
&lt;br /&gt;
===Quiz===&lt;br /&gt;
*Answer the questions on the [http://www.evergreen.edu/electronicmedia/docs/2D_Prof_Q.pdf Proficiency Quiz] before the lab proficiency.&lt;br /&gt;
[[File:LogBook.jpg|thumb|right|alt=Alt text|The Log Book]]&lt;br /&gt;
&lt;br /&gt;
===Log Book===&lt;br /&gt;
* Every time you enter the lab please sign in and record the following information:&lt;br /&gt;
** Your name&lt;br /&gt;
** Materials used (paper, pencil, pen, paint, sand cut-out, etc....)&lt;br /&gt;
** Equipment used (compound table, paper punch, computer, sand stand, rotoscope table)&lt;br /&gt;
** Record any technical problems (so we can fix it)&lt;br /&gt;
** Status of the lab: clean, messy, is anything missing or broken?&lt;br /&gt;
* This is the main form of communication between you and the animation staff who maintain and audit the space every week. Failure to sign in to the Log Book will result in a loss of access privileges.&lt;br /&gt;
&lt;br /&gt;
* If there is an immediate issue, please contact the Multimedia Lab at 360-867-5455 or email [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
===Scheduling===&lt;br /&gt;
* You must always have time reserved when using the labs.  Only use your scheduled time.&lt;br /&gt;
* Regular scheduling should be done through Media Loan along with key checkout.&lt;br /&gt;
* It is your responsibility to confirm your reservation time, day and that you are in the correct room by asking for a receipt.&lt;br /&gt;
* Library 2D Rotoscope Lab (L1408) is available anytime.&lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) is limited by the Com Building hours. You need Com Building Late Night Access to stay after hours. &lt;br /&gt;
* If you need a substantial amount of time contact animation staff for scheduling.&lt;br /&gt;
* You may lose your scheduled time if you are more than 15 minutes late, and whenever possible, please cancel any time that you will not use.&lt;br /&gt;
&lt;br /&gt;
===Keys===&lt;br /&gt;
* Check out a key from Media Loan prior to your reservation and promptly return it afterwards. &lt;br /&gt;
* Do not use keys to gain access outside of your scheduled time.&lt;br /&gt;
* You are financially responsible for the room and its contents.&lt;br /&gt;
* Lost or stolen keys must be reported immediately to both Media Loan and Animation staff.&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
Need Help?&lt;br /&gt;
Please do not attempt to unplug or re-wire anything, especially if you think you know what you are doing.  Check the Troubleshooting Guide and see if you can find your answers there.  Flip through the Log Book to see if anyone else has experienced the same problem and if a solution was found.  If that fails, contact one of the following offices:&lt;br /&gt;
	&lt;br /&gt;
* Multimedia Lab, L1404, 360-867-5455&lt;br /&gt;
* Animation Lab Aide Office Com 311D, 360-867-7448&lt;br /&gt;
* Media Loan, L2502, 360-867-6253&lt;br /&gt;
* Aaron Kruse, L1520, 360-867-6842&lt;br /&gt;
* email at [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
==Lab Peripherals==&lt;br /&gt;
[[File:mainstand.jpg|thumb|right|alt=Alt text|The Main Animation Stand in the Com.]]&lt;br /&gt;
===Main Animation Stand===&lt;br /&gt;
* The animation table is a compound table that uses calibrated gears and tracks to incrementally adjust N/E/S/W directions and rotation.  &lt;br /&gt;
* '''Never''' use sand, liquids, glitter, or other messy materials near or on this table as it will permanently damage it.&lt;br /&gt;
* If you need to use messy materials, you must first contact animation staff and then use the Messy Stand (COM 2D Multi-Use Lab only)&lt;br /&gt;
* Zoom positioning is controlled by carefully adjusting the camera arm up/down by releasing the lock and slowly turning the crank.  &lt;br /&gt;
* Do not overtighten the locks or pull on the track - use the provided cranks.&lt;br /&gt;
&lt;br /&gt;
[[File:T5i.jpg|thumb|right|alt=Alt text|A Canon Rebel T5i with a Circular Polarizing Lens.]]&lt;br /&gt;
&lt;br /&gt;
===Camera===&lt;br /&gt;
* A Canon Rebel is permanently attached to the top of the animation stand.  &lt;br /&gt;
* All the menu and camera settings are adjusted through the Dragonframe software.  &lt;br /&gt;
* Do not remove the camera from the stand or attempt to adjust any settings. &lt;br /&gt;
* Turn the camera switch on during shooting, and switch it off when you are done.&lt;br /&gt;
&lt;br /&gt;
===Lens===&lt;br /&gt;
* The camera is installed with a 35mm prime lens and linear polarizing filter.  &lt;br /&gt;
* Adjust focus and polarizing filter rotation position to reduce glare. &lt;br /&gt;
* '''Never''' touch the lens surface, or attempt to clean it - get a staff member to help you. &lt;br /&gt;
&lt;br /&gt;
===Lights===&lt;br /&gt;
* Overhead lights are adjusted at a 45 degree angle, and a backlight is located underneath the table.  &lt;br /&gt;
* Turn on the lights using the provided power strips.  &lt;br /&gt;
* To reduce glare make sure all room lights are off while shooting, and wear black clothing to reduce reflections onto artwork. &lt;br /&gt;
* If there is a burned out bulb contact animation staff - do not replace burned out bulbs yourself.&lt;br /&gt;
&lt;br /&gt;
===Platen===&lt;br /&gt;
The platen is an attachment to the Main Animation Stand that is used to flatten artwork.  This item is available by contacting animation staff.&lt;br /&gt;
&lt;br /&gt;
[[File:MessyStand.jpg|thumb|right|alt=Alt text|The Messy Stand]]&lt;br /&gt;
===Messy Stand===&lt;br /&gt;
* Located in the 2D Multi-Use Lab, Com 309, for animating sand and other messy liquid materials.   &lt;br /&gt;
* Make sure the installed camera on the main animation stand is turned off.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping Station===&lt;br /&gt;
See the [[Rotoscope_Station|Rotoscope Station]] article.&lt;br /&gt;
&lt;br /&gt;
===Acme Hole Punch===&lt;br /&gt;
* The Acme hole puncher is a calibrated registration system that is the industry standard. &lt;br /&gt;
* Pre-punch materials before animating to ensure proper registration of your drawings.   &lt;br /&gt;
* Do not punch more than 3 cels or 5 pages of paper at once, or use non-standard materials - they will clog the blades.&lt;br /&gt;
* There is a hole punch in each 2D Lab, the Multimedia Lab (L1404), and the Design Lab (Com 408)&lt;br /&gt;
&lt;br /&gt;
===File Management===&lt;br /&gt;
* Save all your files in a folder labeled with your name on the '''Storage''' drive, or your home folder to keep them private.  &lt;br /&gt;
* Files can be deleted at any time to free up space, and everything will be deleted on Thursday of Evaluation week.  &lt;br /&gt;
* When you are done with your session, backup files to a server, a personal hard drive, or etc... &lt;br /&gt;
* Do not work directly off of a server - only copy to or from it, and then disconnect from the server while working.&lt;br /&gt;
&lt;br /&gt;
===General Use Expectations===&lt;br /&gt;
* There are absolutely no food or drinks of any kind allowed in the labs.  Leave them stored outside the door.   &lt;br /&gt;
* Take care of yourself and remember to take a break once in a while.&lt;br /&gt;
* Please recycle your paper scraps in the corresponding bins. Garbage cans are located down the hall.&lt;br /&gt;
* Clean up after yourself. There are cleaning supplies provided for your use next to the door. If you run out of time for cleaning up, you are expected to come back later to clean.&lt;br /&gt;
* Do not delete other peoples' files or mess with any settings, postings, in the lab or on the computer.&lt;br /&gt;
* Do not unplug or remove anything from the space without asking - including cables or registration pegs alike.&lt;br /&gt;
*  Be courteous and respectful to the lab aides as well as your fellow animators, and abide by the campus code of conduct.  We are here to help you and make sure that everything is in working order so that everyone has equal access to these facilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When you are done&lt;br /&gt;
** Clean up and restore the room back to normal&lt;br /&gt;
** Log out of the logbook and record any notes&lt;br /&gt;
** Turn off the camera power, shut down the computer, lights, and equipment&lt;br /&gt;
** Promptly return your keys to Media Loan&lt;br /&gt;
&lt;br /&gt;
===2D Lab Checklist===&lt;br /&gt;
Every time you use the lab remember to follow the [[2D Lab Checklist|2D Lab checklist]].&lt;br /&gt;
&lt;br /&gt;
==Dragonframe==&lt;br /&gt;
* [[Basic Animation 2D - Dragonframe | Basic Animation 2D ]]&lt;br /&gt;
* [[Focusing - Dragonframe | Focusing]]&lt;br /&gt;
* [[Keypad Controls - Dragonframe | Keypad Controls]]&lt;br /&gt;
* [[Exporting - Dragonframe | Exporting]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31608</id>
		<title>2D Lab Manual</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31608"/>
				<updated>2016-11-15T19:16:34Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* File Management */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
There are two 2D Animation Labs.  &lt;br /&gt;
* Both have the main animation stands set up identically.  &lt;br /&gt;
* The Library 2D Rotoscope Lab (L1408) has and additional rotoscoping set-up.  &lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) has a second messy stand.&lt;br /&gt;
&lt;br /&gt;
===Quiz===&lt;br /&gt;
*Answer the questions on the [http://www.evergreen.edu/electronicmedia/docs/2D_Prof_Q.pdf Proficiency Quiz] before the lab proficiency.&lt;br /&gt;
[[File:LogBook.jpg|thumb|right|alt=Alt text|The Log Book]]&lt;br /&gt;
&lt;br /&gt;
===Log Book===&lt;br /&gt;
* Every time you enter the lab please sign in and record the following information:&lt;br /&gt;
** Your name&lt;br /&gt;
** Materials used (paper, pencil, pen, paint, sand cut-out, etc....)&lt;br /&gt;
** Equipment used (compound table, paper punch, computer, sand stand, rotoscope table)&lt;br /&gt;
** Record any technical problems (so we can fix it)&lt;br /&gt;
** Status of the lab: clean, messy, is anything missing or broken?&lt;br /&gt;
* This is the main form of communication between you and the animation staff who maintain and audit the space every week. Failure to sign in to the Log Book will result in a loss of access privileges.&lt;br /&gt;
&lt;br /&gt;
* If there is an immediate issue, please contact the Multimedia Lab at 360-867-5455 or email [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
===Scheduling===&lt;br /&gt;
* You must always have time reserved when using the labs.  Only use your scheduled time.&lt;br /&gt;
* Regular scheduling should be done through Media Loan along with key checkout.&lt;br /&gt;
* It is your responsibility to confirm your reservation time, day and that you are in the correct room by asking for a receipt.&lt;br /&gt;
* Library 2D Rotoscope Lab (L1408) is available anytime.&lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) is limited by the Com Building hours. You need Com Building Late Night Access to stay after hours. &lt;br /&gt;
* If you need a substantial amount of time contact animation staff for scheduling.&lt;br /&gt;
* You may lose your scheduled time if you are more than 15 minutes late, and whenever possible, please cancel any time that you will not use.&lt;br /&gt;
&lt;br /&gt;
===Keys===&lt;br /&gt;
* Check out a key from Media Loan prior to your reservation and promptly return it afterwards. &lt;br /&gt;
* Do not use keys to gain access outside of your scheduled time.&lt;br /&gt;
* You are financially responsible for the room and its contents.&lt;br /&gt;
* Lost or stolen keys must be reported immediately to both Media Loan and Animation staff.&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
Need Help?&lt;br /&gt;
Please do not attempt to unplug or re-wire anything, especially if you think you know what you are doing.  Check the Troubleshooting Guide and see if you can find your answers there.  Flip through the Log Book to see if anyone else has experienced the same problem and if a solution was found.  If that fails, contact one of the following offices:&lt;br /&gt;
	&lt;br /&gt;
* Multimedia Lab, L1404, 360-867-5455&lt;br /&gt;
* Animation Lab Aide Office Com 311D, 360-867-7448&lt;br /&gt;
* Media Loan, L2502, 360-867-6253&lt;br /&gt;
* Aaron Kruse, L1520, 360-867-6842&lt;br /&gt;
* email at [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
==Lab Peripherals==&lt;br /&gt;
[[File:mainstand.jpg|thumb|right|alt=Alt text|The Main Animation Stand in the Com.]]&lt;br /&gt;
===Main Animation Stand===&lt;br /&gt;
* The animation table is a compound table that uses calibrated gears and tracks to incrementally adjust N/E/S/W directions and rotation.  &lt;br /&gt;
* '''Never''' use sand, liquids, glitter, or other messy materials near or on this table as it will permanently damage it.&lt;br /&gt;
* If you need to use messy materials, you must first contact animation staff and then use the Messy Stand (COM 2D Multi-Use Lab only)&lt;br /&gt;
* Zoom positioning is controlled by carefully adjusting the camera arm up/down by releasing the lock and slowly turning the crank.  &lt;br /&gt;
* Do not overtighten the locks or pull on the track - use the provided cranks.&lt;br /&gt;
&lt;br /&gt;
[[File:T5i.jpg|thumb|right|alt=Alt text|A Canon Rebel T5i with a Circular Polarizing Lens.]]&lt;br /&gt;
&lt;br /&gt;
===Camera===&lt;br /&gt;
* A Canon Rebel is permanently attached to the top of the animation stand.  &lt;br /&gt;
* All the menu and camera settings are adjusted through the Dragonframe software.  &lt;br /&gt;
* Do not remove the camera from the stand or attempt to adjust any settings. &lt;br /&gt;
* Turn the camera switch on during shooting, and switch it off when you are done.&lt;br /&gt;
&lt;br /&gt;
===Lens===&lt;br /&gt;
* The camera is installed with a 35mm prime lens and linear polarizing filter.  &lt;br /&gt;
* Adjust focus and polarizing filter rotation position to reduce glare. &lt;br /&gt;
* '''Never''' touch the lens surface, or attempt to clean it - get a staff member to help you. &lt;br /&gt;
&lt;br /&gt;
===Lights===&lt;br /&gt;
* Overhead lights are adjusted at a 45 degree angle, and a backlight is located underneath the table.  &lt;br /&gt;
* Turn on the lights using the provided power strips.  &lt;br /&gt;
* To reduce glare make sure all room lights are off while shooting, and wear black clothing to reduce reflections onto artwork. &lt;br /&gt;
* If there is a burned out bulb contact animation staff - do not replace burned out bulbs yourself.&lt;br /&gt;
&lt;br /&gt;
===Platen===&lt;br /&gt;
The platen is an attachment to the Main Animation Stand that is used to flatten artwork.  This item is available by contacting animation staff.&lt;br /&gt;
&lt;br /&gt;
[[File:MessyStand.jpg|thumb|right|alt=Alt text|The Messy Stand]]&lt;br /&gt;
===Messy Stand===&lt;br /&gt;
* Located in the 2D Multi-Use Lab, Com 309, for animating sand and other messy liquid materials.   &lt;br /&gt;
* Make sure the installed camera on the main animation stand is turned off.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping Station===&lt;br /&gt;
See the [[Rotoscope_Station|Rotoscope Station]] article.&lt;br /&gt;
&lt;br /&gt;
===Acme Hole Punch===&lt;br /&gt;
* The Acme hole puncher is a calibrated registration system that is the industry standard. &lt;br /&gt;
* Pre-punch materials before animation to ensure registration of drawings.   &lt;br /&gt;
* Do not punch more than 3 cels or 5 pages of paper at once, or use non-standard materials - they will clog the blades.&lt;br /&gt;
* There is a hole punch in each 2D Lab, the Multimedia Lab (L1404) and the Design Lab (Com 408)&lt;br /&gt;
&lt;br /&gt;
===File Management===&lt;br /&gt;
* Save all your files in a folder labeled with your name on the '''Storage''' drive, or your home folder to keep them private.  &lt;br /&gt;
* Files can be deleted at any time to free up space, and everything will be deleted on Thursday of Evaluation week.  &lt;br /&gt;
* When you are done with your session, backup files to a server, a personal hard drive, or etc... &lt;br /&gt;
* Do not work directly off of a server - only copy to or from it, and then disconnect from the server while working.&lt;br /&gt;
&lt;br /&gt;
===General Use Expectations===&lt;br /&gt;
* There are absolutely no food or drinks of any kind allowed in the labs.  Leave them stored outside the door.   &lt;br /&gt;
* Take care of yourself and remember to take a break once in a while.&lt;br /&gt;
* Please recycle your paper scraps in the corresponding bins. Garbage cans are located down the hall.&lt;br /&gt;
* Clean up after yourself. There are cleaning supplies provided for your use next to the door. If you run out of time for cleaning up, you are expected to come back later to clean.&lt;br /&gt;
* Do not delete other peoples' files or mess with any settings, postings, in the lab or on the computer.&lt;br /&gt;
* Do not unplug or remove anything from the space without asking - including cables or registration pegs alike.&lt;br /&gt;
*  Be courteous and respectful to the lab aides as well as your fellow animators, and abide by the campus code of conduct.  We are here to help you and make sure that everything is in working order so that everyone has equal access to these facilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When you are done&lt;br /&gt;
** Clean up and restore the room back to normal&lt;br /&gt;
** Log out of the logbook and record any notes&lt;br /&gt;
** Turn off the camera power, shut down the computer, lights, and equipment&lt;br /&gt;
** Promptly return your keys to Media Loan&lt;br /&gt;
&lt;br /&gt;
===2D Lab Checklist===&lt;br /&gt;
Every time you use the lab remember to follow the [[2D Lab Checklist|2D Lab checklist]].&lt;br /&gt;
&lt;br /&gt;
==Dragonframe==&lt;br /&gt;
* [[Basic Animation 2D - Dragonframe | Basic Animation 2D ]]&lt;br /&gt;
* [[Focusing - Dragonframe | Focusing]]&lt;br /&gt;
* [[Keypad Controls - Dragonframe | Keypad Controls]]&lt;br /&gt;
* [[Exporting - Dragonframe | Exporting]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31607</id>
		<title>2D Lab Manual</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31607"/>
				<updated>2016-11-15T19:16:18Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* File Management */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
There are two 2D Animation Labs.  &lt;br /&gt;
* Both have the main animation stands set up identically.  &lt;br /&gt;
* The Library 2D Rotoscope Lab (L1408) has and additional rotoscoping set-up.  &lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) has a second messy stand.&lt;br /&gt;
&lt;br /&gt;
===Quiz===&lt;br /&gt;
*Answer the questions on the [http://www.evergreen.edu/electronicmedia/docs/2D_Prof_Q.pdf Proficiency Quiz] before the lab proficiency.&lt;br /&gt;
[[File:LogBook.jpg|thumb|right|alt=Alt text|The Log Book]]&lt;br /&gt;
&lt;br /&gt;
===Log Book===&lt;br /&gt;
* Every time you enter the lab please sign in and record the following information:&lt;br /&gt;
** Your name&lt;br /&gt;
** Materials used (paper, pencil, pen, paint, sand cut-out, etc....)&lt;br /&gt;
** Equipment used (compound table, paper punch, computer, sand stand, rotoscope table)&lt;br /&gt;
** Record any technical problems (so we can fix it)&lt;br /&gt;
** Status of the lab: clean, messy, is anything missing or broken?&lt;br /&gt;
* This is the main form of communication between you and the animation staff who maintain and audit the space every week. Failure to sign in to the Log Book will result in a loss of access privileges.&lt;br /&gt;
&lt;br /&gt;
* If there is an immediate issue, please contact the Multimedia Lab at 360-867-5455 or email [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
===Scheduling===&lt;br /&gt;
* You must always have time reserved when using the labs.  Only use your scheduled time.&lt;br /&gt;
* Regular scheduling should be done through Media Loan along with key checkout.&lt;br /&gt;
* It is your responsibility to confirm your reservation time, day and that you are in the correct room by asking for a receipt.&lt;br /&gt;
* Library 2D Rotoscope Lab (L1408) is available anytime.&lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) is limited by the Com Building hours. You need Com Building Late Night Access to stay after hours. &lt;br /&gt;
* If you need a substantial amount of time contact animation staff for scheduling.&lt;br /&gt;
* You may lose your scheduled time if you are more than 15 minutes late, and whenever possible, please cancel any time that you will not use.&lt;br /&gt;
&lt;br /&gt;
===Keys===&lt;br /&gt;
* Check out a key from Media Loan prior to your reservation and promptly return it afterwards. &lt;br /&gt;
* Do not use keys to gain access outside of your scheduled time.&lt;br /&gt;
* You are financially responsible for the room and its contents.&lt;br /&gt;
* Lost or stolen keys must be reported immediately to both Media Loan and Animation staff.&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
Need Help?&lt;br /&gt;
Please do not attempt to unplug or re-wire anything, especially if you think you know what you are doing.  Check the Troubleshooting Guide and see if you can find your answers there.  Flip through the Log Book to see if anyone else has experienced the same problem and if a solution was found.  If that fails, contact one of the following offices:&lt;br /&gt;
	&lt;br /&gt;
* Multimedia Lab, L1404, 360-867-5455&lt;br /&gt;
* Animation Lab Aide Office Com 311D, 360-867-7448&lt;br /&gt;
* Media Loan, L2502, 360-867-6253&lt;br /&gt;
* Aaron Kruse, L1520, 360-867-6842&lt;br /&gt;
* email at [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
==Lab Peripherals==&lt;br /&gt;
[[File:mainstand.jpg|thumb|right|alt=Alt text|The Main Animation Stand in the Com.]]&lt;br /&gt;
===Main Animation Stand===&lt;br /&gt;
* The animation table is a compound table that uses calibrated gears and tracks to incrementally adjust N/E/S/W directions and rotation.  &lt;br /&gt;
* '''Never''' use sand, liquids, glitter, or other messy materials near or on this table as it will permanently damage it.&lt;br /&gt;
* If you need to use messy materials, you must first contact animation staff and then use the Messy Stand (COM 2D Multi-Use Lab only)&lt;br /&gt;
* Zoom positioning is controlled by carefully adjusting the camera arm up/down by releasing the lock and slowly turning the crank.  &lt;br /&gt;
* Do not overtighten the locks or pull on the track - use the provided cranks.&lt;br /&gt;
&lt;br /&gt;
[[File:T5i.jpg|thumb|right|alt=Alt text|A Canon Rebel T5i with a Circular Polarizing Lens.]]&lt;br /&gt;
&lt;br /&gt;
===Camera===&lt;br /&gt;
* A Canon Rebel is permanently attached to the top of the animation stand.  &lt;br /&gt;
* All the menu and camera settings are adjusted through the Dragonframe software.  &lt;br /&gt;
* Do not remove the camera from the stand or attempt to adjust any settings. &lt;br /&gt;
* Turn the camera switch on during shooting, and switch it off when you are done.&lt;br /&gt;
&lt;br /&gt;
===Lens===&lt;br /&gt;
* The camera is installed with a 35mm prime lens and linear polarizing filter.  &lt;br /&gt;
* Adjust focus and polarizing filter rotation position to reduce glare. &lt;br /&gt;
* '''Never''' touch the lens surface, or attempt to clean it - get a staff member to help you. &lt;br /&gt;
&lt;br /&gt;
===Lights===&lt;br /&gt;
* Overhead lights are adjusted at a 45 degree angle, and a backlight is located underneath the table.  &lt;br /&gt;
* Turn on the lights using the provided power strips.  &lt;br /&gt;
* To reduce glare make sure all room lights are off while shooting, and wear black clothing to reduce reflections onto artwork. &lt;br /&gt;
* If there is a burned out bulb contact animation staff - do not replace burned out bulbs yourself.&lt;br /&gt;
&lt;br /&gt;
===Platen===&lt;br /&gt;
The platen is an attachment to the Main Animation Stand that is used to flatten artwork.  This item is available by contacting animation staff.&lt;br /&gt;
&lt;br /&gt;
[[File:MessyStand.jpg|thumb|right|alt=Alt text|The Messy Stand]]&lt;br /&gt;
===Messy Stand===&lt;br /&gt;
