Difference between revisions of "Bounce to Disk"
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# Make sure that automation is enabled on all track that you are automating and that nothing is muted. | # Make sure that automation is enabled on all track that you are automating and that nothing is muted. | ||
− | # | + | # Select the '''Sequence Editor''' and go to '''Edit > Select All'''. |
− | # | + | # Go to '''Audio > Bounce to Disk'''. |
# For '''File Format''' choose : '''Broadcast Wave, Interleaved'''. | # For '''File Format''' choose : '''Broadcast Wave, Interleaved'''. | ||
# For '''Channels''' choose"': '''Stereo'''. | # For '''Channels''' choose"': '''Stereo'''. | ||
− | # | + | # For '''Sample Format''' choose : 24 bit Integer'''. |
− | # | + | # For '''Import''' choose '''Do Not Import'''. |
− | # | + | # For Source choose the stereo output the mix is using (for example Built-in Line Output 1-2). |
− | # | + | # Give the file a name. |
− | # | + | # CLick '''Choose Folder''' to select where the file is saved. The default should be the audio files folder for your project. |
− | # | + | # Click '''OK'''. A window should appear showing the progress of the bounce. |
− | + | # Always open the bounced file in another program like Peak or iTunes and listen to make sure everything is fine. | |
− | + | ||
[[category:Digital Performer]] | [[category:Digital Performer]] |
Revision as of 15:37, 29 January 2013
Bounce to disk Bounce to disk rendesr the mix faster than real time into a new audio file with all effects and automation.
- Make sure that automation is enabled on all track that you are automating and that nothing is muted.
- Select the Sequence Editor and go to Edit > Select All.
- Go to Audio > Bounce to Disk.
- For File Format choose : Broadcast Wave, Interleaved.
- For Channels choose"': Stereo.
- For Sample Format choose : 24 bit Integer.
- For Import choose Do Not Import.
- For Source choose the stereo output the mix is using (for example Built-in Line Output 1-2).
- Give the file a name.
- CLick Choose Folder to select where the file is saved. The default should be the audio files folder for your project.
- Click OK. A window should appear showing the progress of the bounce.
- Always open the bounced file in another program like Peak or iTunes and listen to make sure everything is fine.