* Located in the 2D Multi-Use Lab, Com 309, for animating sand and other messy liquid materials.   &lt;br /&gt;
* Make sure the installed camera on the main animation stand is turned off.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping Station===&lt;br /&gt;
See the [[Rotoscope_Station|Rotoscope Station]] article.&lt;br /&gt;
&lt;br /&gt;
===Acme Hole Punch===&lt;br /&gt;
* The Acme hole puncher is a calibrated registration system that is the industry standard. &lt;br /&gt;
* Pre-punch materials before animation to ensure registration of drawings.   &lt;br /&gt;
* Do not punch more than 3 cels or 5 pages of paper at once, or use non-standard materials - they will clog the blades.&lt;br /&gt;
* There is a hole punch in each 2D Lab, the Multimedia Lab (L1404) and the Design Lab (Com 408)&lt;br /&gt;
&lt;br /&gt;
===File Management===&lt;br /&gt;
* Save all your files in a folder labeled with your name on the '''Storage''' drive, or your home folder to keep them private.  &lt;br /&gt;
* Files can be deleted at any time to free up space, and everything will be deleted on Thursday of Evaluation week.  &lt;br /&gt;
* When you are done with your session, backup files to a server, a personal hard drive, or etc... &lt;br /&gt;
* Do not work directly off of a server - only copy to or from it and then disconnect from the server while working.&lt;br /&gt;
&lt;br /&gt;
===General Use Expectations===&lt;br /&gt;
* There are absolutely no food or drinks of any kind allowed in the labs.  Leave them stored outside the door.   &lt;br /&gt;
* Take care of yourself and remember to take a break once in a while.&lt;br /&gt;
* Please recycle your paper scraps in the corresponding bins. Garbage cans are located down the hall.&lt;br /&gt;
* Clean up after yourself. There are cleaning supplies provided for your use next to the door. If you run out of time for cleaning up, you are expected to come back later to clean.&lt;br /&gt;
* Do not delete other peoples' files or mess with any settings, postings, in the lab or on the computer.&lt;br /&gt;
* Do not unplug or remove anything from the space without asking - including cables or registration pegs alike.&lt;br /&gt;
*  Be courteous and respectful to the lab aides as well as your fellow animators, and abide by the campus code of conduct.  We are here to help you and make sure that everything is in working order so that everyone has equal access to these facilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When you are done&lt;br /&gt;
** Clean up and restore the room back to normal&lt;br /&gt;
** Log out of the logbook and record any notes&lt;br /&gt;
** Turn off the camera power, shut down the computer, lights, and equipment&lt;br /&gt;
** Promptly return your keys to Media Loan&lt;br /&gt;
&lt;br /&gt;
===2D Lab Checklist===&lt;br /&gt;
Every time you use the lab remember to follow the [[2D Lab Checklist|2D Lab checklist]].&lt;br /&gt;
&lt;br /&gt;
==Dragonframe==&lt;br /&gt;
* [[Basic Animation 2D - Dragonframe | Basic Animation 2D ]]&lt;br /&gt;
* [[Focusing - Dragonframe | Focusing]]&lt;br /&gt;
* [[Keypad Controls - Dragonframe | Keypad Controls]]&lt;br /&gt;
* [[Exporting - Dragonframe | Exporting]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31606</id>
		<title>2D Lab Manual</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31606"/>
				<updated>2016-11-15T19:15:37Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* General Use Expectations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
There are two 2D Animation Labs.  &lt;br /&gt;
* Both have the main animation stands set up identically.  &lt;br /&gt;
* The Library 2D Rotoscope Lab (L1408) has and additional rotoscoping set-up.  &lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) has a second messy stand.&lt;br /&gt;
&lt;br /&gt;
===Quiz===&lt;br /&gt;
*Answer the questions on the [http://www.evergreen.edu/electronicmedia/docs/2D_Prof_Q.pdf Proficiency Quiz] before the lab proficiency.&lt;br /&gt;
[[File:LogBook.jpg|thumb|right|alt=Alt text|The Log Book]]&lt;br /&gt;
&lt;br /&gt;
===Log Book===&lt;br /&gt;
* Every time you enter the lab please sign in and record the following information:&lt;br /&gt;
** Your name&lt;br /&gt;
** Materials used (paper, pencil, pen, paint, sand cut-out, etc....)&lt;br /&gt;
** Equipment used (compound table, paper punch, computer, sand stand, rotoscope table)&lt;br /&gt;
** Record any technical problems (so we can fix it)&lt;br /&gt;
** Status of the lab: clean, messy, is anything missing or broken?&lt;br /&gt;
* This is the main form of communication between you and the animation staff who maintain and audit the space every week. Failure to sign in to the Log Book will result in a loss of access privileges.&lt;br /&gt;
&lt;br /&gt;
* If there is an immediate issue, please contact the Multimedia Lab at 360-867-5455 or email [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
===Scheduling===&lt;br /&gt;
* You must always have time reserved when using the labs.  Only use your scheduled time.&lt;br /&gt;
* Regular scheduling should be done through Media Loan along with key checkout.&lt;br /&gt;
* It is your responsibility to confirm your reservation time, day and that you are in the correct room by asking for a receipt.&lt;br /&gt;
* Library 2D Rotoscope Lab (L1408) is available anytime.&lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) is limited by the Com Building hours. You need Com Building Late Night Access to stay after hours. &lt;br /&gt;
* If you need a substantial amount of time contact animation staff for scheduling.&lt;br /&gt;
* You may lose your scheduled time if you are more than 15 minutes late, and whenever possible, please cancel any time that you will not use.&lt;br /&gt;
&lt;br /&gt;
===Keys===&lt;br /&gt;
* Check out a key from Media Loan prior to your reservation and promptly return it afterwards. &lt;br /&gt;
* Do not use keys to gain access outside of your scheduled time.&lt;br /&gt;
* You are financially responsible for the room and its contents.&lt;br /&gt;
* Lost or stolen keys must be reported immediately to both Media Loan and Animation staff.&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
Need Help?&lt;br /&gt;
Please do not attempt to unplug or re-wire anything, especially if you think you know what you are doing.  Check the Troubleshooting Guide and see if you can find your answers there.  Flip through the Log Book to see if anyone else has experienced the same problem and if a solution was found.  If that fails, contact one of the following offices:&lt;br /&gt;
	&lt;br /&gt;
* Multimedia Lab, L1404, 360-867-5455&lt;br /&gt;
* Animation Lab Aide Office Com 311D, 360-867-7448&lt;br /&gt;
* Media Loan, L2502, 360-867-6253&lt;br /&gt;
* Aaron Kruse, L1520, 360-867-6842&lt;br /&gt;
* email at [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
==Lab Peripherals==&lt;br /&gt;
[[File:mainstand.jpg|thumb|right|alt=Alt text|The Main Animation Stand in the Com.]]&lt;br /&gt;
===Main Animation Stand===&lt;br /&gt;
* The animation table is a compound table that uses calibrated gears and tracks to incrementally adjust N/E/S/W directions and rotation.  &lt;br /&gt;
* '''Never''' use sand, liquids, glitter, or other messy materials near or on this table as it will permanently damage it.&lt;br /&gt;
* If you need to use messy materials, you must first contact animation staff and then use the Messy Stand (COM 2D Multi-Use Lab only)&lt;br /&gt;
* Zoom positioning is controlled by carefully adjusting the camera arm up/down by releasing the lock and slowly turning the crank.  &lt;br /&gt;
* Do not overtighten the locks or pull on the track - use the provided cranks.&lt;br /&gt;
&lt;br /&gt;
[[File:T5i.jpg|thumb|right|alt=Alt text|A Canon Rebel T5i with a Circular Polarizing Lens.]]&lt;br /&gt;
&lt;br /&gt;
===Camera===&lt;br /&gt;
* A Canon Rebel is permanently attached to the top of the animation stand.  &lt;br /&gt;
* All the menu and camera settings are adjusted through the Dragonframe software.  &lt;br /&gt;
* Do not remove the camera from the stand or attempt to adjust any settings. &lt;br /&gt;
* Turn the camera switch on during shooting, and switch it off when you are done.&lt;br /&gt;
&lt;br /&gt;
===Lens===&lt;br /&gt;
* The camera is installed with a 35mm prime lens and linear polarizing filter.  &lt;br /&gt;
* Adjust focus and polarizing filter rotation position to reduce glare. &lt;br /&gt;
* '''Never''' touch the lens surface, or attempt to clean it - get a staff member to help you. &lt;br /&gt;
&lt;br /&gt;
===Lights===&lt;br /&gt;
* Overhead lights are adjusted at a 45 degree angle, and a backlight is located underneath the table.  &lt;br /&gt;
* Turn on the lights using the provided power strips.  &lt;br /&gt;
* To reduce glare make sure all room lights are off while shooting, and wear black clothing to reduce reflections onto artwork. &lt;br /&gt;
* If there is a burned out bulb contact animation staff - do not replace burned out bulbs yourself.&lt;br /&gt;
&lt;br /&gt;
===Platen===&lt;br /&gt;
The platen is an attachment to the Main Animation Stand that is used to flatten artwork.  This item is available by contacting animation staff.&lt;br /&gt;
&lt;br /&gt;
[[File:MessyStand.jpg|thumb|right|alt=Alt text|The Messy Stand]]&lt;br /&gt;
===Messy Stand===&lt;br /&gt;
* Located in the 2D Multi-Use Lab, Com 309, for animating sand and other messy liquid materials.   &lt;br /&gt;
* Make sure the installed camera on the main animation stand is turned off.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping Station===&lt;br /&gt;
See the [[Rotoscope_Station|Rotoscope Station]] article.&lt;br /&gt;
&lt;br /&gt;
===Acme Hole Punch===&lt;br /&gt;
* The Acme hole puncher is a calibrated registration system that is the industry standard. &lt;br /&gt;
* Pre-punch materials before animation to ensure registration of drawings.   &lt;br /&gt;
* Do not punch more than 3 cels or 5 pages of paper at once, or use non-standard materials - they will clog the blades.&lt;br /&gt;
* There is a hole punch in each 2D Lab, the Multimedia Lab (L1404) and the Design Lab (Com 408)&lt;br /&gt;
&lt;br /&gt;
===File Management===&lt;br /&gt;
* Save all your files in a folder labeled with your name on the '''Storage''' drive, or your home folder to keep them private.  &lt;br /&gt;
* Files can be deleted at any time to free up space and everything will be deleted on Thursday of Evaluation week.  &lt;br /&gt;
* When you are done with your session, backup files to a server,  personal hard drive, etc... &lt;br /&gt;
* Do not work directly off of a server - only copy to or from it and then disconnect from the server while working.&lt;br /&gt;
&lt;br /&gt;
===General Use Expectations===&lt;br /&gt;
* There are absolutely no food or drinks of any kind allowed in the labs.  Leave them stored outside the door.   &lt;br /&gt;
* Take care of yourself and remember to take a break once in a while.&lt;br /&gt;
* Please recycle your paper scraps in the corresponding bins. Garbage cans are located down the hall.&lt;br /&gt;
* Clean up after yourself. There are cleaning supplies provided for your use next to the door. If you run out of time for cleaning up, you are expected to come back later to clean.&lt;br /&gt;
* Do not delete other peoples' files or mess with any settings, postings, in the lab or on the computer.&lt;br /&gt;
* Do not unplug or remove anything from the space without asking - including cables or registration pegs alike.&lt;br /&gt;
*  Be courteous and respectful to the lab aides as well as your fellow animators, and abide by the campus code of conduct.  We are here to help you and make sure that everything is in working order so that everyone has equal access to these facilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When you are done&lt;br /&gt;
** Clean up and restore the room back to normal&lt;br /&gt;
** Log out of the logbook and record any notes&lt;br /&gt;
** Turn off the camera power, shut down the computer, lights, and equipment&lt;br /&gt;
** Promptly return your keys to Media Loan&lt;br /&gt;
&lt;br /&gt;
===2D Lab Checklist===&lt;br /&gt;
Every time you use the lab remember to follow the [[2D Lab Checklist|2D Lab checklist]].&lt;br /&gt;
&lt;br /&gt;
==Dragonframe==&lt;br /&gt;
* [[Basic Animation 2D - Dragonframe | Basic Animation 2D ]]&lt;br /&gt;
* [[Focusing - Dragonframe | Focusing]]&lt;br /&gt;
* [[Keypad Controls - Dragonframe | Keypad Controls]]&lt;br /&gt;
* [[Exporting - Dragonframe | Exporting]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31605</id>
		<title>2D Lab Manual</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31605"/>
				<updated>2016-11-15T19:14:26Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* General Use Expectations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
There are two 2D Animation Labs.  &lt;br /&gt;
* Both have the main animation stands set up identically.  &lt;br /&gt;
* The Library 2D Rotoscope Lab (L1408) has and additional rotoscoping set-up.  &lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) has a second messy stand.&lt;br /&gt;
&lt;br /&gt;
===Quiz===&lt;br /&gt;
*Answer the questions on the [http://www.evergreen.edu/electronicmedia/docs/2D_Prof_Q.pdf Proficiency Quiz] before the lab proficiency.&lt;br /&gt;
[[File:LogBook.jpg|thumb|right|alt=Alt text|The Log Book]]&lt;br /&gt;
&lt;br /&gt;
===Log Book===&lt;br /&gt;
* Every time you enter the lab please sign in and record the following information:&lt;br /&gt;
** Your name&lt;br /&gt;
** Materials used (paper, pencil, pen, paint, sand cut-out, etc....)&lt;br /&gt;
** Equipment used (compound table, paper punch, computer, sand stand, rotoscope table)&lt;br /&gt;
** Record any technical problems (so we can fix it)&lt;br /&gt;
** Status of the lab: clean, messy, is anything missing or broken?&lt;br /&gt;
* This is the main form of communication between you and the animation staff who maintain and audit the space every week. Failure to sign in to the Log Book will result in a loss of access privileges.&lt;br /&gt;
&lt;br /&gt;
* If there is an immediate issue, please contact the Multimedia Lab at 360-867-5455 or email [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
===Scheduling===&lt;br /&gt;
* You must always have time reserved when using the labs.  Only use your scheduled time.&lt;br /&gt;
* Regular scheduling should be done through Media Loan along with key checkout.&lt;br /&gt;
* It is your responsibility to confirm your reservation time, day and that you are in the correct room by asking for a receipt.&lt;br /&gt;
* Library 2D Rotoscope Lab (L1408) is available anytime.&lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) is limited by the Com Building hours. You need Com Building Late Night Access to stay after hours. &lt;br /&gt;
* If you need a substantial amount of time contact animation staff for scheduling.&lt;br /&gt;
* You may lose your scheduled time if you are more than 15 minutes late, and whenever possible, please cancel any time that you will not use.&lt;br /&gt;
&lt;br /&gt;
===Keys===&lt;br /&gt;
* Check out a key from Media Loan prior to your reservation and promptly return it afterwards. &lt;br /&gt;
* Do not use keys to gain access outside of your scheduled time.&lt;br /&gt;
* You are financially responsible for the room and its contents.&lt;br /&gt;
* Lost or stolen keys must be reported immediately to both Media Loan and Animation staff.&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
Need Help?&lt;br /&gt;
Please do not attempt to unplug or re-wire anything, especially if you think you know what you are doing.  Check the Troubleshooting Guide and see if you can find your answers there.  Flip through the Log Book to see if anyone else has experienced the same problem and if a solution was found.  If that fails, contact one of the following offices:&lt;br /&gt;
	&lt;br /&gt;
* Multimedia Lab, L1404, 360-867-5455&lt;br /&gt;
* Animation Lab Aide Office Com 311D, 360-867-7448&lt;br /&gt;
* Media Loan, L2502, 360-867-6253&lt;br /&gt;
* Aaron Kruse, L1520, 360-867-6842&lt;br /&gt;
* email at [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
==Lab Peripherals==&lt;br /&gt;
[[File:mainstand.jpg|thumb|right|alt=Alt text|The Main Animation Stand in the Com.]]&lt;br /&gt;
===Main Animation Stand===&lt;br /&gt;
* The animation table is a compound table that uses calibrated gears and tracks to incrementally adjust N/E/S/W directions and rotation.  &lt;br /&gt;
* '''Never''' use sand, liquids, glitter, or other messy materials near or on this table as it will permanently damage it.&lt;br /&gt;
* If you need to use messy materials, you must first contact animation staff and then use the Messy Stand (COM 2D Multi-Use Lab only)&lt;br /&gt;
* Zoom positioning is controlled by carefully adjusting the camera arm up/down by releasing the lock and slowly turning the crank.  &lt;br /&gt;
* Do not overtighten the locks or pull on the track - use the provided cranks.&lt;br /&gt;
&lt;br /&gt;
[[File:T5i.jpg|thumb|right|alt=Alt text|A Canon Rebel T5i with a Circular Polarizing Lens.]]&lt;br /&gt;
&lt;br /&gt;
===Camera===&lt;br /&gt;
* A Canon Rebel is permanently attached to the top of the animation stand.  &lt;br /&gt;
* All the menu and camera settings are adjusted through the Dragonframe software.  &lt;br /&gt;
* Do not remove the camera from the stand or attempt to adjust any settings. &lt;br /&gt;
* Turn the camera switch on during shooting, and switch it off when you are done.&lt;br /&gt;
&lt;br /&gt;
===Lens===&lt;br /&gt;
* The camera is installed with a 35mm prime lens and linear polarizing filter.  &lt;br /&gt;
* Adjust focus and polarizing filter rotation position to reduce glare. &lt;br /&gt;
* '''Never''' touch the lens surface, or attempt to clean it - get a staff member to help you. &lt;br /&gt;
&lt;br /&gt;
===Lights===&lt;br /&gt;
* Overhead lights are adjusted at a 45 degree angle, and a backlight is located underneath the table.  &lt;br /&gt;
* Turn on the lights using the provided power strips.  &lt;br /&gt;
* To reduce glare make sure all room lights are off while shooting, and wear black clothing to reduce reflections onto artwork. &lt;br /&gt;
* If there is a burned out bulb contact animation staff - do not replace burned out bulbs yourself.&lt;br /&gt;
&lt;br /&gt;
===Platen===&lt;br /&gt;
The platen is an attachment to the Main Animation Stand that is used to flatten artwork.  This item is available by contacting animation staff.&lt;br /&gt;
&lt;br /&gt;
[[File:MessyStand.jpg|thumb|right|alt=Alt text|The Messy Stand]]&lt;br /&gt;
===Messy Stand===&lt;br /&gt;
* Located in the 2D Multi-Use Lab, Com 309, for animating sand and other messy liquid materials.   &lt;br /&gt;
* Make sure the installed camera on the main animation stand is turned off.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping Station===&lt;br /&gt;
See the [[Rotoscope_Station|Rotoscope Station]] article.&lt;br /&gt;
&lt;br /&gt;
===Acme Hole Punch===&lt;br /&gt;
* The Acme hole puncher is a calibrated registration system that is the industry standard. &lt;br /&gt;
* Pre-punch materials before animation to ensure registration of drawings.   &lt;br /&gt;
* Do not punch more than 3 cels or 5 pages of paper at once, or use non-standard materials - they will clog the blades.&lt;br /&gt;
* There is a hole punch in each 2D Lab, the Multimedia Lab (L1404) and the Design Lab (Com 408)&lt;br /&gt;
&lt;br /&gt;
===File Management===&lt;br /&gt;
* Save all your files in a folder labeled with your name on the '''Storage''' drive, or your home folder to keep them private.  &lt;br /&gt;
* Files can be deleted at any time to free up space and everything will be deleted on Thursday of Evaluation week.  &lt;br /&gt;
* When you are done with your session, backup files to a server,  personal hard drive, etc... &lt;br /&gt;
* Do not work directly off of a server - only copy to or from it and then disconnect from the server while working.&lt;br /&gt;
&lt;br /&gt;
===General Use Expectations===&lt;br /&gt;
* There are absolutely no food or drinks of any kind allowed in the labs.  Leave them stored outside the door.   &lt;br /&gt;
* Take care of yourself and remember to take a break once in a while.&lt;br /&gt;
* Please recycle your paper scraps in the corresponding bins. Garbage cans are located down the hall.&lt;br /&gt;
* Clean up after yourself.  Cleaning supplies are provided next to the door.  If you run out of time for cleaning up, you are expected to come back later to clean.&lt;br /&gt;
* Do not delete other peoples' files or mess with any settings, postings, in the lab or on the computer.&lt;br /&gt;
* Do not unplug or remove anything from the space without asking - including cables or registration pegs alike.&lt;br /&gt;
*  Be courteous and respectful to the lab aides as well as your fellow animators, and abide by the campus code of conduct.  We are here to help you and make sure that everything is in working order so that everyone has equal access to these facilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When you are done&lt;br /&gt;
** Clean up and restore the room back to normal&lt;br /&gt;
** Log out of the logbook and record any notes&lt;br /&gt;
** Turn off the camera power, shut down the computer, lights, and equipment&lt;br /&gt;
** Promptly return your keys to Media Loan&lt;br /&gt;
&lt;br /&gt;
===2D Lab Checklist===&lt;br /&gt;
Every time you use the lab remember to follow the [[2D Lab Checklist|2D Lab checklist]].&lt;br /&gt;
&lt;br /&gt;
==Dragonframe==&lt;br /&gt;
* [[Basic Animation 2D - Dragonframe | Basic Animation 2D ]]&lt;br /&gt;
* [[Focusing - Dragonframe | Focusing]]&lt;br /&gt;
* [[Keypad Controls - Dragonframe | Keypad Controls]]&lt;br /&gt;
* [[Exporting - Dragonframe | Exporting]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31604</id>
		<title>2D Lab Manual</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31604"/>
				<updated>2016-11-15T19:13:49Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* General Use Expectations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
There are two 2D Animation Labs.  &lt;br /&gt;
* Both have the main animation stands set up identically.  &lt;br /&gt;
* The Library 2D Rotoscope Lab (L1408) has and additional rotoscoping set-up.  &lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) has a second messy stand.&lt;br /&gt;
&lt;br /&gt;
===Quiz===&lt;br /&gt;
*Answer the questions on the [http://www.evergreen.edu/electronicmedia/docs/2D_Prof_Q.pdf Proficiency Quiz] before the lab proficiency.&lt;br /&gt;
[[File:LogBook.jpg|thumb|right|alt=Alt text|The Log Book]]&lt;br /&gt;
&lt;br /&gt;
===Log Book===&lt;br /&gt;
* Every time you enter the lab please sign in and record the following information:&lt;br /&gt;
** Your name&lt;br /&gt;
** Materials used (paper, pencil, pen, paint, sand cut-out, etc....)&lt;br /&gt;
** Equipment used (compound table, paper punch, computer, sand stand, rotoscope table)&lt;br /&gt;
** Record any technical problems (so we can fix it)&lt;br /&gt;
** Status of the lab: clean, messy, is anything missing or broken?&lt;br /&gt;
* This is the main form of communication between you and the animation staff who maintain and audit the space every week. Failure to sign in to the Log Book will result in a loss of access privileges.&lt;br /&gt;
&lt;br /&gt;
* If there is an immediate issue, please contact the Multimedia Lab at 360-867-5455 or email [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
===Scheduling===&lt;br /&gt;
* You must always have time reserved when using the labs.  Only use your scheduled time.&lt;br /&gt;
* Regular scheduling should be done through Media Loan along with key checkout.&lt;br /&gt;
* It is your responsibility to confirm your reservation time, day and that you are in the correct room by asking for a receipt.&lt;br /&gt;
* Library 2D Rotoscope Lab (L1408) is available anytime.&lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) is limited by the Com Building hours. You need Com Building Late Night Access to stay after hours. &lt;br /&gt;
* If you need a substantial amount of time contact animation staff for scheduling.&lt;br /&gt;
* You may lose your scheduled time if you are more than 15 minutes late, and whenever possible, please cancel any time that you will not use.&lt;br /&gt;
&lt;br /&gt;
===Keys===&lt;br /&gt;
* Check out a key from Media Loan prior to your reservation and promptly return it afterwards. &lt;br /&gt;
* Do not use keys to gain access outside of your scheduled time.&lt;br /&gt;
* You are financially responsible for the room and its contents.&lt;br /&gt;
* Lost or stolen keys must be reported immediately to both Media Loan and Animation staff.&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
Need Help?&lt;br /&gt;
Please do not attempt to unplug or re-wire anything, especially if you think you know what you are doing.  Check the Troubleshooting Guide and see if you can find your answers there.  Flip through the Log Book to see if anyone else has experienced the same problem and if a solution was found.  If that fails, contact one of the following offices:&lt;br /&gt;
	&lt;br /&gt;
* Multimedia Lab, L1404, 360-867-5455&lt;br /&gt;
* Animation Lab Aide Office Com 311D, 360-867-7448&lt;br /&gt;
* Media Loan, L2502, 360-867-6253&lt;br /&gt;
* Aaron Kruse, L1520, 360-867-6842&lt;br /&gt;
* email at [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
==Lab Peripherals==&lt;br /&gt;
[[File:mainstand.jpg|thumb|right|alt=Alt text|The Main Animation Stand in the Com.]]&lt;br /&gt;
===Main Animation Stand===&lt;br /&gt;
* The animation table is a compound table that uses calibrated gears and tracks to incrementally adjust N/E/S/W directions and rotation.  &lt;br /&gt;
* '''Never''' use sand, liquids, glitter, or other messy materials near or on this table as it will permanently damage it.&lt;br /&gt;
* If you need to use messy materials, you must first contact animation staff and then use the Messy Stand (COM 2D Multi-Use Lab only)&lt;br /&gt;
* Zoom positioning is controlled by carefully adjusting the camera arm up/down by releasing the lock and slowly turning the crank.  &lt;br /&gt;
* Do not overtighten the locks or pull on the track - use the provided cranks.&lt;br /&gt;
&lt;br /&gt;
[[File:T5i.jpg|thumb|right|alt=Alt text|A Canon Rebel T5i with a Circular Polarizing Lens.]]&lt;br /&gt;
&lt;br /&gt;
===Camera===&lt;br /&gt;
* A Canon Rebel is permanently attached to the top of the animation stand.  &lt;br /&gt;
* All the menu and camera settings are adjusted through the Dragonframe software.  &lt;br /&gt;
* Do not remove the camera from the stand or attempt to adjust any settings. &lt;br /&gt;
* Turn the camera switch on during shooting, and switch it off when you are done.&lt;br /&gt;
&lt;br /&gt;
===Lens===&lt;br /&gt;
* The camera is installed with a 35mm prime lens and linear polarizing filter.  &lt;br /&gt;
* Adjust focus and polarizing filter rotation position to reduce glare. &lt;br /&gt;
* '''Never''' touch the lens surface, or attempt to clean it - get a staff member to help you. &lt;br /&gt;
&lt;br /&gt;
===Lights===&lt;br /&gt;
* Overhead lights are adjusted at a 45 degree angle, and a backlight is located underneath the table.  &lt;br /&gt;
* Turn on the lights using the provided power strips.  &lt;br /&gt;
* To reduce glare make sure all room lights are off while shooting, and wear black clothing to reduce reflections onto artwork. &lt;br /&gt;
* If there is a burned out bulb contact animation staff - do not replace burned out bulbs yourself.&lt;br /&gt;
&lt;br /&gt;
===Platen===&lt;br /&gt;
The platen is an attachment to the Main Animation Stand that is used to flatten artwork.  This item is available by contacting animation staff.&lt;br /&gt;
&lt;br /&gt;
[[File:MessyStand.jpg|thumb|right|alt=Alt text|The Messy Stand]]&lt;br /&gt;
===Messy Stand===&lt;br /&gt;
* Located in the 2D Multi-Use Lab, Com 309, for animating sand and other messy liquid materials.   &lt;br /&gt;
* Make sure the installed camera on the main animation stand is turned off.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping Station===&lt;br /&gt;
See the [[Rotoscope_Station|Rotoscope Station]] article.&lt;br /&gt;
&lt;br /&gt;
===Acme Hole Punch===&lt;br /&gt;
* The Acme hole puncher is a calibrated registration system that is the industry standard. &lt;br /&gt;
* Pre-punch materials before animation to ensure registration of drawings.   &lt;br /&gt;
* Do not punch more than 3 cels or 5 pages of paper at once, or use non-standard materials - they will clog the blades.&lt;br /&gt;
* There is a hole punch in each 2D Lab, the Multimedia Lab (L1404) and the Design Lab (Com 408)&lt;br /&gt;
&lt;br /&gt;
===File Management===&lt;br /&gt;
* Save all your files in a folder labeled with your name on the '''Storage''' drive, or your home folder to keep them private.  &lt;br /&gt;
* Files can be deleted at any time to free up space and everything will be deleted on Thursday of Evaluation week.  &lt;br /&gt;
* When you are done with your session, backup files to a server,  personal hard drive, etc... &lt;br /&gt;
* Do not work directly off of a server - only copy to or from it and then disconnect from the server while working.&lt;br /&gt;
&lt;br /&gt;
===General Use Expectations===&lt;br /&gt;
* There are absolutely no food or drinks of any kind allowed in the labs.  Leave them stored outside the door.   &lt;br /&gt;
* Take care of yourself and remember to take a break once in a while.&lt;br /&gt;
* Please recycle your paper scraps in the corresponding bins. Garbage cans are located down the hall.&lt;br /&gt;
* Clean up after yourself.  Cleaning supplies are provided next to the door.  If you run out of time for cleaning up, you are expected to come back later to clean.&lt;br /&gt;
* Do not delete other peoples' files or mess with any settings, postings, in the lab or on the computer.&lt;br /&gt;
* Do not unplug or remove anything from the space without asking - including cables or registration pegs alike.&lt;br /&gt;
*  Be courteous and respectful to the lab aides as well as your fellow animators, and abide by the campus code of conduct.  We are here to help you and make sure that everything is in working order so that everyone has equal access to these facilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When you are done&lt;br /&gt;
** Clean up and restore the room back to normal&lt;br /&gt;
** Log out of the logbook and record any notes&lt;br /&gt;
** Turn off the camera power, shut down the computer, lights, and equipment&lt;br /&gt;
** Return keys promptly to Media Loan&lt;br /&gt;
&lt;br /&gt;
===2D Lab Checklist===&lt;br /&gt;
Every time you use the lab remember to follow the [[2D Lab Checklist|2D Lab checklist]].&lt;br /&gt;
&lt;br /&gt;
==Dragonframe==&lt;br /&gt;
* [[Basic Animation 2D - Dragonframe | Basic Animation 2D ]]&lt;br /&gt;
* [[Focusing - Dragonframe | Focusing]]&lt;br /&gt;
* [[Keypad Controls - Dragonframe | Keypad Controls]]&lt;br /&gt;
* [[Exporting - Dragonframe | Exporting]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31603</id>
		<title>2D Lab Manual</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31603"/>
				<updated>2016-11-15T19:12:11Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Main Animation Stand */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
There are two 2D Animation Labs.  &lt;br /&gt;
* Both have the main animation stands set up identically.  &lt;br /&gt;
* The Library 2D Rotoscope Lab (L1408) has and additional rotoscoping set-up.  &lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) has a second messy stand.&lt;br /&gt;
&lt;br /&gt;
===Quiz===&lt;br /&gt;
*Answer the questions on the [http://www.evergreen.edu/electronicmedia/docs/2D_Prof_Q.pdf Proficiency Quiz] before the lab proficiency.&lt;br /&gt;
[[File:LogBook.jpg|thumb|right|alt=Alt text|The Log Book]]&lt;br /&gt;
&lt;br /&gt;
===Log Book===&lt;br /&gt;
* Every time you enter the lab please sign in and record the following information:&lt;br /&gt;
** Your name&lt;br /&gt;
** Materials used (paper, pencil, pen, paint, sand cut-out, etc....)&lt;br /&gt;
** Equipment used (compound table, paper punch, computer, sand stand, rotoscope table)&lt;br /&gt;
** Record any technical problems (so we can fix it)&lt;br /&gt;
** Status of the lab: clean, messy, is anything missing or broken?&lt;br /&gt;
* This is the main form of communication between you and the animation staff who maintain and audit the space every week. Failure to sign in to the Log Book will result in a loss of access privileges.&lt;br /&gt;
&lt;br /&gt;
* If there is an immediate issue, please contact the Multimedia Lab at 360-867-5455 or email [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
===Scheduling===&lt;br /&gt;
* You must always have time reserved when using the labs.  Only use your scheduled time.&lt;br /&gt;
* Regular scheduling should be done through Media Loan along with key checkout.&lt;br /&gt;
* It is your responsibility to confirm your reservation time, day and that you are in the correct room by asking for a receipt.&lt;br /&gt;
* Library 2D Rotoscope Lab (L1408) is available anytime.&lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) is limited by the Com Building hours. You need Com Building Late Night Access to stay after hours. &lt;br /&gt;
* If you need a substantial amount of time contact animation staff for scheduling.&lt;br /&gt;
* You may lose your scheduled time if you are more than 15 minutes late, and whenever possible, please cancel any time that you will not use.&lt;br /&gt;
&lt;br /&gt;
===Keys===&lt;br /&gt;
* Check out a key from Media Loan prior to your reservation and promptly return it afterwards. &lt;br /&gt;
* Do not use keys to gain access outside of your scheduled time.&lt;br /&gt;
* You are financially responsible for the room and its contents.&lt;br /&gt;
* Lost or stolen keys must be reported immediately to both Media Loan and Animation staff.&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
Need Help?&lt;br /&gt;
Please do not attempt to unplug or re-wire anything, especially if you think you know what you are doing.  Check the Troubleshooting Guide and see if you can find your answers there.  Flip through the Log Book to see if anyone else has experienced the same problem and if a solution was found.  If that fails, contact one of the following offices:&lt;br /&gt;
	&lt;br /&gt;
* Multimedia Lab, L1404, 360-867-5455&lt;br /&gt;
* Animation Lab Aide Office Com 311D, 360-867-7448&lt;br /&gt;
* Media Loan, L2502, 360-867-6253&lt;br /&gt;
* Aaron Kruse, L1520, 360-867-6842&lt;br /&gt;
* email at [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
==Lab Peripherals==&lt;br /&gt;
[[File:mainstand.jpg|thumb|right|alt=Alt text|The Main Animation Stand in the Com.]]&lt;br /&gt;
===Main Animation Stand===&lt;br /&gt;
* The animation table is a compound table that uses calibrated gears and tracks to incrementally adjust N/E/S/W directions and rotation.  &lt;br /&gt;
* '''Never''' use sand, liquids, glitter, or other messy materials near or on this table as it will permanently damage it.&lt;br /&gt;
* If you need to use messy materials, you must first contact animation staff and then use the Messy Stand (COM 2D Multi-Use Lab only)&lt;br /&gt;
* Zoom positioning is controlled by carefully adjusting the camera arm up/down by releasing the lock and slowly turning the crank.  &lt;br /&gt;
* Do not overtighten the locks or pull on the track - use the provided cranks.&lt;br /&gt;
&lt;br /&gt;
[[File:T5i.jpg|thumb|right|alt=Alt text|A Canon Rebel T5i with a Circular Polarizing Lens.]]&lt;br /&gt;
&lt;br /&gt;
===Camera===&lt;br /&gt;
* A Canon Rebel is permanently attached to the top of the animation stand.  &lt;br /&gt;
* All the menu and camera settings are adjusted through the Dragonframe software.  &lt;br /&gt;
* Do not remove the camera from the stand or attempt to adjust any settings. &lt;br /&gt;
* Turn the camera switch on during shooting, and switch it off when you are done.&lt;br /&gt;
&lt;br /&gt;
===Lens===&lt;br /&gt;
* The camera is installed with a 35mm prime lens and linear polarizing filter.  &lt;br /&gt;
* Adjust focus and polarizing filter rotation position to reduce glare. &lt;br /&gt;
* '''Never''' touch the lens surface, or attempt to clean it - get a staff member to help you. &lt;br /&gt;
&lt;br /&gt;
===Lights===&lt;br /&gt;
* Overhead lights are adjusted at a 45 degree angle, and a backlight is located underneath the table.  &lt;br /&gt;
* Turn on the lights using the provided power strips.  &lt;br /&gt;
* To reduce glare make sure all room lights are off while shooting, and wear black clothing to reduce reflections onto artwork. &lt;br /&gt;
* If there is a burned out bulb contact animation staff - do not replace burned out bulbs yourself.&lt;br /&gt;
&lt;br /&gt;
===Platen===&lt;br /&gt;
The platen is an attachment to the Main Animation Stand that is used to flatten artwork.  This item is available by contacting animation staff.&lt;br /&gt;
&lt;br /&gt;
[[File:MessyStand.jpg|thumb|right|alt=Alt text|The Messy Stand]]&lt;br /&gt;
===Messy Stand===&lt;br /&gt;
* Located in the 2D Multi-Use Lab, Com 309, for animating sand and other messy liquid materials.   &lt;br /&gt;
* Make sure the installed camera on the main animation stand is turned off.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping Station===&lt;br /&gt;
See the [[Rotoscope_Station|Rotoscope Station]] article.&lt;br /&gt;
&lt;br /&gt;
===Acme Hole Punch===&lt;br /&gt;
* The Acme hole puncher is a calibrated registration system that is the industry standard. &lt;br /&gt;
* Pre-punch materials before animation to ensure registration of drawings.   &lt;br /&gt;
* Do not punch more than 3 cels or 5 pages of paper at once, or use non-standard materials - they will clog the blades.&lt;br /&gt;
* There is a hole punch in each 2D Lab, the Multimedia Lab (L1404) and the Design Lab (Com 408)&lt;br /&gt;
&lt;br /&gt;
===File Management===&lt;br /&gt;
* Save all your files in a folder labeled with your name on the '''Storage''' drive, or your home folder to keep them private.  &lt;br /&gt;
* Files can be deleted at any time to free up space and everything will be deleted on Thursday of Evaluation week.  &lt;br /&gt;
* When you are done with your session, backup files to a server,  personal hard drive, etc... &lt;br /&gt;
* Do not work directly off of a server - only copy to or from it and then disconnect from the server while working.&lt;br /&gt;
&lt;br /&gt;
===General Use Expectations===&lt;br /&gt;
* There are absolutely no food or drinks of any kind allowed in the labs.  Leave them stored outside the door.   &lt;br /&gt;
* Take care of yourself and remember to take a break once in a while.&lt;br /&gt;
* Please recycle your paper scraps in the corresponding bins. Garbage cans are located down the hall.&lt;br /&gt;
* Clean up after yourself.  Cleaning supplies are provided next to the door.  If you run out of time for cleaning up you are expected to come back later to clean.&lt;br /&gt;
* Do not delete other peoples' files or mess with any settings, postings, in the lab or on the computer.&lt;br /&gt;
* Do not unplug or remove anything from the space without asking - cables or registration pegs alike.&lt;br /&gt;
*  Be courteous and respectful to the lab aides and your fellow animators and abide by the campus code of conduct.  We are here to help you and make sure that everything is in working order and everyone has equal access to these facilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When you are done&lt;br /&gt;
** Clean up and restore the room back to normal&lt;br /&gt;
** Log out of the logbook and record any notes&lt;br /&gt;
** Turn off the camera power, shut down the computer, lights, and equipment&lt;br /&gt;
** Return keys promptly to Media Loan&lt;br /&gt;
&lt;br /&gt;
===2D Lab Checklist===&lt;br /&gt;
Every time you use the lab remember to follow the [[2D Lab Checklist|2D Lab checklist]].&lt;br /&gt;
&lt;br /&gt;
==Dragonframe==&lt;br /&gt;
* [[Basic Animation 2D - Dragonframe | Basic Animation 2D ]]&lt;br /&gt;
* [[Focusing - Dragonframe | Focusing]]&lt;br /&gt;
* [[Keypad Controls - Dragonframe | Keypad Controls]]&lt;br /&gt;
* [[Exporting - Dragonframe | Exporting]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31602</id>
		<title>2D Lab Manual</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31602"/>
				<updated>2016-11-15T19:11:08Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Log Book */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
There are two 2D Animation Labs.  &lt;br /&gt;
* Both have the main animation stands set up identically.  &lt;br /&gt;
* The Library 2D Rotoscope Lab (L1408) has and additional rotoscoping set-up.  &lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) has a second messy stand.&lt;br /&gt;
&lt;br /&gt;
===Quiz===&lt;br /&gt;
*Answer the questions on the [http://www.evergreen.edu/electronicmedia/docs/2D_Prof_Q.pdf Proficiency Quiz] before the lab proficiency.&lt;br /&gt;
[[File:LogBook.jpg|thumb|right|alt=Alt text|The Log Book]]&lt;br /&gt;
&lt;br /&gt;
===Log Book===&lt;br /&gt;
* Every time you enter the lab please sign in and record the following information:&lt;br /&gt;
** Your name&lt;br /&gt;
** Materials used (paper, pencil, pen, paint, sand cut-out, etc....)&lt;br /&gt;
** Equipment used (compound table, paper punch, computer, sand stand, rotoscope table)&lt;br /&gt;
** Record any technical problems (so we can fix it)&lt;br /&gt;
** Status of the lab: clean, messy, is anything missing or broken?&lt;br /&gt;
* This is the main form of communication between you and the animation staff who maintain and audit the space every week. Failure to sign in to the Log Book will result in a loss of access privileges.&lt;br /&gt;
&lt;br /&gt;
* If there is an immediate issue, please contact the Multimedia Lab at 360-867-5455 or email [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
===Scheduling===&lt;br /&gt;
* You must always have time reserved when using the labs.  Only use your scheduled time.&lt;br /&gt;
* Regular scheduling should be done through Media Loan along with key checkout.&lt;br /&gt;
* It is your responsibility to confirm your reservation time, day and that you are in the correct room by asking for a receipt.&lt;br /&gt;
* Library 2D Rotoscope Lab (L1408) is available anytime.&lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) is limited by the Com Building hours. You need Com Building Late Night Access to stay after hours. &lt;br /&gt;
* If you need a substantial amount of time contact animation staff for scheduling.&lt;br /&gt;
* You may lose your scheduled time if you are more than 15 minutes late, and whenever possible, please cancel any time that you will not use.&lt;br /&gt;
&lt;br /&gt;
===Keys===&lt;br /&gt;
* Check out a key from Media Loan prior to your reservation and promptly return it afterwards. &lt;br /&gt;
* Do not use keys to gain access outside of your scheduled time.&lt;br /&gt;
* You are financially responsible for the room and its contents.&lt;br /&gt;
* Lost or stolen keys must be reported immediately to both Media Loan and Animation staff.&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
Need Help?&lt;br /&gt;
Please do not attempt to unplug or re-wire anything, especially if you think you know what you are doing.  Check the Troubleshooting Guide and see if you can find your answers there.  Flip through the Log Book to see if anyone else has experienced the same problem and if a solution was found.  If that fails, contact one of the following offices:&lt;br /&gt;
	&lt;br /&gt;
* Multimedia Lab, L1404, 360-867-5455&lt;br /&gt;
* Animation Lab Aide Office Com 311D, 360-867-7448&lt;br /&gt;
* Media Loan, L2502, 360-867-6253&lt;br /&gt;
* Aaron Kruse, L1520, 360-867-6842&lt;br /&gt;
* email at [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
==Lab Peripherals==&lt;br /&gt;
[[File:mainstand.jpg|thumb|right|alt=Alt text|The Main Animation Stand in the Com.]]&lt;br /&gt;
===Main Animation Stand===&lt;br /&gt;
* The animation table is a compound table that uses calibrated gears and tracks to incrementally adjust N/E/S/W directions and rotation.  &lt;br /&gt;
* '''Never''' use sand, liquids, glitter, or other messy materials near or on this table as it will permanently damage it.&lt;br /&gt;
* If you need to use messy materials you must first contact animation staff and then use the Messy Stand (COM 2D Multi-Use Lab only)&lt;br /&gt;
* Zoom positioning is controlled by carefully adjusting the camera arm up/down by releasing the lock and slowly turning the crank.  &lt;br /&gt;
* Do not overtighten the locks or pull on the track - use the provided cranks.&lt;br /&gt;
&lt;br /&gt;
[[File:T5i.jpg|thumb|right|alt=Alt text|A Canon Rebel T5i with a Circular Polarizing Lens.]]&lt;br /&gt;
===Camera===&lt;br /&gt;
* A Canon Rebel is permanently attached to the top of the animation stand.  &lt;br /&gt;
* All the menu and camera settings are adjusted through the Dragonframe software.  &lt;br /&gt;
* Do not remove the camera from the stand or attempt to adjust any settings. &lt;br /&gt;
* Turn the camera switch on during shooting, and switch it off when you are done.&lt;br /&gt;
&lt;br /&gt;
===Lens===&lt;br /&gt;
* The camera is installed with a 35mm prime lens and linear polarizing filter.  &lt;br /&gt;
* Adjust focus and polarizing filter rotation position to reduce glare. &lt;br /&gt;
* '''Never''' touch the lens surface, or attempt to clean it - get a staff member to help you. &lt;br /&gt;
&lt;br /&gt;
===Lights===&lt;br /&gt;
* Overhead lights are adjusted at a 45 degree angle, and a backlight is located underneath the table.  &lt;br /&gt;
* Turn on the lights using the provided power strips.  &lt;br /&gt;
* To reduce glare make sure all room lights are off while shooting, and wear black clothing to reduce reflections onto artwork. &lt;br /&gt;
* If there is a burned out bulb contact animation staff - do not replace burned out bulbs yourself.&lt;br /&gt;
&lt;br /&gt;
===Platen===&lt;br /&gt;
The platen is an attachment to the Main Animation Stand that is used to flatten artwork.  This item is available by contacting animation staff.&lt;br /&gt;
&lt;br /&gt;
[[File:MessyStand.jpg|thumb|right|alt=Alt text|The Messy Stand]]&lt;br /&gt;
===Messy Stand===&lt;br /&gt;
* Located in the 2D Multi-Use Lab, Com 309, for animating sand and other messy liquid materials.   &lt;br /&gt;
* Make sure the installed camera on the main animation stand is turned off.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping Station===&lt;br /&gt;
See the [[Rotoscope_Station|Rotoscope Station]] article.&lt;br /&gt;
&lt;br /&gt;
===Acme Hole Punch===&lt;br /&gt;
* The Acme hole puncher is a calibrated registration system that is the industry standard. &lt;br /&gt;
* Pre-punch materials before animation to ensure registration of drawings.   &lt;br /&gt;
* Do not punch more than 3 cels or 5 pages of paper at once, or use non-standard materials - they will clog the blades.&lt;br /&gt;
* There is a hole punch in each 2D Lab, the Multimedia Lab (L1404) and the Design Lab (Com 408)&lt;br /&gt;
&lt;br /&gt;
===File Management===&lt;br /&gt;
* Save all your files in a folder labeled with your name on the '''Storage''' drive, or your home folder to keep them private.  &lt;br /&gt;
* Files can be deleted at any time to free up space and everything will be deleted on Thursday of Evaluation week.  &lt;br /&gt;
* When you are done with your session, backup files to a server,  personal hard drive, etc... &lt;br /&gt;
* Do not work directly off of a server - only copy to or from it and then disconnect from the server while working.&lt;br /&gt;
&lt;br /&gt;
===General Use Expectations===&lt;br /&gt;
* There are absolutely no food or drinks of any kind allowed in the labs.  Leave them stored outside the door.   &lt;br /&gt;
* Take care of yourself and remember to take a break once in a while.&lt;br /&gt;
* Please recycle your paper scraps in the corresponding bins. Garbage cans are located down the hall.&lt;br /&gt;
* Clean up after yourself.  Cleaning supplies are provided next to the door.  If you run out of time for cleaning up you are expected to come back later to clean.&lt;br /&gt;
* Do not delete other peoples' files or mess with any settings, postings, in the lab or on the computer.&lt;br /&gt;
* Do not unplug or remove anything from the space without asking - cables or registration pegs alike.&lt;br /&gt;
*  Be courteous and respectful to the lab aides and your fellow animators and abide by the campus code of conduct.  We are here to help you and make sure that everything is in working order and everyone has equal access to these facilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When you are done&lt;br /&gt;
** Clean up and restore the room back to normal&lt;br /&gt;
** Log out of the logbook and record any notes&lt;br /&gt;
** Turn off the camera power, shut down the computer, lights, and equipment&lt;br /&gt;
** Return keys promptly to Media Loan&lt;br /&gt;
&lt;br /&gt;
===2D Lab Checklist===&lt;br /&gt;
Every time you use the lab remember to follow the [[2D Lab Checklist|2D Lab checklist]].&lt;br /&gt;
&lt;br /&gt;
==Dragonframe==&lt;br /&gt;
* [[Basic Animation 2D - Dragonframe | Basic Animation 2D ]]&lt;br /&gt;
* [[Focusing - Dragonframe | Focusing]]&lt;br /&gt;
* [[Keypad Controls - Dragonframe | Keypad Controls]]&lt;br /&gt;
* [[Exporting - Dragonframe | Exporting]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31601</id>
		<title>2D Lab Manual</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31601"/>
				<updated>2016-11-15T19:10:40Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Support */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
There are two 2D Animation Labs.  &lt;br /&gt;
* Both have the main animation stands set up identically.  &lt;br /&gt;
* The Library 2D Rotoscope Lab (L1408) has and additional rotoscoping set-up.  &lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) has a second messy stand.&lt;br /&gt;
&lt;br /&gt;
===Quiz===&lt;br /&gt;
*Answer the questions on the [http://www.evergreen.edu/electronicmedia/docs/2D_Prof_Q.pdf Proficiency Quiz] before the lab proficiency.&lt;br /&gt;
[[File:LogBook.jpg|thumb|right|alt=Alt text|The Log Book]]&lt;br /&gt;
&lt;br /&gt;
===Log Book===&lt;br /&gt;
* Every time you enter the lab please sign in and record the following information:&lt;br /&gt;
** Your name&lt;br /&gt;
** Materials used (paper, pencil, pen, paint, sand cut-out, etc....)&lt;br /&gt;
** Equipment used (compound table, paper punch, computer, sand stand, rotoscope table)&lt;br /&gt;
** Record any technical problems (so we can fix it)&lt;br /&gt;
** Status of the lab: clean, messy, is anything missing or broken?&lt;br /&gt;
* This is the main form of communication between you and the animation staff who maintain and audit the space every week. Failure to sign in to the Log Book will result in a loss of access privileges.&lt;br /&gt;
&lt;br /&gt;
* If there is an immediate issue, please contact the Multimedia Lab at x5455 or email [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
===Scheduling===&lt;br /&gt;
* You must always have time reserved when using the labs.  Only use your scheduled time.&lt;br /&gt;
* Regular scheduling should be done through Media Loan along with key checkout.&lt;br /&gt;
* It is your responsibility to confirm your reservation time, day and that you are in the correct room by asking for a receipt.&lt;br /&gt;
* Library 2D Rotoscope Lab (L1408) is available anytime.&lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) is limited by the Com Building hours. You need Com Building Late Night Access to stay after hours. &lt;br /&gt;
* If you need a substantial amount of time contact animation staff for scheduling.&lt;br /&gt;
* You may lose your scheduled time if you are more than 15 minutes late, and whenever possible, please cancel any time that you will not use.&lt;br /&gt;
&lt;br /&gt;
===Keys===&lt;br /&gt;
* Check out a key from Media Loan prior to your reservation and promptly return it afterwards. &lt;br /&gt;
* Do not use keys to gain access outside of your scheduled time.&lt;br /&gt;
* You are financially responsible for the room and its contents.&lt;br /&gt;
* Lost or stolen keys must be reported immediately to both Media Loan and Animation staff.&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
Need Help?&lt;br /&gt;
Please do not attempt to unplug or re-wire anything, especially if you think you know what you are doing.  Check the Troubleshooting Guide and see if you can find your answers there.  Flip through the Log Book to see if anyone else has experienced the same problem and if a solution was found.  If that fails, contact one of the following offices:&lt;br /&gt;
	&lt;br /&gt;
* Multimedia Lab, L1404, 360-867-5455&lt;br /&gt;
* Animation Lab Aide Office Com 311D, 360-867-7448&lt;br /&gt;
* Media Loan, L2502, 360-867-6253&lt;br /&gt;
* Aaron Kruse, L1520, 360-867-6842&lt;br /&gt;
* email at [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
==Lab Peripherals==&lt;br /&gt;
[[File:mainstand.jpg|thumb|right|alt=Alt text|The Main Animation Stand in the Com.]]&lt;br /&gt;
===Main Animation Stand===&lt;br /&gt;
* The animation table is a compound table that uses calibrated gears and tracks to incrementally adjust N/E/S/W directions and rotation.  &lt;br /&gt;
* '''Never''' use sand, liquids, glitter, or other messy materials near or on this table as it will permanently damage it.&lt;br /&gt;
* If you need to use messy materials you must first contact animation staff and then use the Messy Stand (COM 2D Multi-Use Lab only)&lt;br /&gt;
* Zoom positioning is controlled by carefully adjusting the camera arm up/down by releasing the lock and slowly turning the crank.  &lt;br /&gt;
* Do not overtighten the locks or pull on the track - use the provided cranks.&lt;br /&gt;
&lt;br /&gt;
[[File:T5i.jpg|thumb|right|alt=Alt text|A Canon Rebel T5i with a Circular Polarizing Lens.]]&lt;br /&gt;
===Camera===&lt;br /&gt;
* A Canon Rebel is permanently attached to the top of the animation stand.  &lt;br /&gt;
* All the menu and camera settings are adjusted through the Dragonframe software.  &lt;br /&gt;
* Do not remove the camera from the stand or attempt to adjust any settings. &lt;br /&gt;
* Turn the camera switch on during shooting, and switch it off when you are done.&lt;br /&gt;
&lt;br /&gt;
===Lens===&lt;br /&gt;
* The camera is installed with a 35mm prime lens and linear polarizing filter.  &lt;br /&gt;
* Adjust focus and polarizing filter rotation position to reduce glare. &lt;br /&gt;
* '''Never''' touch the lens surface, or attempt to clean it - get a staff member to help you. &lt;br /&gt;
&lt;br /&gt;
===Lights===&lt;br /&gt;
* Overhead lights are adjusted at a 45 degree angle, and a backlight is located underneath the table.  &lt;br /&gt;
* Turn on the lights using the provided power strips.  &lt;br /&gt;
* To reduce glare make sure all room lights are off while shooting, and wear black clothing to reduce reflections onto artwork. &lt;br /&gt;
* If there is a burned out bulb contact animation staff - do not replace burned out bulbs yourself.&lt;br /&gt;
&lt;br /&gt;
===Platen===&lt;br /&gt;
The platen is an attachment to the Main Animation Stand that is used to flatten artwork.  This item is available by contacting animation staff.&lt;br /&gt;
&lt;br /&gt;
[[File:MessyStand.jpg|thumb|right|alt=Alt text|The Messy Stand]]&lt;br /&gt;
===Messy Stand===&lt;br /&gt;
* Located in the 2D Multi-Use Lab, Com 309, for animating sand and other messy liquid materials.   &lt;br /&gt;
* Make sure the installed camera on the main animation stand is turned off.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping Station===&lt;br /&gt;
See the [[Rotoscope_Station|Rotoscope Station]] article.&lt;br /&gt;
&lt;br /&gt;
===Acme Hole Punch===&lt;br /&gt;
* The Acme hole puncher is a calibrated registration system that is the industry standard. &lt;br /&gt;
* Pre-punch materials before animation to ensure registration of drawings.   &lt;br /&gt;
* Do not punch more than 3 cels or 5 pages of paper at once, or use non-standard materials - they will clog the blades.&lt;br /&gt;
* There is a hole punch in each 2D Lab, the Multimedia Lab (L1404) and the Design Lab (Com 408)&lt;br /&gt;
&lt;br /&gt;
===File Management===&lt;br /&gt;
* Save all your files in a folder labeled with your name on the '''Storage''' drive, or your home folder to keep them private.  &lt;br /&gt;
* Files can be deleted at any time to free up space and everything will be deleted on Thursday of Evaluation week.  &lt;br /&gt;
* When you are done with your session, backup files to a server,  personal hard drive, etc... &lt;br /&gt;
* Do not work directly off of a server - only copy to or from it and then disconnect from the server while working.&lt;br /&gt;
&lt;br /&gt;
===General Use Expectations===&lt;br /&gt;
* There are absolutely no food or drinks of any kind allowed in the labs.  Leave them stored outside the door.   &lt;br /&gt;
* Take care of yourself and remember to take a break once in a while.&lt;br /&gt;
* Please recycle your paper scraps in the corresponding bins. Garbage cans are located down the hall.&lt;br /&gt;
* Clean up after yourself.  Cleaning supplies are provided next to the door.  If you run out of time for cleaning up you are expected to come back later to clean.&lt;br /&gt;
* Do not delete other peoples' files or mess with any settings, postings, in the lab or on the computer.&lt;br /&gt;
* Do not unplug or remove anything from the space without asking - cables or registration pegs alike.&lt;br /&gt;
*  Be courteous and respectful to the lab aides and your fellow animators and abide by the campus code of conduct.  We are here to help you and make sure that everything is in working order and everyone has equal access to these facilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When you are done&lt;br /&gt;
** Clean up and restore the room back to normal&lt;br /&gt;
** Log out of the logbook and record any notes&lt;br /&gt;
** Turn off the camera power, shut down the computer, lights, and equipment&lt;br /&gt;
** Return keys promptly to Media Loan&lt;br /&gt;
&lt;br /&gt;
===2D Lab Checklist===&lt;br /&gt;
Every time you use the lab remember to follow the [[2D Lab Checklist|2D Lab checklist]].&lt;br /&gt;
&lt;br /&gt;
==Dragonframe==&lt;br /&gt;
* [[Basic Animation 2D - Dragonframe | Basic Animation 2D ]]&lt;br /&gt;
* [[Focusing - Dragonframe | Focusing]]&lt;br /&gt;
* [[Keypad Controls - Dragonframe | Keypad Controls]]&lt;br /&gt;
* [[Exporting - Dragonframe | Exporting]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31600</id>
		<title>2D Lab Manual</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31600"/>
				<updated>2016-11-15T19:10:04Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Keys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
There are two 2D Animation Labs.  &lt;br /&gt;
* Both have the main animation stands set up identically.  &lt;br /&gt;
* The Library 2D Rotoscope Lab (L1408) has and additional rotoscoping set-up.  &lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) has a second messy stand.&lt;br /&gt;
&lt;br /&gt;
===Quiz===&lt;br /&gt;
*Answer the questions on the [http://www.evergreen.edu/electronicmedia/docs/2D_Prof_Q.pdf Proficiency Quiz] before the lab proficiency.&lt;br /&gt;
[[File:LogBook.jpg|thumb|right|alt=Alt text|The Log Book]]&lt;br /&gt;
&lt;br /&gt;
===Log Book===&lt;br /&gt;
* Every time you enter the lab please sign in and record the following information:&lt;br /&gt;
** Your name&lt;br /&gt;
** Materials used (paper, pencil, pen, paint, sand cut-out, etc....)&lt;br /&gt;
** Equipment used (compound table, paper punch, computer, sand stand, rotoscope table)&lt;br /&gt;
** Record any technical problems (so we can fix it)&lt;br /&gt;
** Status of the lab: clean, messy, is anything missing or broken?&lt;br /&gt;
* This is the main form of communication between you and the animation staff who maintain and audit the space every week. Failure to sign in to the Log Book will result in a loss of access privileges.&lt;br /&gt;
&lt;br /&gt;
* If there is an immediate issue, please contact the Multimedia Lab at x5455 or email [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
===Scheduling===&lt;br /&gt;
* You must always have time reserved when using the labs.  Only use your scheduled time.&lt;br /&gt;
* Regular scheduling should be done through Media Loan along with key checkout.&lt;br /&gt;
* It is your responsibility to confirm your reservation time, day and that you are in the correct room by asking for a receipt.&lt;br /&gt;
* Library 2D Rotoscope Lab (L1408) is available anytime.&lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) is limited by the Com Building hours. You need Com Building Late Night Access to stay after hours. &lt;br /&gt;
* If you need a substantial amount of time contact animation staff for scheduling.&lt;br /&gt;
* You may lose your scheduled time if you are more than 15 minutes late, and whenever possible, please cancel any time that you will not use.&lt;br /&gt;
&lt;br /&gt;
===Keys===&lt;br /&gt;
* Check out a key from Media Loan prior to your reservation and promptly return it afterwards. &lt;br /&gt;
* Do not use keys to gain access outside of your scheduled time.&lt;br /&gt;
* You are financially responsible for the room and its contents.&lt;br /&gt;
* Lost or stolen keys must be reported immediately to both Media Loan and Animation staff.&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
Need Help?&lt;br /&gt;
Please do not attempt to unplug or re-wire anything, especially if you think you know what you are doing.  Check the Troubleshooting Guide and see if you can find your answers there.  Flip through the Log Book to see if anyone else has experienced the same problem and if a solution was found.  If that fails contact one of the following offices:&lt;br /&gt;
	&lt;br /&gt;
* Multimedia Lab, L1404, 360-867-5455&lt;br /&gt;
* Animation Lab Aide Office Com 311D, 360-867-7448&lt;br /&gt;
* Media Loan, L2502, 360-867-6253&lt;br /&gt;
* Aaron Kruse, L1520, 360-867-6842&lt;br /&gt;
* email at [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
==Lab Peripherals==&lt;br /&gt;
[[File:mainstand.jpg|thumb|right|alt=Alt text|The Main Animation Stand in the Com.]]&lt;br /&gt;
===Main Animation Stand===&lt;br /&gt;
* The animation table is a compound table that uses calibrated gears and tracks to incrementally adjust N/E/S/W directions and rotation.  &lt;br /&gt;
* '''Never''' use sand, liquids, glitter, or other messy materials near or on this table as it will permanently damage it.&lt;br /&gt;
* If you need to use messy materials you must first contact animation staff and then use the Messy Stand (COM 2D Multi-Use Lab only)&lt;br /&gt;
* Zoom positioning is controlled by carefully adjusting the camera arm up/down by releasing the lock and slowly turning the crank.  &lt;br /&gt;
* Do not overtighten the locks or pull on the track - use the provided cranks.&lt;br /&gt;
&lt;br /&gt;
[[File:T5i.jpg|thumb|right|alt=Alt text|A Canon Rebel T5i with a Circular Polarizing Lens.]]&lt;br /&gt;
===Camera===&lt;br /&gt;
* A Canon Rebel is permanently attached to the top of the animation stand.  &lt;br /&gt;
* All the menu and camera settings are adjusted through the Dragonframe software.  &lt;br /&gt;
* Do not remove the camera from the stand or attempt to adjust any settings. &lt;br /&gt;
* Turn the camera switch on during shooting, and switch it off when you are done.&lt;br /&gt;
&lt;br /&gt;
===Lens===&lt;br /&gt;
* The camera is installed with a 35mm prime lens and linear polarizing filter.  &lt;br /&gt;
* Adjust focus and polarizing filter rotation position to reduce glare. &lt;br /&gt;
* '''Never''' touch the lens surface, or attempt to clean it - get a staff member to help you. &lt;br /&gt;
&lt;br /&gt;
===Lights===&lt;br /&gt;
* Overhead lights are adjusted at a 45 degree angle, and a backlight is located underneath the table.  &lt;br /&gt;
* Turn on the lights using the provided power strips.  &lt;br /&gt;
* To reduce glare make sure all room lights are off while shooting, and wear black clothing to reduce reflections onto artwork. &lt;br /&gt;
* If there is a burned out bulb contact animation staff - do not replace burned out bulbs yourself.&lt;br /&gt;
&lt;br /&gt;
===Platen===&lt;br /&gt;
The platen is an attachment to the Main Animation Stand that is used to flatten artwork.  This item is available by contacting animation staff.&lt;br /&gt;
&lt;br /&gt;
[[File:MessyStand.jpg|thumb|right|alt=Alt text|The Messy Stand]]&lt;br /&gt;
===Messy Stand===&lt;br /&gt;
* Located in the 2D Multi-Use Lab, Com 309, for animating sand and other messy liquid materials.   &lt;br /&gt;
* Make sure the installed camera on the main animation stand is turned off.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping Station===&lt;br /&gt;
See the [[Rotoscope_Station|Rotoscope Station]] article.&lt;br /&gt;
&lt;br /&gt;
===Acme Hole Punch===&lt;br /&gt;
* The Acme hole puncher is a calibrated registration system that is the industry standard. &lt;br /&gt;
* Pre-punch materials before animation to ensure registration of drawings.   &lt;br /&gt;
* Do not punch more than 3 cels or 5 pages of paper at once, or use non-standard materials - they will clog the blades.&lt;br /&gt;
* There is a hole punch in each 2D Lab, the Multimedia Lab (L1404) and the Design Lab (Com 408)&lt;br /&gt;
&lt;br /&gt;
===File Management===&lt;br /&gt;
* Save all your files in a folder labeled with your name on the '''Storage''' drive, or your home folder to keep them private.  &lt;br /&gt;
* Files can be deleted at any time to free up space and everything will be deleted on Thursday of Evaluation week.  &lt;br /&gt;
* When you are done with your session, backup files to a server,  personal hard drive, etc... &lt;br /&gt;
* Do not work directly off of a server - only copy to or from it and then disconnect from the server while working.&lt;br /&gt;
&lt;br /&gt;
===General Use Expectations===&lt;br /&gt;
* There are absolutely no food or drinks of any kind allowed in the labs.  Leave them stored outside the door.   &lt;br /&gt;
* Take care of yourself and remember to take a break once in a while.&lt;br /&gt;
* Please recycle your paper scraps in the corresponding bins. Garbage cans are located down the hall.&lt;br /&gt;
* Clean up after yourself.  Cleaning supplies are provided next to the door.  If you run out of time for cleaning up you are expected to come back later to clean.&lt;br /&gt;
* Do not delete other peoples' files or mess with any settings, postings, in the lab or on the computer.&lt;br /&gt;
* Do not unplug or remove anything from the space without asking - cables or registration pegs alike.&lt;br /&gt;
*  Be courteous and respectful to the lab aides and your fellow animators and abide by the campus code of conduct.  We are here to help you and make sure that everything is in working order and everyone has equal access to these facilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When you are done&lt;br /&gt;
** Clean up and restore the room back to normal&lt;br /&gt;
** Log out of the logbook and record any notes&lt;br /&gt;
** Turn off the camera power, shut down the computer, lights, and equipment&lt;br /&gt;
** Return keys promptly to Media Loan&lt;br /&gt;
&lt;br /&gt;
===2D Lab Checklist===&lt;br /&gt;
Every time you use the lab remember to follow the [[2D Lab Checklist|2D Lab checklist]].&lt;br /&gt;
&lt;br /&gt;
==Dragonframe==&lt;br /&gt;
* [[Basic Animation 2D - Dragonframe | Basic Animation 2D ]]&lt;br /&gt;
* [[Focusing - Dragonframe | Focusing]]&lt;br /&gt;
* [[Keypad Controls - Dragonframe | Keypad Controls]]&lt;br /&gt;
* [[Exporting - Dragonframe | Exporting]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31599</id>
		<title>2D Lab Manual</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31599"/>
				<updated>2016-11-15T19:09:29Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Log Book */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
There are two 2D Animation Labs.  &lt;br /&gt;
* Both have the main animation stands set up identically.  &lt;br /&gt;
* The Library 2D Rotoscope Lab (L1408) has and additional rotoscoping set-up.  &lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) has a second messy stand.&lt;br /&gt;
&lt;br /&gt;
===Quiz===&lt;br /&gt;
*Answer the questions on the [http://www.evergreen.edu/electronicmedia/docs/2D_Prof_Q.pdf Proficiency Quiz] before the lab proficiency.&lt;br /&gt;
[[File:LogBook.jpg|thumb|right|alt=Alt text|The Log Book]]&lt;br /&gt;
&lt;br /&gt;
===Log Book===&lt;br /&gt;
* Every time you enter the lab please sign in and record the following information:&lt;br /&gt;
** Your name&lt;br /&gt;
** Materials used (paper, pencil, pen, paint, sand cut-out, etc....)&lt;br /&gt;
** Equipment used (compound table, paper punch, computer, sand stand, rotoscope table)&lt;br /&gt;
** Record any technical problems (so we can fix it)&lt;br /&gt;
** Status of the lab: clean, messy, is anything missing or broken?&lt;br /&gt;
* This is the main form of communication between you and the animation staff who maintain and audit the space every week. Failure to sign in to the Log Book will result in a loss of access privileges.&lt;br /&gt;
&lt;br /&gt;
* If there is an immediate issue, please contact the Multimedia Lab at x5455 or email [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
===Scheduling===&lt;br /&gt;
* You must always have time reserved when using the labs.  Only use your scheduled time.&lt;br /&gt;
* Regular scheduling should be done through Media Loan along with key checkout.&lt;br /&gt;
* It is your responsibility to confirm your reservation time, day and that you are in the correct room by asking for a receipt.&lt;br /&gt;
* Library 2D Rotoscope Lab (L1408) is available anytime.&lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) is limited by the Com Building hours. You need Com Building Late Night Access to stay after hours. &lt;br /&gt;
* If you need a substantial amount of time contact animation staff for scheduling.&lt;br /&gt;
* You may lose your scheduled time if you are more than 15 minutes late, and whenever possible, please cancel any time that you will not use.&lt;br /&gt;
&lt;br /&gt;
===Keys===&lt;br /&gt;
* Checkout a key from Media Loan prior to your reservation and return it promptly afterwards. &lt;br /&gt;
* Do not use keys to gain access outside of your scheduled time.&lt;br /&gt;
* You are financially responsible for the room and its contents.&lt;br /&gt;
* Lost or stolen keys must be reported immediately to both Media Loan and Animation staff.&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
Need Help?&lt;br /&gt;
Please do not attempt to unplug or re-wire anything, especially if you think you know what you are doing.  Check the Troubleshooting Guide and see if you can find your answers there.  Flip through the Log Book to see if anyone else has experienced the same problem and if a solution was found.  If that fails contact one of the following offices:&lt;br /&gt;
	&lt;br /&gt;
* Multimedia Lab, L1404, 360-867-5455&lt;br /&gt;
* Animation Lab Aide Office Com 311D, 360-867-7448&lt;br /&gt;
* Media Loan, L2502, 360-867-6253&lt;br /&gt;
* Aaron Kruse, L1520, 360-867-6842&lt;br /&gt;
* email at [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
==Lab Peripherals==&lt;br /&gt;
[[File:mainstand.jpg|thumb|right|alt=Alt text|The Main Animation Stand in the Com.]]&lt;br /&gt;
===Main Animation Stand===&lt;br /&gt;
* The animation table is a compound table that uses calibrated gears and tracks to incrementally adjust N/E/S/W directions and rotation.  &lt;br /&gt;
* '''Never''' use sand, liquids, glitter, or other messy materials near or on this table as it will permanently damage it.&lt;br /&gt;
* If you need to use messy materials you must first contact animation staff and then use the Messy Stand (COM 2D Multi-Use Lab only)&lt;br /&gt;
* Zoom positioning is controlled by carefully adjusting the camera arm up/down by releasing the lock and slowly turning the crank.  &lt;br /&gt;
* Do not overtighten the locks or pull on the track - use the provided cranks.&lt;br /&gt;
&lt;br /&gt;
[[File:T5i.jpg|thumb|right|alt=Alt text|A Canon Rebel T5i with a Circular Polarizing Lens.]]&lt;br /&gt;
===Camera===&lt;br /&gt;
* A Canon Rebel is permanently attached to the top of the animation stand.  &lt;br /&gt;
* All the menu and camera settings are adjusted through the Dragonframe software.  &lt;br /&gt;
* Do not remove the camera from the stand or attempt to adjust any settings. &lt;br /&gt;
* Turn the camera switch on during shooting, and switch it off when you are done.&lt;br /&gt;
&lt;br /&gt;
===Lens===&lt;br /&gt;
* The camera is installed with a 35mm prime lens and linear polarizing filter.  &lt;br /&gt;
* Adjust focus and polarizing filter rotation position to reduce glare. &lt;br /&gt;
* '''Never''' touch the lens surface, or attempt to clean it - get a staff member to help you. &lt;br /&gt;
&lt;br /&gt;
===Lights===&lt;br /&gt;
* Overhead lights are adjusted at a 45 degree angle, and a backlight is located underneath the table.  &lt;br /&gt;
* Turn on the lights using the provided power strips.  &lt;br /&gt;
* To reduce glare make sure all room lights are off while shooting, and wear black clothing to reduce reflections onto artwork. &lt;br /&gt;
* If there is a burned out bulb contact animation staff - do not replace burned out bulbs yourself.&lt;br /&gt;
&lt;br /&gt;
===Platen===&lt;br /&gt;
The platen is an attachment to the Main Animation Stand that is used to flatten artwork.  This item is available by contacting animation staff.&lt;br /&gt;
&lt;br /&gt;
[[File:MessyStand.jpg|thumb|right|alt=Alt text|The Messy Stand]]&lt;br /&gt;
===Messy Stand===&lt;br /&gt;
* Located in the 2D Multi-Use Lab, Com 309, for animating sand and other messy liquid materials.   &lt;br /&gt;
* Make sure the installed camera on the main animation stand is turned off.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping Station===&lt;br /&gt;
See the [[Rotoscope_Station|Rotoscope Station]] article.&lt;br /&gt;
&lt;br /&gt;
===Acme Hole Punch===&lt;br /&gt;
* The Acme hole puncher is a calibrated registration system that is the industry standard. &lt;br /&gt;
* Pre-punch materials before animation to ensure registration of drawings.   &lt;br /&gt;
* Do not punch more than 3 cels or 5 pages of paper at once, or use non-standard materials - they will clog the blades.&lt;br /&gt;
* There is a hole punch in each 2D Lab, the Multimedia Lab (L1404) and the Design Lab (Com 408)&lt;br /&gt;
&lt;br /&gt;
===File Management===&lt;br /&gt;
* Save all your files in a folder labeled with your name on the '''Storage''' drive, or your home folder to keep them private.  &lt;br /&gt;
* Files can be deleted at any time to free up space and everything will be deleted on Thursday of Evaluation week.  &lt;br /&gt;
* When you are done with your session, backup files to a server,  personal hard drive, etc... &lt;br /&gt;
* Do not work directly off of a server - only copy to or from it and then disconnect from the server while working.&lt;br /&gt;
&lt;br /&gt;
===General Use Expectations===&lt;br /&gt;
* There are absolutely no food or drinks of any kind allowed in the labs.  Leave them stored outside the door.   &lt;br /&gt;
* Take care of yourself and remember to take a break once in a while.&lt;br /&gt;
* Please recycle your paper scraps in the corresponding bins. Garbage cans are located down the hall.&lt;br /&gt;
* Clean up after yourself.  Cleaning supplies are provided next to the door.  If you run out of time for cleaning up you are expected to come back later to clean.&lt;br /&gt;
* Do not delete other peoples' files or mess with any settings, postings, in the lab or on the computer.&lt;br /&gt;
* Do not unplug or remove anything from the space without asking - cables or registration pegs alike.&lt;br /&gt;
*  Be courteous and respectful to the lab aides and your fellow animators and abide by the campus code of conduct.  We are here to help you and make sure that everything is in working order and everyone has equal access to these facilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When you are done&lt;br /&gt;
** Clean up and restore the room back to normal&lt;br /&gt;
** Log out of the logbook and record any notes&lt;br /&gt;
** Turn off the camera power, shut down the computer, lights, and equipment&lt;br /&gt;
** Return keys promptly to Media Loan&lt;br /&gt;
&lt;br /&gt;
===2D Lab Checklist===&lt;br /&gt;
Every time you use the lab remember to follow the [[2D Lab Checklist|2D Lab checklist]].&lt;br /&gt;
&lt;br /&gt;
==Dragonframe==&lt;br /&gt;
* [[Basic Animation 2D - Dragonframe | Basic Animation 2D ]]&lt;br /&gt;
* [[Focusing - Dragonframe | Focusing]]&lt;br /&gt;
* [[Keypad Controls - Dragonframe | Keypad Controls]]&lt;br /&gt;
* [[Exporting - Dragonframe | Exporting]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31598</id>
		<title>2D Lab Manual</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31598"/>
				<updated>2016-11-15T19:08:22Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Log Book */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
There are two 2D Animation Labs.  &lt;br /&gt;
* Both have the main animation stands set up identically.  &lt;br /&gt;
* The Library 2D Rotoscope Lab (L1408) has and additional rotoscoping set-up.  &lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) has a second messy stand.&lt;br /&gt;
&lt;br /&gt;
===Quiz===&lt;br /&gt;
*Answer the questions on the [http://www.evergreen.edu/electronicmedia/docs/2D_Prof_Q.pdf Proficiency Quiz] before the lab proficiency.&lt;br /&gt;
[[File:LogBook.jpg|thumb|right|alt=Alt text|The Log Book]]&lt;br /&gt;
&lt;br /&gt;
===Log Book===&lt;br /&gt;
* Every time you enter the lab please sign in and record the following information:&lt;br /&gt;
** Your name&lt;br /&gt;
** Materials used (paper, pencil, pen, paint, sand cut-out, etc....)&lt;br /&gt;
** Equipment used (compound table, paper punch, computer, sand stand, rotoscope table)&lt;br /&gt;
** Record any technical problems (so we can fix it)&lt;br /&gt;
** Status of the lab: clean, messy, anything missing or broken?&lt;br /&gt;
* This is the main form of communication between you and the staff who maintains and audits the space weekly. Failure to sign in to the Log Book will result in a loss of access privileges.&lt;br /&gt;
&lt;br /&gt;
* If there is an immediate issue, please contact the Multimedia Lab at x5455 or email [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
===Scheduling===&lt;br /&gt;
* You must always have time reserved when using the labs.  Only use your scheduled time.&lt;br /&gt;
* Regular scheduling should be done through Media Loan along with key checkout.&lt;br /&gt;
* It is your responsibility to confirm your reservation time, day and that you are in the correct room by asking for a receipt.&lt;br /&gt;
* Library 2D Rotoscope Lab (L1408) is available anytime.&lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) is limited by the Com Building hours. You need Com Building Late Night Access to stay after hours. &lt;br /&gt;
* If you need a substantial amount of time contact animation staff for scheduling.&lt;br /&gt;
* You may lose your scheduled time if you are more than 15 minutes late, and whenever possible, please cancel any time that you will not use.&lt;br /&gt;
&lt;br /&gt;
===Keys===&lt;br /&gt;
* Checkout a key from Media Loan prior to your reservation and return it promptly afterwards. &lt;br /&gt;
* Do not use keys to gain access outside of your scheduled time.&lt;br /&gt;
* You are financially responsible for the room and its contents.&lt;br /&gt;
* Lost or stolen keys must be reported immediately to both Media Loan and Animation staff.&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
Need Help?&lt;br /&gt;
Please do not attempt to unplug or re-wire anything, especially if you think you know what you are doing.  Check the Troubleshooting Guide and see if you can find your answers there.  Flip through the Log Book to see if anyone else has experienced the same problem and if a solution was found.  If that fails contact one of the following offices:&lt;br /&gt;
	&lt;br /&gt;
* Multimedia Lab, L1404, 360-867-5455&lt;br /&gt;
* Animation Lab Aide Office Com 311D, 360-867-7448&lt;br /&gt;
* Media Loan, L2502, 360-867-6253&lt;br /&gt;
* Aaron Kruse, L1520, 360-867-6842&lt;br /&gt;
* email at [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
==Lab Peripherals==&lt;br /&gt;
[[File:mainstand.jpg|thumb|right|alt=Alt text|The Main Animation Stand in the Com.]]&lt;br /&gt;
===Main Animation Stand===&lt;br /&gt;
* The animation table is a compound table that uses calibrated gears and tracks to incrementally adjust N/E/S/W directions and rotation.  &lt;br /&gt;
* '''Never''' use sand, liquids, glitter, or other messy materials near or on this table as it will permanently damage it.&lt;br /&gt;
* If you need to use messy materials you must first contact animation staff and then use the Messy Stand (COM 2D Multi-Use Lab only)&lt;br /&gt;
* Zoom positioning is controlled by carefully adjusting the camera arm up/down by releasing the lock and slowly turning the crank.  &lt;br /&gt;
* Do not overtighten the locks or pull on the track - use the provided cranks.&lt;br /&gt;
&lt;br /&gt;
[[File:T5i.jpg|thumb|right|alt=Alt text|A Canon Rebel T5i with a Circular Polarizing Lens.]]&lt;br /&gt;
===Camera===&lt;br /&gt;
* A Canon Rebel is permanently attached to the top of the animation stand.  &lt;br /&gt;
* All the menu and camera settings are adjusted through the Dragonframe software.  &lt;br /&gt;
* Do not remove the camera from the stand or attempt to adjust any settings. &lt;br /&gt;
* Turn the camera switch on during shooting, and switch it off when you are done.&lt;br /&gt;
&lt;br /&gt;
===Lens===&lt;br /&gt;
* The camera is installed with a 35mm prime lens and linear polarizing filter.  &lt;br /&gt;
* Adjust focus and polarizing filter rotation position to reduce glare. &lt;br /&gt;
* '''Never''' touch the lens surface, or attempt to clean it - get a staff member to help you. &lt;br /&gt;
&lt;br /&gt;
===Lights===&lt;br /&gt;
* Overhead lights are adjusted at a 45 degree angle, and a backlight is located underneath the table.  &lt;br /&gt;
* Turn on the lights using the provided power strips.  &lt;br /&gt;
* To reduce glare make sure all room lights are off while shooting, and wear black clothing to reduce reflections onto artwork. &lt;br /&gt;
* If there is a burned out bulb contact animation staff - do not replace burned out bulbs yourself.&lt;br /&gt;
&lt;br /&gt;
===Platen===&lt;br /&gt;
The platen is an attachment to the Main Animation Stand that is used to flatten artwork.  This item is available by contacting animation staff.&lt;br /&gt;
&lt;br /&gt;
[[File:MessyStand.jpg|thumb|right|alt=Alt text|The Messy Stand]]&lt;br /&gt;
===Messy Stand===&lt;br /&gt;
* Located in the 2D Multi-Use Lab, Com 309, for animating sand and other messy liquid materials.   &lt;br /&gt;
* Make sure the installed camera on the main animation stand is turned off.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping Station===&lt;br /&gt;
See the [[Rotoscope_Station|Rotoscope Station]] article.&lt;br /&gt;
&lt;br /&gt;
===Acme Hole Punch===&lt;br /&gt;
* The Acme hole puncher is a calibrated registration system that is the industry standard. &lt;br /&gt;
* Pre-punch materials before animation to ensure registration of drawings.   &lt;br /&gt;
* Do not punch more than 3 cels or 5 pages of paper at once, or use non-standard materials - they will clog the blades.&lt;br /&gt;
* There is a hole punch in each 2D Lab, the Multimedia Lab (L1404) and the Design Lab (Com 408)&lt;br /&gt;
&lt;br /&gt;
===File Management===&lt;br /&gt;
* Save all your files in a folder labeled with your name on the '''Storage''' drive, or your home folder to keep them private.  &lt;br /&gt;
* Files can be deleted at any time to free up space and everything will be deleted on Thursday of Evaluation week.  &lt;br /&gt;
* When you are done with your session, backup files to a server,  personal hard drive, etc... &lt;br /&gt;
* Do not work directly off of a server - only copy to or from it and then disconnect from the server while working.&lt;br /&gt;
&lt;br /&gt;
===General Use Expectations===&lt;br /&gt;
* There are absolutely no food or drinks of any kind allowed in the labs.  Leave them stored outside the door.   &lt;br /&gt;
* Take care of yourself and remember to take a break once in a while.&lt;br /&gt;
* Please recycle your paper scraps in the corresponding bins. Garbage cans are located down the hall.&lt;br /&gt;
* Clean up after yourself.  Cleaning supplies are provided next to the door.  If you run out of time for cleaning up you are expected to come back later to clean.&lt;br /&gt;
* Do not delete other peoples' files or mess with any settings, postings, in the lab or on the computer.&lt;br /&gt;
* Do not unplug or remove anything from the space without asking - cables or registration pegs alike.&lt;br /&gt;
*  Be courteous and respectful to the lab aides and your fellow animators and abide by the campus code of conduct.  We are here to help you and make sure that everything is in working order and everyone has equal access to these facilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When you are done&lt;br /&gt;
** Clean up and restore the room back to normal&lt;br /&gt;
** Log out of the logbook and record any notes&lt;br /&gt;
** Turn off the camera power, shut down the computer, lights, and equipment&lt;br /&gt;
** Return keys promptly to Media Loan&lt;br /&gt;
&lt;br /&gt;
===2D Lab Checklist===&lt;br /&gt;
Every time you use the lab remember to follow the [[2D Lab Checklist|2D Lab checklist]].&lt;br /&gt;
&lt;br /&gt;
==Dragonframe==&lt;br /&gt;
* [[Basic Animation 2D - Dragonframe | Basic Animation 2D ]]&lt;br /&gt;
* [[Focusing - Dragonframe | Focusing]]&lt;br /&gt;
* [[Keypad Controls - Dragonframe | Keypad Controls]]&lt;br /&gt;
* [[Exporting - Dragonframe | Exporting]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31597</id>
		<title>2D Lab Manual</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31597"/>
				<updated>2016-11-15T19:07:03Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Scheduling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
There are two 2D Animation Labs.  &lt;br /&gt;
* Both have the main animation stands set up identically.  &lt;br /&gt;
* The Library 2D Rotoscope Lab (L1408) has and additional rotoscoping set-up.  &lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) has a second messy stand.&lt;br /&gt;
&lt;br /&gt;
===Quiz===&lt;br /&gt;
*Answer the questions on the [http://www.evergreen.edu/electronicmedia/docs/2D_Prof_Q.pdf Proficiency Quiz] before the lab proficiency.&lt;br /&gt;
[[File:LogBook.jpg|thumb|right|alt=Alt text|The Log Book]]&lt;br /&gt;
&lt;br /&gt;
===Log Book===&lt;br /&gt;
* Every time you enter the lab please sign in and record the following information:&lt;br /&gt;
** Your name&lt;br /&gt;
** Materials used (paper, pencil, pen, paint, sand cut-out, etc....)&lt;br /&gt;
** Equipment used (compound table, paper punch, computer, sand stand, rotoscope table)&lt;br /&gt;
** Record any technical problems (so we can fix it)&lt;br /&gt;
** Status of the lab: clean, messy, anything missing or broken?&lt;br /&gt;
* This is the main form of communication between you and the staff who maintains and audits the space weekly. Failure to sign in to the Log Book will result in a loss of access privileges.&lt;br /&gt;
&lt;br /&gt;
* If there is an immediate issue please contact call the Multimedia Lab at x5455 or email [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
===Scheduling===&lt;br /&gt;
* You must always have time reserved when using the labs.  Only use your scheduled time.&lt;br /&gt;
* Regular scheduling should be done through Media Loan along with key checkout.&lt;br /&gt;
* It is your responsibility to confirm your reservation time, day and that you are in the correct room by asking for a receipt.&lt;br /&gt;
* Library 2D Rotoscope Lab (L1408) is available anytime.&lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) is limited by the Com Building hours. You need Com Building Late Night Access to stay after hours. &lt;br /&gt;
* If you need a substantial amount of time contact animation staff for scheduling.&lt;br /&gt;
* You may lose your scheduled time if you are more than 15 minutes late, and whenever possible, please cancel any time that you will not use.&lt;br /&gt;
&lt;br /&gt;
===Keys===&lt;br /&gt;
* Checkout a key from Media Loan prior to your reservation and return it promptly afterwards. &lt;br /&gt;
* Do not use keys to gain access outside of your scheduled time.&lt;br /&gt;
* You are financially responsible for the room and its contents.&lt;br /&gt;
* Lost or stolen keys must be reported immediately to both Media Loan and Animation staff.&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
Need Help?&lt;br /&gt;
Please do not attempt to unplug or re-wire anything, especially if you think you know what you are doing.  Check the Troubleshooting Guide and see if you can find your answers there.  Flip through the Log Book to see if anyone else has experienced the same problem and if a solution was found.  If that fails contact one of the following offices:&lt;br /&gt;
	&lt;br /&gt;
* Multimedia Lab, L1404, 360-867-5455&lt;br /&gt;
* Animation Lab Aide Office Com 311D, 360-867-7448&lt;br /&gt;
* Media Loan, L2502, 360-867-6253&lt;br /&gt;
* Aaron Kruse, L1520, 360-867-6842&lt;br /&gt;
* email at [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
==Lab Peripherals==&lt;br /&gt;
[[File:mainstand.jpg|thumb|right|alt=Alt text|The Main Animation Stand in the Com.]]&lt;br /&gt;
===Main Animation Stand===&lt;br /&gt;
* The animation table is a compound table that uses calibrated gears and tracks to incrementally adjust N/E/S/W directions and rotation.  &lt;br /&gt;
* '''Never''' use sand, liquids, glitter, or other messy materials near or on this table as it will permanently damage it.&lt;br /&gt;
* If you need to use messy materials you must first contact animation staff and then use the Messy Stand (COM 2D Multi-Use Lab only)&lt;br /&gt;
* Zoom positioning is controlled by carefully adjusting the camera arm up/down by releasing the lock and slowly turning the crank.  &lt;br /&gt;
* Do not overtighten the locks or pull on the track - use the provided cranks.&lt;br /&gt;
&lt;br /&gt;
[[File:T5i.jpg|thumb|right|alt=Alt text|A Canon Rebel T5i with a Circular Polarizing Lens.]]&lt;br /&gt;
===Camera===&lt;br /&gt;
* A Canon Rebel is permanently attached to the top of the animation stand.  &lt;br /&gt;
* All the menu and camera settings are adjusted through the Dragonframe software.  &lt;br /&gt;
* Do not remove the camera from the stand or attempt to adjust any settings. &lt;br /&gt;
* Turn the camera switch on during shooting, and switch it off when you are done.&lt;br /&gt;
&lt;br /&gt;
===Lens===&lt;br /&gt;
* The camera is installed with a 35mm prime lens and linear polarizing filter.  &lt;br /&gt;
* Adjust focus and polarizing filter rotation position to reduce glare. &lt;br /&gt;
* '''Never''' touch the lens surface, or attempt to clean it - get a staff member to help you. &lt;br /&gt;
&lt;br /&gt;
===Lights===&lt;br /&gt;
* Overhead lights are adjusted at a 45 degree angle, and a backlight is located underneath the table.  &lt;br /&gt;
* Turn on the lights using the provided power strips.  &lt;br /&gt;
* To reduce glare make sure all room lights are off while shooting, and wear black clothing to reduce reflections onto artwork. &lt;br /&gt;
* If there is a burned out bulb contact animation staff - do not replace burned out bulbs yourself.&lt;br /&gt;
&lt;br /&gt;
===Platen===&lt;br /&gt;
The platen is an attachment to the Main Animation Stand that is used to flatten artwork.  This item is available by contacting animation staff.&lt;br /&gt;
&lt;br /&gt;
[[File:MessyStand.jpg|thumb|right|alt=Alt text|The Messy Stand]]&lt;br /&gt;
===Messy Stand===&lt;br /&gt;
* Located in the 2D Multi-Use Lab, Com 309, for animating sand and other messy liquid materials.   &lt;br /&gt;
* Make sure the installed camera on the main animation stand is turned off.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping Station===&lt;br /&gt;
See the [[Rotoscope_Station|Rotoscope Station]] article.&lt;br /&gt;
&lt;br /&gt;
===Acme Hole Punch===&lt;br /&gt;
* The Acme hole puncher is a calibrated registration system that is the industry standard. &lt;br /&gt;
* Pre-punch materials before animation to ensure registration of drawings.   &lt;br /&gt;
* Do not punch more than 3 cels or 5 pages of paper at once, or use non-standard materials - they will clog the blades.&lt;br /&gt;
* There is a hole punch in each 2D Lab, the Multimedia Lab (L1404) and the Design Lab (Com 408)&lt;br /&gt;
&lt;br /&gt;
===File Management===&lt;br /&gt;
* Save all your files in a folder labeled with your name on the '''Storage''' drive, or your home folder to keep them private.  &lt;br /&gt;
* Files can be deleted at any time to free up space and everything will be deleted on Thursday of Evaluation week.  &lt;br /&gt;
* When you are done with your session, backup files to a server,  personal hard drive, etc... &lt;br /&gt;
* Do not work directly off of a server - only copy to or from it and then disconnect from the server while working.&lt;br /&gt;
&lt;br /&gt;
===General Use Expectations===&lt;br /&gt;
* There are absolutely no food or drinks of any kind allowed in the labs.  Leave them stored outside the door.   &lt;br /&gt;
* Take care of yourself and remember to take a break once in a while.&lt;br /&gt;
* Please recycle your paper scraps in the corresponding bins. Garbage cans are located down the hall.&lt;br /&gt;
* Clean up after yourself.  Cleaning supplies are provided next to the door.  If you run out of time for cleaning up you are expected to come back later to clean.&lt;br /&gt;
* Do not delete other peoples' files or mess with any settings, postings, in the lab or on the computer.&lt;br /&gt;
* Do not unplug or remove anything from the space without asking - cables or registration pegs alike.&lt;br /&gt;
*  Be courteous and respectful to the lab aides and your fellow animators and abide by the campus code of conduct.  We are here to help you and make sure that everything is in working order and everyone has equal access to these facilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When you are done&lt;br /&gt;
** Clean up and restore the room back to normal&lt;br /&gt;
** Log out of the logbook and record any notes&lt;br /&gt;
** Turn off the camera power, shut down the computer, lights, and equipment&lt;br /&gt;
** Return keys promptly to Media Loan&lt;br /&gt;
&lt;br /&gt;
===2D Lab Checklist===&lt;br /&gt;
Every time you use the lab remember to follow the [[2D Lab Checklist|2D Lab checklist]].&lt;br /&gt;
&lt;br /&gt;
==Dragonframe==&lt;br /&gt;
* [[Basic Animation 2D - Dragonframe | Basic Animation 2D ]]&lt;br /&gt;
* [[Focusing - Dragonframe | Focusing]]&lt;br /&gt;
* [[Keypad Controls - Dragonframe | Keypad Controls]]&lt;br /&gt;
* [[Exporting - Dragonframe | Exporting]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31596</id>
		<title>2D Lab Manual</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31596"/>
				<updated>2016-11-15T19:06:18Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Quiz */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
There are two 2D Animation Labs.  &lt;br /&gt;
* Both have the main animation stands set up identically.  &lt;br /&gt;
* The Library 2D Rotoscope Lab (L1408) has and additional rotoscoping set-up.  &lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) has a second messy stand.&lt;br /&gt;
&lt;br /&gt;
===Quiz===&lt;br /&gt;
*Answer the questions on the [http://www.evergreen.edu/electronicmedia/docs/2D_Prof_Q.pdf Proficiency Quiz] before the lab proficiency.&lt;br /&gt;
[[File:LogBook.jpg|thumb|right|alt=Alt text|The Log Book]]&lt;br /&gt;
&lt;br /&gt;
===Log Book===&lt;br /&gt;
* Every time you enter the lab please sign in and record the following information:&lt;br /&gt;
** Your name&lt;br /&gt;
** Materials used (paper, pencil, pen, paint, sand cut-out, etc....)&lt;br /&gt;
** Equipment used (compound table, paper punch, computer, sand stand, rotoscope table)&lt;br /&gt;
** Record any technical problems (so we can fix it)&lt;br /&gt;
** Status of the lab: clean, messy, anything missing or broken?&lt;br /&gt;
* This is the main form of communication between you and the staff who maintains and audits the space weekly. Failure to sign in to the Log Book will result in a loss of access privileges.&lt;br /&gt;
&lt;br /&gt;
* If there is an immediate issue please contact call the Multimedia Lab at x5455 or email [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
===Scheduling===&lt;br /&gt;
* You must always have time reserved when using the labs.  Only use your scheduled time.&lt;br /&gt;
* Regular scheduling should be done through Media Loan along with key checkout.&lt;br /&gt;
* It is your responsibility to confirm your reservation time, day and that you are in the correct room by asking for a receipt.&lt;br /&gt;
* Library 2D Rotoscope Lab (L1408) is available anytime.&lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) is limited by the Com Building hours.  You need Com Building Late Night Access to stay after hours. &lt;br /&gt;
* If you need a substantial amount of time contact animation staff for scheduling.&lt;br /&gt;
* You may lose your scheduled time if you are more than 15 minutes late, and whenever possible please cancel any time that you will not use.&lt;br /&gt;
&lt;br /&gt;
===Keys===&lt;br /&gt;
* Checkout a key from Media Loan prior to your reservation and return it promptly afterwards. &lt;br /&gt;
* Do not use keys to gain access outside of your scheduled time.&lt;br /&gt;
* You are financially responsible for the room and its contents.&lt;br /&gt;
* Lost or stolen keys must be reported immediately to both Media Loan and Animation staff.&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
Need Help?&lt;br /&gt;
Please do not attempt to unplug or re-wire anything, especially if you think you know what you are doing.  Check the Troubleshooting Guide and see if you can find your answers there.  Flip through the Log Book to see if anyone else has experienced the same problem and if a solution was found.  If that fails contact one of the following offices:&lt;br /&gt;
	&lt;br /&gt;
* Multimedia Lab, L1404, 360-867-5455&lt;br /&gt;
* Animation Lab Aide Office Com 311D, 360-867-7448&lt;br /&gt;
* Media Loan, L2502, 360-867-6253&lt;br /&gt;
* Aaron Kruse, L1520, 360-867-6842&lt;br /&gt;
* email at [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
==Lab Peripherals==&lt;br /&gt;
[[File:mainstand.jpg|thumb|right|alt=Alt text|The Main Animation Stand in the Com.]]&lt;br /&gt;
===Main Animation Stand===&lt;br /&gt;
* The animation table is a compound table that uses calibrated gears and tracks to incrementally adjust N/E/S/W directions and rotation.  &lt;br /&gt;
* '''Never''' use sand, liquids, glitter, or other messy materials near or on this table as it will permanently damage it.&lt;br /&gt;
* If you need to use messy materials you must first contact animation staff and then use the Messy Stand (COM 2D Multi-Use Lab only)&lt;br /&gt;
* Zoom positioning is controlled by carefully adjusting the camera arm up/down by releasing the lock and slowly turning the crank.  &lt;br /&gt;
* Do not overtighten the locks or pull on the track - use the provided cranks.&lt;br /&gt;
&lt;br /&gt;
[[File:T5i.jpg|thumb|right|alt=Alt text|A Canon Rebel T5i with a Circular Polarizing Lens.]]&lt;br /&gt;
===Camera===&lt;br /&gt;
* A Canon Rebel is permanently attached to the top of the animation stand.  &lt;br /&gt;
* All the menu and camera settings are adjusted through the Dragonframe software.  &lt;br /&gt;
* Do not remove the camera from the stand or attempt to adjust any settings. &lt;br /&gt;
* Turn the camera switch on during shooting, and switch it off when you are done.&lt;br /&gt;
&lt;br /&gt;
===Lens===&lt;br /&gt;
* The camera is installed with a 35mm prime lens and linear polarizing filter.  &lt;br /&gt;
* Adjust focus and polarizing filter rotation position to reduce glare. &lt;br /&gt;
* '''Never''' touch the lens surface, or attempt to clean it - get a staff member to help you. &lt;br /&gt;
&lt;br /&gt;
===Lights===&lt;br /&gt;
* Overhead lights are adjusted at a 45 degree angle, and a backlight is located underneath the table.  &lt;br /&gt;
* Turn on the lights using the provided power strips.  &lt;br /&gt;
* To reduce glare make sure all room lights are off while shooting, and wear black clothing to reduce reflections onto artwork. &lt;br /&gt;
* If there is a burned out bulb contact animation staff - do not replace burned out bulbs yourself.&lt;br /&gt;
&lt;br /&gt;
===Platen===&lt;br /&gt;
The platen is an attachment to the Main Animation Stand that is used to flatten artwork.  This item is available by contacting animation staff.&lt;br /&gt;
&lt;br /&gt;
[[File:MessyStand.jpg|thumb|right|alt=Alt text|The Messy Stand]]&lt;br /&gt;
===Messy Stand===&lt;br /&gt;
* Located in the 2D Multi-Use Lab, Com 309, for animating sand and other messy liquid materials.   &lt;br /&gt;
* Make sure the installed camera on the main animation stand is turned off.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping Station===&lt;br /&gt;
See the [[Rotoscope_Station|Rotoscope Station]] article.&lt;br /&gt;
&lt;br /&gt;
===Acme Hole Punch===&lt;br /&gt;
* The Acme hole puncher is a calibrated registration system that is the industry standard. &lt;br /&gt;
* Pre-punch materials before animation to ensure registration of drawings.   &lt;br /&gt;
* Do not punch more than 3 cels or 5 pages of paper at once, or use non-standard materials - they will clog the blades.&lt;br /&gt;
* There is a hole punch in each 2D Lab, the Multimedia Lab (L1404) and the Design Lab (Com 408)&lt;br /&gt;
&lt;br /&gt;
===File Management===&lt;br /&gt;
* Save all your files in a folder labeled with your name on the '''Storage''' drive, or your home folder to keep them private.  &lt;br /&gt;
* Files can be deleted at any time to free up space and everything will be deleted on Thursday of Evaluation week.  &lt;br /&gt;
* When you are done with your session, backup files to a server,  personal hard drive, etc... &lt;br /&gt;
* Do not work directly off of a server - only copy to or from it and then disconnect from the server while working.&lt;br /&gt;
&lt;br /&gt;
===General Use Expectations===&lt;br /&gt;
* There are absolutely no food or drinks of any kind allowed in the labs.  Leave them stored outside the door.   &lt;br /&gt;
* Take care of yourself and remember to take a break once in a while.&lt;br /&gt;
* Please recycle your paper scraps in the corresponding bins. Garbage cans are located down the hall.&lt;br /&gt;
* Clean up after yourself.  Cleaning supplies are provided next to the door.  If you run out of time for cleaning up you are expected to come back later to clean.&lt;br /&gt;
* Do not delete other peoples' files or mess with any settings, postings, in the lab or on the computer.&lt;br /&gt;
* Do not unplug or remove anything from the space without asking - cables or registration pegs alike.&lt;br /&gt;
*  Be courteous and respectful to the lab aides and your fellow animators and abide by the campus code of conduct.  We are here to help you and make sure that everything is in working order and everyone has equal access to these facilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When you are done&lt;br /&gt;
** Clean up and restore the room back to normal&lt;br /&gt;
** Log out of the logbook and record any notes&lt;br /&gt;
** Turn off the camera power, shut down the computer, lights, and equipment&lt;br /&gt;
** Return keys promptly to Media Loan&lt;br /&gt;
&lt;br /&gt;
===2D Lab Checklist===&lt;br /&gt;
Every time you use the lab remember to follow the [[2D Lab Checklist|2D Lab checklist]].&lt;br /&gt;
&lt;br /&gt;
==Dragonframe==&lt;br /&gt;
* [[Basic Animation 2D - Dragonframe | Basic Animation 2D ]]&lt;br /&gt;
* [[Focusing - Dragonframe | Focusing]]&lt;br /&gt;
* [[Keypad Controls - Dragonframe | Keypad Controls]]&lt;br /&gt;
* [[Exporting - Dragonframe | Exporting]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31595</id>
		<title>2D Lab Manual</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=2D_Lab_Manual&amp;diff=31595"/>
				<updated>2016-11-15T19:05:51Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* General Use Expectations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
There are two 2D Animation Labs.  &lt;br /&gt;
* Both have the main animation stands set up identically.  &lt;br /&gt;
* The Library 2D Rotoscope Lab (L1408) has and additional rotoscoping set-up.  &lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) has a second messy stand.&lt;br /&gt;
&lt;br /&gt;
===Quiz===&lt;br /&gt;
*Answer the question on the [http://www.evergreen.edu/electronicmedia/docs/2D_Prof_Q.pdf Proficiency Quiz] before the lab proficiency.&lt;br /&gt;
[[File:LogBook.jpg|thumb|right|alt=Alt text|The Log Book]]&lt;br /&gt;
&lt;br /&gt;
===Log Book===&lt;br /&gt;
* Every time you enter the lab please sign in and record the following information:&lt;br /&gt;
** Your name&lt;br /&gt;
** Materials used (paper, pencil, pen, paint, sand cut-out, etc....)&lt;br /&gt;
** Equipment used (compound table, paper punch, computer, sand stand, rotoscope table)&lt;br /&gt;
** Record any technical problems (so we can fix it)&lt;br /&gt;
** Status of the lab: clean, messy, anything missing or broken?&lt;br /&gt;
* This is the main form of communication between you and the staff who maintains and audits the space weekly. Failure to sign in to the Log Book will result in a loss of access privileges.&lt;br /&gt;
&lt;br /&gt;
* If there is an immediate issue please contact call the Multimedia Lab at x5455 or email [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
===Scheduling===&lt;br /&gt;
* You must always have time reserved when using the labs.  Only use your scheduled time.&lt;br /&gt;
* Regular scheduling should be done through Media Loan along with key checkout.&lt;br /&gt;
* It is your responsibility to confirm your reservation time, day and that you are in the correct room by asking for a receipt.&lt;br /&gt;
* Library 2D Rotoscope Lab (L1408) is available anytime.&lt;br /&gt;
* The Com 2D Multi-Use Lab (Com 309) is limited by the Com Building hours.  You need Com Building Late Night Access to stay after hours. &lt;br /&gt;
* If you need a substantial amount of time contact animation staff for scheduling.&lt;br /&gt;
* You may lose your scheduled time if you are more than 15 minutes late, and whenever possible please cancel any time that you will not use.&lt;br /&gt;
&lt;br /&gt;
===Keys===&lt;br /&gt;
* Checkout a key from Media Loan prior to your reservation and return it promptly afterwards. &lt;br /&gt;
* Do not use keys to gain access outside of your scheduled time.&lt;br /&gt;
* You are financially responsible for the room and its contents.&lt;br /&gt;
* Lost or stolen keys must be reported immediately to both Media Loan and Animation staff.&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
Need Help?&lt;br /&gt;
Please do not attempt to unplug or re-wire anything, especially if you think you know what you are doing.  Check the Troubleshooting Guide and see if you can find your answers there.  Flip through the Log Book to see if anyone else has experienced the same problem and if a solution was found.  If that fails contact one of the following offices:&lt;br /&gt;
	&lt;br /&gt;
* Multimedia Lab, L1404, 360-867-5455&lt;br /&gt;
* Animation Lab Aide Office Com 311D, 360-867-7448&lt;br /&gt;
* Media Loan, L2502, 360-867-6253&lt;br /&gt;
* Aaron Kruse, L1520, 360-867-6842&lt;br /&gt;
* email at [http://www.evergreen.edu/scripts/contact.php?sm=animation&amp;amp;amp;sub=Email%20from%20Animation%20Site&amp;amp;amp;title=Contact%20Animation%20Staff animation@evergreen.edu]&lt;br /&gt;
&lt;br /&gt;
==Lab Peripherals==&lt;br /&gt;
[[File:mainstand.jpg|thumb|right|alt=Alt text|The Main Animation Stand in the Com.]]&lt;br /&gt;
===Main Animation Stand===&lt;br /&gt;
* The animation table is a compound table that uses calibrated gears and tracks to incrementally adjust N/E/S/W directions and rotation.  &lt;br /&gt;
* '''Never''' use sand, liquids, glitter, or other messy materials near or on this table as it will permanently damage it.&lt;br /&gt;
* If you need to use messy materials you must first contact animation staff and then use the Messy Stand (COM 2D Multi-Use Lab only)&lt;br /&gt;
* Zoom positioning is controlled by carefully adjusting the camera arm up/down by releasing the lock and slowly turning the crank.  &lt;br /&gt;
* Do not overtighten the locks or pull on the track - use the provided cranks.&lt;br /&gt;
&lt;br /&gt;
[[File:T5i.jpg|thumb|right|alt=Alt text|A Canon Rebel T5i with a Circular Polarizing Lens.]]&lt;br /&gt;
===Camera===&lt;br /&gt;
* A Canon Rebel is permanently attached to the top of the animation stand.  &lt;br /&gt;
* All the menu and camera settings are adjusted through the Dragonframe software.  &lt;br /&gt;
* Do not remove the camera from the stand or attempt to adjust any settings. &lt;br /&gt;
* Turn the camera switch on during shooting, and switch it off when you are done.&lt;br /&gt;
&lt;br /&gt;
===Lens===&lt;br /&gt;
* The camera is installed with a 35mm prime lens and linear polarizing filter.  &lt;br /&gt;
* Adjust focus and polarizing filter rotation position to reduce glare. &lt;br /&gt;
* '''Never''' touch the lens surface, or attempt to clean it - get a staff member to help you. &lt;br /&gt;
&lt;br /&gt;
===Lights===&lt;br /&gt;
* Overhead lights are adjusted at a 45 degree angle, and a backlight is located underneath the table.  &lt;br /&gt;
* Turn on the lights using the provided power strips.  &lt;br /&gt;
* To reduce glare make sure all room lights are off while shooting, and wear black clothing to reduce reflections onto artwork. &lt;br /&gt;
* If there is a burned out bulb contact animation staff - do not replace burned out bulbs yourself.&lt;br /&gt;
&lt;br /&gt;
===Platen===&lt;br /&gt;
The platen is an attachment to the Main Animation Stand that is used to flatten artwork.  This item is available by contacting animation staff.&lt;br /&gt;
&lt;br /&gt;
[[File:MessyStand.jpg|thumb|right|alt=Alt text|The Messy Stand]]&lt;br /&gt;
===Messy Stand===&lt;br /&gt;
* Located in the 2D Multi-Use Lab, Com 309, for animating sand and other messy liquid materials.   &lt;br /&gt;
* Make sure the installed camera on the main animation stand is turned off.&lt;br /&gt;
&lt;br /&gt;
===Rotoscoping Station===&lt;br /&gt;
See the [[Rotoscope_Station|Rotoscope Station]] article.&lt;br /&gt;
&lt;br /&gt;
===Acme Hole Punch===&lt;br /&gt;
* The Acme hole puncher is a calibrated registration system that is the industry standard. &lt;br /&gt;
* Pre-punch materials before animation to ensure registration of drawings.   &lt;br /&gt;
* Do not punch more than 3 cels or 5 pages of paper at once, or use non-standard materials - they will clog the blades.&lt;br /&gt;
* There is a hole punch in each 2D Lab, the Multimedia Lab (L1404) and the Design Lab (Com 408)&lt;br /&gt;
&lt;br /&gt;
===File Management===&lt;br /&gt;
* Save all your files in a folder labeled with your name on the '''Storage''' drive, or your home folder to keep them private.  &lt;br /&gt;
* Files can be deleted at any time to free up space and everything will be deleted on Thursday of Evaluation week.  &lt;br /&gt;
* When you are done with your session, backup files to a server,  personal hard drive, etc... &lt;br /&gt;
* Do not work directly off of a server - only copy to or from it and then disconnect from the server while working.&lt;br /&gt;
&lt;br /&gt;
===General Use Expectations===&lt;br /&gt;
* There are absolutely no food or drinks of any kind allowed in the labs.  Leave them stored outside the door.   &lt;br /&gt;
* Take care of yourself and remember to take a break once in a while.&lt;br /&gt;
* Please recycle your paper scraps in the corresponding bins. Garbage cans are located down the hall.&lt;br /&gt;
* Clean up after yourself.  Cleaning supplies are provided next to the door.  If you run out of time for cleaning up you are expected to come back later to clean.&lt;br /&gt;
* Do not delete other peoples' files or mess with any settings, postings, in the lab or on the computer.&lt;br /&gt;
* Do not unplug or remove anything from the space without asking - cables or registration pegs alike.&lt;br /&gt;
*  Be courteous and respectful to the lab aides and your fellow animators and abide by the campus code of conduct.  We are here to help you and make sure that everything is in working order and everyone has equal access to these facilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* When you are done&lt;br /&gt;
** Clean up and restore the room back to normal&lt;br /&gt;
** Log out of the logbook and record any notes&lt;br /&gt;
** Turn off the camera power, shut down the computer, lights, and equipment&lt;br /&gt;
** Return keys promptly to Media Loan&lt;br /&gt;
&lt;br /&gt;
===2D Lab Checklist===&lt;br /&gt;
Every time you use the lab remember to follow the [[2D Lab Checklist|2D Lab checklist]].&lt;br /&gt;
&lt;br /&gt;
==Dragonframe==&lt;br /&gt;
* [[Basic Animation 2D - Dragonframe | Basic Animation 2D ]]&lt;br /&gt;
* [[Focusing - Dragonframe | Focusing]]&lt;br /&gt;
* [[Keypad Controls - Dragonframe | Keypad Controls]]&lt;br /&gt;
* [[Exporting - Dragonframe | Exporting]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31029</id>
		<title>X-Sheet - Dragonframe</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31029"/>
				<updated>2016-11-03T17:18:20Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
The X-Sheet is an editable exposure sheet in Dragonframe. The X-Sheet should be open when you start Dragonframe. If the X-Sheet is not already open, you can dock the X-Sheet alongside the '''Animation Workspace''' by clicking icon &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(A)&amp;lt;/span&amp;gt;  in the diagram. Alternately, you can click the '''workspace''' menu button and select X-Sheet to open the X-Sheet on its own.&lt;br /&gt;
&lt;br /&gt;
As you create your scene, Dragonframe will update the X-Sheet automatically. You can open the X-Sheet and edit it to change scene length, frames, and reminders. You can also draw on the X-Sheet and view waveforms and track readings. &lt;br /&gt;
&lt;br /&gt;
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==Using the X-Sheet==&lt;br /&gt;
[[File:X-Sheet2.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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==Reading the X-Sheet==&lt;br /&gt;
[[File:X-Sheet3.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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To import video files into your X-Sheet to use as a reference, go to File &amp;gt; Load Line-up Movie, and select an MOV, MP4, M4V, WMV, or an AVI file. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Load_Movie-FIG1.png&lt;br /&gt;
File:Load_Movie-FIG3.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that this method will not import the video's audio, and you will need to extend your end frame to a larger number than the default selection of 48 if your video file has more than 48 frames. You can adjust this by going into the animation tab and clicking the &amp;quot;END FRAME&amp;quot; box inside the X-Sheet. &lt;br /&gt;
&lt;br /&gt;
[[File:Load Movie-FIG2.png|center]]&lt;br /&gt;
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[[Category:Animation Labs]][[Category:Dragonframe]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31028</id>
		<title>X-Sheet - Dragonframe</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31028"/>
				<updated>2016-11-03T17:17:55Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
The X-Sheet is an editable exposure sheet in Dragonframe. The X-Sheet should be open when you start Dragonframe. If the X-Sheet is not already open, you can dock the X-Sheet alongside the '''Animation Workspace''' by clicking icon &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(A)&amp;lt;/span&amp;gt;  in the diagram. Alternately, you can click the '''workspace''' menu button and select X-Sheet to open the X-Sheet on its own.&lt;br /&gt;
&lt;br /&gt;
As you create your scene, Dragonframe will update the X-Sheet automatically. You can open the X-Sheet and edit it to change scene length, frames, and reminders. You can also draw on the X-Sheet and view waveforms and track readings. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Using the X-Sheet==&lt;br /&gt;
[[File:X-Sheet2.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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==Reading the X-Sheet==&lt;br /&gt;
[[File:X-Sheet3.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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To import video files into your X-Sheet to use as a reference, go to File &amp;gt; Load Line-up Movie, and select an MOV, MP4, M4V, WMV, or an AVI file. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Load_Movie-FIG1.png&lt;br /&gt;
File:Load_Movie-FIG3.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that this method will not import the video's audio, and you will need to extend your end frame to a larger number than the default selection of 48 if your video file has more than 48 frames. You can adjust this by going into the animation tab and clicking the &amp;quot;END FRAME&amp;quot; box inside the X-Sheet. &lt;br /&gt;
&lt;br /&gt;
[[File:Load Movie-FIG2.png|center]]&lt;br /&gt;
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[[Category:Animation Labs]][[Category:Dragonframe]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31027</id>
		<title>X-Sheet - Dragonframe</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31027"/>
				<updated>2016-11-03T17:17:21Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
The X-Sheet is an editable exposure sheet in Dragonframe. The X-Sheet should be open when you start Dragonframe. If the X-Sheet is not already open, you can dock the X-Sheet alongside the '''Animation Workspace''' by clicking icon &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(A)&amp;lt;/span&amp;gt;  in the diagram. Alternately, you can click the '''workspace''' menu button and select X-Sheet to open the X-Sheet on its own.&lt;br /&gt;
&lt;br /&gt;
As you create your scene, Dragonframe will update the X-Sheet automatically. You can open the X-Sheet and edit it to change scene length, frames, and reminders. You can also draw on the X-Sheet and view waveforms and track readings. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Using the X-Sheet==&lt;br /&gt;
[[File:X-Sheet2.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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==Reading the X-Sheet==&lt;br /&gt;
[[File:X-Sheet3.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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To import video files into your X-Sheet to use as a reference, go to File &amp;gt; Load Line-up Movie, and select an MOV, MP4, M4V, WMV, or an AVI file. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Load_Movie-FIG1.png|Caption1&lt;br /&gt;
File:Load_Movie-FIG3.pngCaption2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that this method will not import the video's audio, and you will need to extend your end frame to a larger number than the default selection of 48 if your video file has more than 48 frames. You can adjust this by going into the animation tab and clicking the &amp;quot;END FRAME&amp;quot; box inside the X-Sheet. &lt;br /&gt;
&lt;br /&gt;
[[File:Load Movie-FIG2.png|center]]&lt;br /&gt;
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[[Category:Animation Labs]][[Category:Dragonframe]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31026</id>
		<title>X-Sheet - Dragonframe</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31026"/>
				<updated>2016-11-03T17:16:32Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
The X-Sheet is an editable exposure sheet in Dragonframe. The X-Sheet should be open when you start Dragonframe. If the X-Sheet is not already open, you can dock the X-Sheet alongside the '''Animation Workspace''' by clicking icon &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(A)&amp;lt;/span&amp;gt;  in the diagram. Alternately, you can click the '''workspace''' menu button and select X-Sheet to open the X-Sheet on its own.&lt;br /&gt;
&lt;br /&gt;
As you create your scene, Dragonframe will update the X-Sheet automatically. You can open the X-Sheet and edit it to change scene length, frames, and reminders. You can also draw on the X-Sheet and view waveforms and track readings. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Using the X-Sheet==&lt;br /&gt;
[[File:X-Sheet2.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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==Reading the X-Sheet==&lt;br /&gt;
[[File:X-Sheet3.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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To import video files into your X-Sheet to use as a reference, go to File &amp;gt; Load Line-up Movie, and select an MOV, MP4, M4V, WMV, or an AVI file. &lt;br /&gt;
&lt;br /&gt;
[[File:Load Movie-FIG1.png|thumbnail]]&lt;br /&gt;
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[[File:Load Movie-FIG3.png|thumbnail]]&lt;br /&gt;
&lt;br /&gt;
Note that this method will not import the video's audio, and you will need to extend your end frame to a larger number than the default selection of 48 if your video file has more than 48 frames. You can adjust this by going into the animation tab and clicking the &amp;quot;END FRAME&amp;quot; box inside the X-Sheet. &lt;br /&gt;
&lt;br /&gt;
[[File:Load Movie-FIG2.png|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Animation Labs]][[Category:Dragonframe]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31025</id>
		<title>X-Sheet - Dragonframe</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31025"/>
				<updated>2016-11-03T17:16:05Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
The X-Sheet is an editable exposure sheet in Dragonframe. The X-Sheet should be open when you start Dragonframe. If the X-Sheet is not already open, you can dock the X-Sheet alongside the '''Animation Workspace''' by clicking icon &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(A)&amp;lt;/span&amp;gt;  in the diagram. Alternately, you can click the '''workspace''' menu button and select X-Sheet to open the X-Sheet on its own.&lt;br /&gt;
&lt;br /&gt;
As you create your scene, Dragonframe will update the X-Sheet automatically. You can open the X-Sheet and edit it to change scene length, frames, and reminders. You can also draw on the X-Sheet and view waveforms and track readings. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Using the X-Sheet==&lt;br /&gt;
[[File:X-Sheet2.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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==Reading the X-Sheet==&lt;br /&gt;
[[File:X-Sheet3.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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To import video files into your X-Sheet to use as a reference, go to File &amp;gt; Load Line-up Movie, and select an MOV, MP4, M4V, WMV, or an AVI file. &lt;br /&gt;
&lt;br /&gt;
[[File:Load Movie-FIG1.png|thumbnail]]&lt;br /&gt;
&lt;br /&gt;
[[File:Load Movie-FIG3.png|thumbnail]&lt;br /&gt;
&lt;br /&gt;
Note that this method will not import the video's audio, and you will need to extend your end frame to a larger number than the default selection of 48 if your video file has more than 48 frames. You can adjust this by going into the animation tab and clicking the &amp;quot;END FRAME&amp;quot; box inside the X-Sheet. &lt;br /&gt;
&lt;br /&gt;
[[File:Load Movie-FIG2.png|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Animation Labs]][[Category:Dragonframe]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31024</id>
		<title>X-Sheet - Dragonframe</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31024"/>
				<updated>2016-11-03T17:15:35Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
The X-Sheet is an editable exposure sheet in Dragonframe. The X-Sheet should be open when you start Dragonframe. If the X-Sheet is not already open, you can dock the X-Sheet alongside the '''Animation Workspace''' by clicking icon &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(A)&amp;lt;/span&amp;gt;  in the diagram. Alternately, you can click the '''workspace''' menu button and select X-Sheet to open the X-Sheet on its own.&lt;br /&gt;
&lt;br /&gt;
As you create your scene, Dragonframe will update the X-Sheet automatically. You can open the X-Sheet and edit it to change scene length, frames, and reminders. You can also draw on the X-Sheet and view waveforms and track readings. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Using the X-Sheet==&lt;br /&gt;
[[File:X-Sheet2.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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==Reading the X-Sheet==&lt;br /&gt;
[[File:X-Sheet3.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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To import video files into your X-Sheet to use as a reference, go to File &amp;gt; Load Line-up Movie, and select an MOV, MP4, M4V, WMV, or an AVI file. &lt;br /&gt;
&lt;br /&gt;
[[File:Load Movie-FIG1.png|thumbnail]]&lt;br /&gt;
&lt;br /&gt;
[[File:Load Movie-FIG3.png|center]]&lt;br /&gt;
&lt;br /&gt;
Note that this method will not import the video's audio, and you will need to extend your end frame to a larger number than the default selection of 48 if your video file has more than 48 frames. You can adjust this by going into the animation tab and clicking the &amp;quot;END FRAME&amp;quot; box inside the X-Sheet. &lt;br /&gt;
&lt;br /&gt;
[[File:Load Movie-FIG2.png|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Animation Labs]][[Category:Dragonframe]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31023</id>
		<title>X-Sheet - Dragonframe</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31023"/>
				<updated>2016-11-03T17:15:03Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
The X-Sheet is an editable exposure sheet in Dragonframe. The X-Sheet should be open when you start Dragonframe. If the X-Sheet is not already open, you can dock the X-Sheet alongside the '''Animation Workspace''' by clicking icon &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(A)&amp;lt;/span&amp;gt;  in the diagram. Alternately, you can click the '''workspace''' menu button and select X-Sheet to open the X-Sheet on its own.&lt;br /&gt;
&lt;br /&gt;
As you create your scene, Dragonframe will update the X-Sheet automatically. You can open the X-Sheet and edit it to change scene length, frames, and reminders. You can also draw on the X-Sheet and view waveforms and track readings. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Using the X-Sheet==&lt;br /&gt;
[[File:X-Sheet2.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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==Reading the X-Sheet==&lt;br /&gt;
[[File:X-Sheet3.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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&lt;br /&gt;
To import video files into your X-Sheet to use as a reference, go to File &amp;gt; Load Line-up Movie, and select an MOV, MP4, M4V, WMV, or an AVI file. &lt;br /&gt;
[[File:Load Movie-FIG1.png|thumbnail]]&lt;br /&gt;
&lt;br /&gt;
[[File:Load Movie-FIG3.png|center]]&lt;br /&gt;
&lt;br /&gt;
Note that this method will not import the video's audio, and you will need to extend your end frame to a larger number than the default selection of 48 if your video file has more than 48 frames. You can adjust this by going into the animation tab and clicking the &amp;quot;END FRAME&amp;quot; box inside the X-Sheet. &lt;br /&gt;
&lt;br /&gt;
[[File:Load Movie-FIG2.png|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Animation Labs]][[Category:Dragonframe]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31022</id>
		<title>X-Sheet - Dragonframe</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31022"/>
				<updated>2016-11-03T17:14:11Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
The X-Sheet is an editable exposure sheet in Dragonframe. The X-Sheet should be open when you start Dragonframe. If the X-Sheet is not already open, you can dock the X-Sheet alongside the '''Animation Workspace''' by clicking icon &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(A)&amp;lt;/span&amp;gt;  in the diagram. Alternately, you can click the '''workspace''' menu button and select X-Sheet to open the X-Sheet on its own.&lt;br /&gt;
&lt;br /&gt;
As you create your scene, Dragonframe will update the X-Sheet automatically. You can open the X-Sheet and edit it to change scene length, frames, and reminders. You can also draw on the X-Sheet and view waveforms and track readings. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Using the X-Sheet==&lt;br /&gt;
[[File:X-Sheet2.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reading the X-Sheet==&lt;br /&gt;
[[File:X-Sheet3.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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&lt;br /&gt;
To import video files into your X-Sheet to use as a reference, go to File &amp;gt; Load Line-up Movie, and select an MOV, MP4, M4V, WMV, or an AVI file. &lt;br /&gt;
[[File:Load Movie-FIG1.png|thumbnail]]&lt;br /&gt;
&lt;br /&gt;
[[File:Load Movie-FIG3.png|center]]&lt;br /&gt;
&lt;br /&gt;
Note that this method will not import the video's audio, and you will need to extend your end frame to a larger number than the default selection of 48 if your video file has more than 48 frames. You can adjust this by going into the animation tab and clicking the &amp;quot;END FRAME&amp;quot; box inside the X-Sheet. &lt;br /&gt;
&lt;br /&gt;
[[File:Load Movie-FIG2.png|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Animation Labs]][[Category:Dragonframe]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31021</id>
		<title>X-Sheet - Dragonframe</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31021"/>
				<updated>2016-11-03T17:12:59Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Using the X-Sheet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
The X-Sheet is an editable exposure sheet in Dragonframe. The X-Sheet should be open when you start Dragonframe. If the X-Sheet is not already open, you can dock the X-Sheet alongside the '''Animation Workspace''' by clicking icon &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(A)&amp;lt;/span&amp;gt;  in the diagram. Alternately, you can click the '''workspace''' menu button and select X-Sheet to open the X-Sheet on its own.&lt;br /&gt;
&lt;br /&gt;
As you create your scene, Dragonframe will update the X-Sheet automatically. You can open the X-Sheet and edit it to change scene length, frames, and reminders. You can also draw on the X-Sheet and view waveforms and track readings. &lt;br /&gt;
&lt;br /&gt;
==Using the X-Sheet==&lt;br /&gt;
[[File:X-Sheet2.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
&lt;br /&gt;
==Reading the X-Sheet==&lt;br /&gt;
[[File:X-Sheet3.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To import video files into your X-Sheet to use as a reference, go to File &amp;gt; Load Line-up Movie, and select an MOV, MP4, M4V, WMV, or an AVI file. &lt;br /&gt;
[[File:Load Movie-FIG1.png|thumbnail]]&lt;br /&gt;
[[File:Load Movie-FIG2.png|center]]&lt;br /&gt;
&lt;br /&gt;
Note that this method will not import the video's audio, and you will need to extend your end frame to a larger number than the default selection of 48 if your video file has more than 48 frames. You can adjust this by going into the animation tab and clicking the &amp;quot;END FRAME&amp;quot; box inside the X-Sheet. &lt;br /&gt;
[[File:Load Movie-FIG3.png|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Animation Labs]][[Category:Dragonframe]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31020</id>
		<title>X-Sheet - Dragonframe</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31020"/>
				<updated>2016-11-03T17:12:29Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Reading the X-Sheet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
The X-Sheet is an editable exposure sheet in Dragonframe. The X-Sheet should be open when you start Dragonframe. If the X-Sheet is not already open, you can dock the X-Sheet alongside the '''Animation Workspace''' by clicking icon &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(A)&amp;lt;/span&amp;gt;  in the diagram. Alternately, you can click the '''workspace''' menu button and select X-Sheet to open the X-Sheet on its own.&lt;br /&gt;
&lt;br /&gt;
As you create your scene, Dragonframe will update the X-Sheet automatically. You can open the X-Sheet and edit it to change scene length, frames, and reminders. You can also draw on the X-Sheet and view waveforms and track readings. &lt;br /&gt;
&lt;br /&gt;
==Using the X-Sheet==&lt;br /&gt;
[[File:X-Sheet2.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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==Reading the X-Sheet==&lt;br /&gt;
[[File:X-Sheet3.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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To import video files into your X-Sheet to use as a reference, go to File &amp;gt; Load Line-up Movie, and select an MOV, MP4, M4V, WMV, or an AVI file. &lt;br /&gt;
[[File:Load Movie-FIG1.png|thumbnail]]&lt;br /&gt;
[[File:Load Movie-FIG2.png|center]]&lt;br /&gt;
&lt;br /&gt;
Note that this method will not import the video's audio, and you will need to extend your end frame to a larger number than the default selection of 48 if your video file has more than 48 frames. You can adjust this by going into the animation tab and clicking the &amp;quot;END FRAME&amp;quot; box inside the X-Sheet. &lt;br /&gt;
[[File:Load Movie-FIG3.png|center]]&lt;br /&gt;
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[[Category:Animation Labs]][[Category:Dragonframe]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31019</id>
		<title>X-Sheet - Dragonframe</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=31019"/>
				<updated>2016-11-03T17:11:42Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Reading the X-Sheet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
The X-Sheet is an editable exposure sheet in Dragonframe. The X-Sheet should be open when you start Dragonframe. If the X-Sheet is not already open, you can dock the X-Sheet alongside the '''Animation Workspace''' by clicking icon &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(A)&amp;lt;/span&amp;gt;  in the diagram. Alternately, you can click the '''workspace''' menu button and select X-Sheet to open the X-Sheet on its own.&lt;br /&gt;
&lt;br /&gt;
As you create your scene, Dragonframe will update the X-Sheet automatically. You can open the X-Sheet and edit it to change scene length, frames, and reminders. You can also draw on the X-Sheet and view waveforms and track readings. &lt;br /&gt;
&lt;br /&gt;
==Using the X-Sheet==&lt;br /&gt;
[[File:X-Sheet2.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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==Reading the X-Sheet==&lt;br /&gt;
[[File:X-Sheet3.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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To import video files into your X-Sheet to use as a reference, go to File &amp;gt; Load Line-up Movie, and select an MOV, MP4, M4V, WMV, or an AVI file. &lt;br /&gt;
[[File:Load Movie-FIG1.png|center]]&lt;br /&gt;
[[File:Load Movie-FIG2.png|center]]&lt;br /&gt;
&lt;br /&gt;
Note that this method will not import the video's audio, and you will need to extend your end frame to a larger number than the default selection of 48 if your video file has more than 48 frames. You can adjust this by going into the animation tab and clicking the &amp;quot;END FRAME&amp;quot; box inside the X-Sheet. &lt;br /&gt;
[[File:Load Movie-FIG3.png|thumbnail]]&lt;br /&gt;
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[[Category:Animation Labs]][[Category:Dragonframe]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=File:Load_Movie-FIG3.png&amp;diff=31018</id>
		<title>File:Load Movie-FIG3.png</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=File:Load_Movie-FIG3.png&amp;diff=31018"/>
				<updated>2016-11-03T17:11:26Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=File:Load_Movie-FIG2.png&amp;diff=31017</id>
		<title>File:Load Movie-FIG2.png</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=File:Load_Movie-FIG2.png&amp;diff=31017"/>
				<updated>2016-11-03T17:10:46Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: &lt;/p&gt;
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		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=File:Load_Movie-FIG1.png&amp;diff=31016</id>
		<title>File:Load Movie-FIG1.png</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=File:Load_Movie-FIG1.png&amp;diff=31016"/>
				<updated>2016-11-03T17:09:09Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=Basic_Animation_3D_-_Dragonframe&amp;diff=30988</id>
		<title>Basic Animation 3D - Dragonframe</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=Basic_Animation_3D_-_Dragonframe&amp;diff=30988"/>
				<updated>2016-11-02T18:48:44Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Onion Skininning */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Getting ready==&lt;br /&gt;
# Sign the Logbook&lt;br /&gt;
# Set up the lab for shooting&lt;br /&gt;
## Set up your set on the table&lt;br /&gt;
## Set up the lights&lt;br /&gt;
### Connect AC and ethernet cables for DMX.&lt;br /&gt;
## Set up camera on tripod&lt;br /&gt;
## Connect camera to the computer and turn the camera on.&lt;br /&gt;
# Set up the Computer&lt;br /&gt;
## Power up the computer and log in.&lt;br /&gt;
## Launch '''Dragonframe''' from the Dock. &lt;br /&gt;
## Select '''Create New Scene''' from the dialog box, or open a previously created scene with '''Open Scene'''.&lt;br /&gt;
## Name your production, 5 characters maximum, and click '''OK'''.&lt;br /&gt;
## In the new window that opens select a folder on the '''Storage''' drive.&lt;br /&gt;
&lt;br /&gt;
==Configuring Dragonframe==&lt;br /&gt;
# If you do not see the live camera feed from the animation stand press '''command R''' to refresh the live camera feed. &lt;br /&gt;
#* a red outline will appear around the window signifying that live view is enabled.&lt;br /&gt;
# Set the frames per second for playback speed:&lt;br /&gt;
#* 1's = 30fps &lt;br /&gt;
#* 2's = 15fps&lt;br /&gt;
#* 3's = 10fps&lt;br /&gt;
&lt;br /&gt;
===Set the aspect ratio for the project===&lt;br /&gt;
# Go to '''View''' &amp;gt; '''Composition Guides''' &lt;br /&gt;
# In the '''Broadcast Safe''' section check '''Show Broadcast Overlay'''&lt;br /&gt;
# Choose '''High Def. 16:9''' (rectangular), or '''Std Def. 4:3''' (square) depending on the requirements for your assignment&lt;br /&gt;
# Set '''Size To:''' to '''Aspect Mask'''&lt;br /&gt;
# In the '''Aspect Ratio Mask''' section set the '''Aspect Ratio''' to match the 16:9 or 4:3 setting above.&lt;br /&gt;
# Check '''Show Outline'''&lt;br /&gt;
# Click '''OK'''&lt;br /&gt;
&lt;br /&gt;
===Adjusting Grids and Overlays===&lt;br /&gt;
# Turn the '''TV-safe''' &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(A)&amp;lt;/span&amp;gt; overlay on or off as needed.&lt;br /&gt;
# Turn the '''Grid''' &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(B)&amp;lt;/span&amp;gt; overlay on or off as needed.&lt;br /&gt;
# Adjust the '''Opacity''' &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(C)&amp;lt;/span&amp;gt; of the Aspect Ratio mask as needed.&lt;br /&gt;
[[File:Screen_Shot1.png|thumb|center|500px|alt=Alt text|'''A:''' TV-Safe Overlay '''B:''' Grid Overlay '''C:''' Opacity]]&lt;br /&gt;
&lt;br /&gt;
==Set Up Project==&lt;br /&gt;
# Arrange your objects on the table.&lt;br /&gt;
# Arnage the LED lights.&lt;br /&gt;
# Turn on the LED lights.&lt;br /&gt;
# Turn off overhead lights.&lt;br /&gt;
===Bash Lighting===&lt;br /&gt;
* See the [[3D Lab DMX Manual]] for more detail on the DMX set up.&lt;br /&gt;
# Open the '''DMX''' window.&lt;br /&gt;
# Click '''Bash Light in the top left corner.&lt;br /&gt;
# On Channel One, click the light blue square icon to detach channel one from 'global.'&lt;br /&gt;
# Set the channel one dimmer slider to 100%.&lt;br /&gt;
# Switch to the '''Cinematography''' window.&lt;br /&gt;
# Click the '''BASH''' button in the lower right of the live view window to toggle the light on and off. &lt;br /&gt;
[[File:DMX-FIG-5.png|thumbnail|center]]&lt;br /&gt;
*'''Bash lighting will NOT appear on your high-resolution exposures in Dragonframe.'''&lt;br /&gt;
====Static Lighting====&lt;br /&gt;
# In the DMX windows, click on the '''Global''' button.&lt;br /&gt;
#  Use the on/off toggles or the dimmer slider controls to set your desired light output levels. &lt;br /&gt;
[[File:DMX-FIG-6.png|center]]&lt;br /&gt;
**Note that the channels immediately after those that the LED lights are set to will control the LED lights’ focus motors, while the non-LED lights have to be focused manually.&lt;br /&gt;
&lt;br /&gt;
==Cinematography Window==&lt;br /&gt;
In Dragonframe click on the camera icon  &lt;br /&gt;
[[File:Camera icon dragonframe.png]]&lt;br /&gt;
on the top right of the screen to enter the '''Cinematography''' window. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Camera Settings===&lt;br /&gt;
====On the Camera====&lt;br /&gt;
* Set to Manual Mode&lt;br /&gt;
&lt;br /&gt;
====Camera Settings In Cinematography window ====&lt;br /&gt;
While still in the Cinematography window confirm the camera settings are:&lt;br /&gt;
#*Picture Style - NEUTRAL&lt;br /&gt;
#* Image Quality - LARGE FINE JPEG&lt;br /&gt;
#* White Balance - TUNGSTEN ISO&lt;br /&gt;
#* External Flash - OFF&lt;br /&gt;
#* Stretch - NONE&lt;br /&gt;
#* Exposure Preview offest - 0&lt;br /&gt;
# Set the ISO dial to be 100&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bash Light===&lt;br /&gt;
* If the bash light is set up you do not want it on when setting up lighting, exposure, focus etc.&lt;br /&gt;
* In the lower right comer of the live view window click the bash light button to turn it off.&lt;br /&gt;
* Set up the lights to be used for the shot.&lt;br /&gt;
&lt;br /&gt;
===Framing===&lt;br /&gt;
* Adjust the framing by moving the tripod.  &lt;br /&gt;
* Check the framing so that the background overfills the screen.&lt;br /&gt;
* Make sure any content, including titles, fall within the boundaries of the Action/Title Safe reference guides.&lt;br /&gt;
&lt;br /&gt;
===Focusing===&lt;br /&gt;
# Set the focus by first placing one of focus guides on the table.&lt;br /&gt;
# Set camera lens to either '''MF''' manual focus or '''AF''' autofocus.  [[Focusing - Dragonframe]]&lt;br /&gt;
# Click the focus check button. &lt;br /&gt;
## For manual focus slowly turn the focus ring on the lens until everything is sharp. Click on the focus button again to zoom back out.&lt;br /&gt;
## For auto focus click the focus buttons in Dragonframe until everything is sharp. Click on the focus button again to zoom back out.&lt;br /&gt;
&lt;br /&gt;
===F-Stop and Shutter Speed===&lt;br /&gt;
# Adjust the f-stop and shutter speed dials by clicking and dragging to the right or left to adjust exposure. &lt;br /&gt;
# Take a test shot after each adjustment to confirm the exposure. &lt;br /&gt;
# When the image is in focus, and exposed properly (not too dark, not too bright), click on the animate button to return to the '''animation''' screen.&lt;br /&gt;
&lt;br /&gt;
==Animation Window==&lt;br /&gt;
===Recording Animation===&lt;br /&gt;
# To begin capturing frames press the enter key on the numeric keypad.&lt;br /&gt;
#* This will take a moment to transfer the still image file from the camera to the computer. &lt;br /&gt;
#* Do not capture frames too quickly - this will cause Dragonframe to crash and may corrupt your last captured frame.&lt;br /&gt;
#* The bash light will stay on for the Video-Assist shot but turn off for the High-Resolution shot.&lt;br /&gt;
&lt;br /&gt;
===Playback Animation===&lt;br /&gt;
&lt;br /&gt;
* Activate the '''hi-res button''' on the remote to set the playback source to preview the hi-resolution stills instead of the lo-res video-assist images. &lt;br /&gt;
** The high-resoultion stills will reflect the actual lighing of the shot.&lt;br /&gt;
** The Video-Assist stills will be brighter because of the bash light.  They could be better for onion skinning and framing shots.&lt;br /&gt;
* To playback your captured frames press 0 on the numeric keypad,&lt;br /&gt;
* or use key 1 and 2 to step through frame by frame.&lt;br /&gt;
* Press the '''home''' button on the keyboard to go to the first frame.&lt;br /&gt;
&lt;br /&gt;
==Onion Skininning==&lt;br /&gt;
Onionskinning is a technique used in animation that allows an animator to see several frames at once.&lt;br /&gt;
Check the [[Onionskin - Dragonframe|Onionskin]] article for more detail&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To learn about more features in Dragonframe, you might be interested in watching a few videos from Dragonframe's YouTube Channel:&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=vghkpk7xtzc&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragonframe]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=Basic_Animation_3D_-_Dragonframe&amp;diff=30987</id>
		<title>Basic Animation 3D - Dragonframe</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=Basic_Animation_3D_-_Dragonframe&amp;diff=30987"/>
				<updated>2016-11-02T18:48:33Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Onion Skininning */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Getting ready==&lt;br /&gt;
# Sign the Logbook&lt;br /&gt;
# Set up the lab for shooting&lt;br /&gt;
## Set up your set on the table&lt;br /&gt;
## Set up the lights&lt;br /&gt;
### Connect AC and ethernet cables for DMX.&lt;br /&gt;
## Set up camera on tripod&lt;br /&gt;
## Connect camera to the computer and turn the camera on.&lt;br /&gt;
# Set up the Computer&lt;br /&gt;
## Power up the computer and log in.&lt;br /&gt;
## Launch '''Dragonframe''' from the Dock. &lt;br /&gt;
## Select '''Create New Scene''' from the dialog box, or open a previously created scene with '''Open Scene'''.&lt;br /&gt;
## Name your production, 5 characters maximum, and click '''OK'''.&lt;br /&gt;
## In the new window that opens select a folder on the '''Storage''' drive.&lt;br /&gt;
&lt;br /&gt;
==Configuring Dragonframe==&lt;br /&gt;
# If you do not see the live camera feed from the animation stand press '''command R''' to refresh the live camera feed. &lt;br /&gt;
#* a red outline will appear around the window signifying that live view is enabled.&lt;br /&gt;
# Set the frames per second for playback speed:&lt;br /&gt;
#* 1's = 30fps &lt;br /&gt;
#* 2's = 15fps&lt;br /&gt;
#* 3's = 10fps&lt;br /&gt;
&lt;br /&gt;
===Set the aspect ratio for the project===&lt;br /&gt;
# Go to '''View''' &amp;gt; '''Composition Guides''' &lt;br /&gt;
# In the '''Broadcast Safe''' section check '''Show Broadcast Overlay'''&lt;br /&gt;
# Choose '''High Def. 16:9''' (rectangular), or '''Std Def. 4:3''' (square) depending on the requirements for your assignment&lt;br /&gt;
# Set '''Size To:''' to '''Aspect Mask'''&lt;br /&gt;
# In the '''Aspect Ratio Mask''' section set the '''Aspect Ratio''' to match the 16:9 or 4:3 setting above.&lt;br /&gt;
# Check '''Show Outline'''&lt;br /&gt;
# Click '''OK'''&lt;br /&gt;
&lt;br /&gt;
===Adjusting Grids and Overlays===&lt;br /&gt;
# Turn the '''TV-safe''' &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(A)&amp;lt;/span&amp;gt; overlay on or off as needed.&lt;br /&gt;
# Turn the '''Grid''' &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(B)&amp;lt;/span&amp;gt; overlay on or off as needed.&lt;br /&gt;
# Adjust the '''Opacity''' &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(C)&amp;lt;/span&amp;gt; of the Aspect Ratio mask as needed.&lt;br /&gt;
[[File:Screen_Shot1.png|thumb|center|500px|alt=Alt text|'''A:''' TV-Safe Overlay '''B:''' Grid Overlay '''C:''' Opacity]]&lt;br /&gt;
&lt;br /&gt;
==Set Up Project==&lt;br /&gt;
# Arrange your objects on the table.&lt;br /&gt;
# Arnage the LED lights.&lt;br /&gt;
# Turn on the LED lights.&lt;br /&gt;
# Turn off overhead lights.&lt;br /&gt;
===Bash Lighting===&lt;br /&gt;
* See the [[3D Lab DMX Manual]] for more detail on the DMX set up.&lt;br /&gt;
# Open the '''DMX''' window.&lt;br /&gt;
# Click '''Bash Light in the top left corner.&lt;br /&gt;
# On Channel One, click the light blue square icon to detach channel one from 'global.'&lt;br /&gt;
# Set the channel one dimmer slider to 100%.&lt;br /&gt;
# Switch to the '''Cinematography''' window.&lt;br /&gt;
# Click the '''BASH''' button in the lower right of the live view window to toggle the light on and off. &lt;br /&gt;
[[File:DMX-FIG-5.png|thumbnail|center]]&lt;br /&gt;
*'''Bash lighting will NOT appear on your high-resolution exposures in Dragonframe.'''&lt;br /&gt;
====Static Lighting====&lt;br /&gt;
# In the DMX windows, click on the '''Global''' button.&lt;br /&gt;
#  Use the on/off toggles or the dimmer slider controls to set your desired light output levels. &lt;br /&gt;
[[File:DMX-FIG-6.png|center]]&lt;br /&gt;
**Note that the channels immediately after those that the LED lights are set to will control the LED lights’ focus motors, while the non-LED lights have to be focused manually.&lt;br /&gt;
&lt;br /&gt;
==Cinematography Window==&lt;br /&gt;
In Dragonframe click on the camera icon  &lt;br /&gt;
[[File:Camera icon dragonframe.png]]&lt;br /&gt;
on the top right of the screen to enter the '''Cinematography''' window. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Camera Settings===&lt;br /&gt;
====On the Camera====&lt;br /&gt;
* Set to Manual Mode&lt;br /&gt;
&lt;br /&gt;
====Camera Settings In Cinematography window ====&lt;br /&gt;
While still in the Cinematography window confirm the camera settings are:&lt;br /&gt;
#*Picture Style - NEUTRAL&lt;br /&gt;
#* Image Quality - LARGE FINE JPEG&lt;br /&gt;
#* White Balance - TUNGSTEN ISO&lt;br /&gt;
#* External Flash - OFF&lt;br /&gt;
#* Stretch - NONE&lt;br /&gt;
#* Exposure Preview offest - 0&lt;br /&gt;
# Set the ISO dial to be 100&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bash Light===&lt;br /&gt;
* If the bash light is set up you do not want it on when setting up lighting, exposure, focus etc.&lt;br /&gt;
* In the lower right comer of the live view window click the bash light button to turn it off.&lt;br /&gt;
* Set up the lights to be used for the shot.&lt;br /&gt;
&lt;br /&gt;
===Framing===&lt;br /&gt;
* Adjust the framing by moving the tripod.  &lt;br /&gt;
* Check the framing so that the background overfills the screen.&lt;br /&gt;
* Make sure any content, including titles, fall within the boundaries of the Action/Title Safe reference guides.&lt;br /&gt;
&lt;br /&gt;
===Focusing===&lt;br /&gt;
# Set the focus by first placing one of focus guides on the table.&lt;br /&gt;
# Set camera lens to either '''MF''' manual focus or '''AF''' autofocus.  [[Focusing - Dragonframe]]&lt;br /&gt;
# Click the focus check button. &lt;br /&gt;
## For manual focus slowly turn the focus ring on the lens until everything is sharp. Click on the focus button again to zoom back out.&lt;br /&gt;
## For auto focus click the focus buttons in Dragonframe until everything is sharp. Click on the focus button again to zoom back out.&lt;br /&gt;
&lt;br /&gt;
===F-Stop and Shutter Speed===&lt;br /&gt;
# Adjust the f-stop and shutter speed dials by clicking and dragging to the right or left to adjust exposure. &lt;br /&gt;
# Take a test shot after each adjustment to confirm the exposure. &lt;br /&gt;
# When the image is in focus, and exposed properly (not too dark, not too bright), click on the animate button to return to the '''animation''' screen.&lt;br /&gt;
&lt;br /&gt;
==Animation Window==&lt;br /&gt;
===Recording Animation===&lt;br /&gt;
# To begin capturing frames press the enter key on the numeric keypad.&lt;br /&gt;
#* This will take a moment to transfer the still image file from the camera to the computer. &lt;br /&gt;
#* Do not capture frames too quickly - this will cause Dragonframe to crash and may corrupt your last captured frame.&lt;br /&gt;
#* The bash light will stay on for the Video-Assist shot but turn off for the High-Resolution shot.&lt;br /&gt;
&lt;br /&gt;
===Playback Animation===&lt;br /&gt;
&lt;br /&gt;
* Activate the '''hi-res button''' on the remote to set the playback source to preview the hi-resolution stills instead of the lo-res video-assist images. &lt;br /&gt;
** The high-resoultion stills will reflect the actual lighing of the shot.&lt;br /&gt;
** The Video-Assist stills will be brighter because of the bash light.  They could be better for onion skinning and framing shots.&lt;br /&gt;
* To playback your captured frames press 0 on the numeric keypad,&lt;br /&gt;
* or use key 1 and 2 to step through frame by frame.&lt;br /&gt;
* Press the '''home''' button on the keyboard to go to the first frame.&lt;br /&gt;
&lt;br /&gt;
==Onion Skininning==&lt;br /&gt;
Onionskinning is a technique used in animation that allows an animator to see several frames at once.&lt;br /&gt;
Check the [[Onionskin - Dragonframe|Onionskin]] article for more detail&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To learn about more features in Dragonframe, you might be interested in watching a few videos from Dragonframe's YouTube Channel:&lt;br /&gt;
https://www.youtube.com/watch?v=vghkpk7xtzc&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragonframe]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=Basic_Animation_3D_-_Dragonframe&amp;diff=30985</id>
		<title>Basic Animation 3D - Dragonframe</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=Basic_Animation_3D_-_Dragonframe&amp;diff=30985"/>
				<updated>2016-11-02T18:32:49Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Getting ready==&lt;br /&gt;
# Sign the Logbook&lt;br /&gt;
# Set up the lab for shooting&lt;br /&gt;
## Set up your set on the table&lt;br /&gt;
## Set up the lights&lt;br /&gt;
### Connect AC and ethernet cables for DMX.&lt;br /&gt;
## Set up camera on tripod&lt;br /&gt;
## Connect camera to the computer and turn the camera on.&lt;br /&gt;
# Set up the Computer&lt;br /&gt;
## Power up the computer and log in.&lt;br /&gt;
## Launch '''Dragonframe''' from the Dock. &lt;br /&gt;
## Select '''Create New Scene''' from the dialog box, or open a previously created scene with '''Open Scene'''.&lt;br /&gt;
## Name your production, 5 characters maximum, and click '''OK'''.&lt;br /&gt;
## In the new window that opens select a folder on the '''Storage''' drive.&lt;br /&gt;
&lt;br /&gt;
==Configuring Dragonframe==&lt;br /&gt;
# If you do not see the live camera feed from the animation stand press '''command R''' to refresh the live camera feed. &lt;br /&gt;
#* a red outline will appear around the window signifying that live view is enabled.&lt;br /&gt;
# Set the frames per second for playback speed:&lt;br /&gt;
#* 1's = 30fps &lt;br /&gt;
#* 2's = 15fps&lt;br /&gt;
#* 3's = 10fps&lt;br /&gt;
&lt;br /&gt;
===Set the aspect ratio for the project===&lt;br /&gt;
# Go to '''View''' &amp;gt; '''Composition Guides''' &lt;br /&gt;
# In the '''Broadcast Safe''' section check '''Show Broadcast Overlay'''&lt;br /&gt;
# Choose '''High Def. 16:9''' (rectangular), or '''Std Def. 4:3''' (square) depending on the requirements for your assignment&lt;br /&gt;
# Set '''Size To:''' to '''Aspect Mask'''&lt;br /&gt;
# In the '''Aspect Ratio Mask''' section set the '''Aspect Ratio''' to match the 16:9 or 4:3 setting above.&lt;br /&gt;
# Check '''Show Outline'''&lt;br /&gt;
# Click '''OK'''&lt;br /&gt;
&lt;br /&gt;
===Adjusting Grids and Overlays===&lt;br /&gt;
# Turn the '''TV-safe''' &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(A)&amp;lt;/span&amp;gt; overlay on or off as needed.&lt;br /&gt;
# Turn the '''Grid''' &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(B)&amp;lt;/span&amp;gt; overlay on or off as needed.&lt;br /&gt;
# Adjust the '''Opacity''' &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(C)&amp;lt;/span&amp;gt; of the Aspect Ratio mask as needed.&lt;br /&gt;
[[File:Screen_Shot1.png|thumb|center|500px|alt=Alt text|'''A:''' TV-Safe Overlay '''B:''' Grid Overlay '''C:''' Opacity]]&lt;br /&gt;
&lt;br /&gt;
==Set Up Project==&lt;br /&gt;
# Arrange your objects on the table.&lt;br /&gt;
# Arnage the LED lights.&lt;br /&gt;
# Turn on the LED lights.&lt;br /&gt;
# Turn off overhead lights.&lt;br /&gt;
===Bash Lighting===&lt;br /&gt;
* See the [[3D Lab DMX Manual]] for more detail on the DMX set up.&lt;br /&gt;
# Open the '''DMX''' window.&lt;br /&gt;
# Click '''Bash Light in the top left corner.&lt;br /&gt;
# On Channel One, click the light blue square icon to detach channel one from 'global.'&lt;br /&gt;
# Set the channel one dimmer slider to 100%.&lt;br /&gt;
# Switch to the '''Cinematography''' window.&lt;br /&gt;
# Click the '''BASH''' button in the lower right of the live view window to toggle the light on and off. &lt;br /&gt;
[[File:DMX-FIG-5.png|thumbnail|center]]&lt;br /&gt;
*'''Bash lighting will NOT appear on your high-resolution exposures in Dragonframe.'''&lt;br /&gt;
====Static Lighting====&lt;br /&gt;
# In the DMX windows, click on the '''Global''' button.&lt;br /&gt;
#  Use the on/off toggles or the dimmer slider controls to set your desired light output levels. &lt;br /&gt;
[[File:DMX-FIG-6.png|center]]&lt;br /&gt;
**Note that the channels immediately after those that the LED lights are set to will control the LED lights’ focus motors, while the non-LED lights have to be focused manually.&lt;br /&gt;
&lt;br /&gt;
==Cinematography Window==&lt;br /&gt;
In Dragonframe click on the camera icon  &lt;br /&gt;
[[File:Camera icon dragonframe.png]]&lt;br /&gt;
on the top right of the screen to enter the '''Cinematography''' window. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Camera Settings===&lt;br /&gt;
====On the Camera====&lt;br /&gt;
* Set to Manual Mode&lt;br /&gt;
&lt;br /&gt;
====Camera Settings In Cinematography window ====&lt;br /&gt;
While still in the Cinematography window confirm the camera settings are:&lt;br /&gt;
#*Picture Style - NEUTRAL&lt;br /&gt;
#* Image Quality - LARGE FINE JPEG&lt;br /&gt;
#* White Balance - TUNGSTEN ISO&lt;br /&gt;
#* External Flash - OFF&lt;br /&gt;
#* Stretch - NONE&lt;br /&gt;
#* Exposure Preview offest - 0&lt;br /&gt;
# Set the ISO dial to be 100&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bash Light===&lt;br /&gt;
* If the bash light is set up you do not want it on when setting up lighting, exposure, focus etc.&lt;br /&gt;
* In the lower right comer of the live view window click the bash light button to turn it off.&lt;br /&gt;
* Set up the lights to be used for the shot.&lt;br /&gt;
&lt;br /&gt;
===Framing===&lt;br /&gt;
* Adjust the framing by moving the tripod.  &lt;br /&gt;
* Check the framing so that the background overfills the screen.&lt;br /&gt;
* Make sure any content, including titles, fall within the boundaries of the Action/Title Safe reference guides.&lt;br /&gt;
&lt;br /&gt;
===Focusing===&lt;br /&gt;
# Set the focus by first placing one of focus guides on the table.&lt;br /&gt;
# Set camera lens to either '''MF''' manual focus or '''AF''' autofocus.  [[Focusing - Dragonframe]]&lt;br /&gt;
# Click the focus check button. &lt;br /&gt;
## For manual focus slowly turn the focus ring on the lens until everything is sharp. Click on the focus button again to zoom back out.&lt;br /&gt;
## For auto focus click the focus buttons in Dragonframe until everything is sharp. Click on the focus button again to zoom back out.&lt;br /&gt;
&lt;br /&gt;
===F-Stop and Shutter Speed===&lt;br /&gt;
# Adjust the f-stop and shutter speed dials by clicking and dragging to the right or left to adjust exposure. &lt;br /&gt;
# Take a test shot after each adjustment to confirm the exposure. &lt;br /&gt;
# When the image is in focus, and exposed properly (not too dark, not too bright), click on the animate button to return to the '''animation''' screen.&lt;br /&gt;
&lt;br /&gt;
==Animation Window==&lt;br /&gt;
===Recording Animation===&lt;br /&gt;
# To begin capturing frames press the enter key on the numeric keypad.&lt;br /&gt;
#* This will take a moment to transfer the still image file from the camera to the computer. &lt;br /&gt;
#* Do not capture frames too quickly - this will cause Dragonframe to crash and may corrupt your last captured frame.&lt;br /&gt;
#* The bash light will stay on for the Video-Assist shot but turn off for the High-Resolution shot.&lt;br /&gt;
&lt;br /&gt;
===Playback Animation===&lt;br /&gt;
&lt;br /&gt;
* Activate the '''hi-res button''' on the remote to set the playback source to preview the hi-resolution stills instead of the lo-res video-assist images. &lt;br /&gt;
** The high-resoultion stills will reflect the actual lighing of the shot.&lt;br /&gt;
** The Video-Assist stills will be brighter because of the bash light.  They could be better for onion skinning and framing shots.&lt;br /&gt;
* To playback your captured frames press 0 on the numeric keypad,&lt;br /&gt;
* or use key 1 and 2 to step through frame by frame.&lt;br /&gt;
* Press the '''home''' button on the keyboard to go to the first frame.&lt;br /&gt;
&lt;br /&gt;
==Onion Skininning==&lt;br /&gt;
Onionskinning is a technique used in animation that allows an animator to see several frames at once.&lt;br /&gt;
Check the [[Onionskin - Dragonframe|Onionskin]] article for more detail&lt;br /&gt;
&lt;br /&gt;
To learn about more features in Dragonframe, you might be interested in a few videos from Dragonframe's YouTube Channel:&lt;br /&gt;
https://www.youtube.com/watch?v=vghkpk7xtzc&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragonframe]]&lt;br /&gt;
[[Category:Animation Labs]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=30984</id>
		<title>X-Sheet - Dragonframe</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=30984"/>
				<updated>2016-11-02T18:26:02Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Reading the X-Sheet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
The X-Sheet is an editable exposure sheet in Dragonframe. The X-Sheet should be open when you start Dragonframe. If the X-Sheet is not already open, you can dock the X-Sheet alongside the '''Animation Workspace''' by clicking icon &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(A)&amp;lt;/span&amp;gt;  in the diagram. Alternately, you can click the '''workspace''' menu button and select X-Sheet to open the X-Sheet on its own.&lt;br /&gt;
&lt;br /&gt;
As you create your scene, Dragonframe will update the X-Sheet automatically. You can open the X-Sheet and edit it to change scene length, frames, and reminders. You can also draw on the X-Sheet and view waveforms and track readings. &lt;br /&gt;
&lt;br /&gt;
==Using the X-Sheet==&lt;br /&gt;
[[File:X-Sheet2.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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==Reading the X-Sheet==&lt;br /&gt;
[[File:X-Sheet3.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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To import video files into your X-Sheet to use as a reference, go to File &amp;gt; Load Line-up Movie, and select an MOV, MP4, M4V, WMV, or an AVI file. Note that this method will not import the video's audio, and you will need to extend your end frame to a larger number than the default selection of 48 if your video file has more than 48 frames. You can adjust this by going into the animation tab and clicking the &amp;quot;END FRAME&amp;quot; box inside the X-Sheet. &lt;br /&gt;
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[[Category:Animation Labs]][[Category:Dragonframe]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=30983</id>
		<title>X-Sheet - Dragonframe</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=30983"/>
				<updated>2016-11-02T18:25:35Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Reading the X-Sheet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Intro==&lt;br /&gt;
The X-Sheet is an editable exposure sheet in Dragonframe. The X-Sheet should be open when you start Dragonframe. If the X-Sheet is not already open, you can dock the X-Sheet alongside the '''Animation Workspace''' by clicking icon &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(A)&amp;lt;/span&amp;gt;  in the diagram. Alternately, you can click the '''workspace''' menu button and select X-Sheet to open the X-Sheet on its own.&lt;br /&gt;
&lt;br /&gt;
As you create your scene, Dragonframe will update the X-Sheet automatically. You can open the X-Sheet and edit it to change scene length, frames, and reminders. You can also draw on the X-Sheet and view waveforms and track readings. &lt;br /&gt;
&lt;br /&gt;
==Using the X-Sheet==&lt;br /&gt;
[[File:X-Sheet2.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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==Reading the X-Sheet==&lt;br /&gt;
[[File:X-Sheet3.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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To import video files into your X-Sheet to use as a reference, go to File &amp;gt; Load Line-up Movie, and select an MOV, MP4, M4V, WMV, or an AVI file. Note that this method will not import the video's audio, and you will need to extend your end frame to a larger number than the default selection of 48. You can adjust this by going into the animation tab and clicking the &amp;quot;END FRAME&amp;quot; box inside the X-Sheet. &lt;br /&gt;
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[[Category:Animation Labs]][[Category:Dragonframe]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

	<entry>
		<id>http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=30982</id>
		<title>X-Sheet - Dragonframe</title>
		<link rel="alternate" type="text/html" href="http://helpwiki.evergreen.edu/wiki/index.php?title=X-Sheet_-_Dragonframe&amp;diff=30982"/>
				<updated>2016-11-02T18:25:28Z</updated>
		
		<summary type="html">&lt;p&gt;Burchr27: /* Reading the X-Sheet */&lt;/p&gt;
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&lt;div&gt;==Intro==&lt;br /&gt;
The X-Sheet is an editable exposure sheet in Dragonframe. The X-Sheet should be open when you start Dragonframe. If the X-Sheet is not already open, you can dock the X-Sheet alongside the '''Animation Workspace''' by clicking icon &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;(A)&amp;lt;/span&amp;gt;  in the diagram. Alternately, you can click the '''workspace''' menu button and select X-Sheet to open the X-Sheet on its own.&lt;br /&gt;
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As you create your scene, Dragonframe will update the X-Sheet automatically. You can open the X-Sheet and edit it to change scene length, frames, and reminders. You can also draw on the X-Sheet and view waveforms and track readings. &lt;br /&gt;
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==Using the X-Sheet==&lt;br /&gt;
[[File:X-Sheet2.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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==Reading the X-Sheet==&lt;br /&gt;
[[File:X-Sheet3.png|thumb|left|700px|alt=Alt text|]]&lt;br /&gt;
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To import video files into your X-Sheet to use as a reference, go to File &amp;gt; Load Line-up Movie, and select an MOV, MP4, M4V, WMV, or an AVI file. Note that this method will not import the video's audio, and you will need to extend your end frame to a larger number than the default selection of 48. You can adjust this by going into the animation tab and clicking the &amp;quot;END FRAME&amp;quot; box inside the X-Sheet. &lt;br /&gt;
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[[Category:Animation Labs]][[Category:Dragonframe]]&lt;/div&gt;</summary>
		<author><name>Burchr27</name></author>	</entry>

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