Difference between revisions of "2D Lab Proficiency Test"
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* Some academic programs will co-ordinate the scheduling of proficiencies. | * Some academic programs will co-ordinate the scheduling of proficiencies. | ||
* If you need a proficiency that is not being arranged by the faculty fill out the [https://www.evergreen.edu/electronicmedia/electronic-media-lab-access '''Media Lab Proficiency Request Form'''] and we will contact you about the rest of the process. | * If you need a proficiency that is not being arranged by the faculty fill out the [https://www.evergreen.edu/electronicmedia/electronic-media-lab-access '''Media Lab Proficiency Request Form'''] and we will contact you about the rest of the process. | ||
+ | |||
+ | ===Operational Proficiency=== | ||
+ | * During the proficiency the student will follow the steps in the [[Basic Animation 2D - Dragonframe|Basic Animation 2D]] article | ||
+ | ** Learn to adjust the animation stand | ||
+ | ** Position the artwork | ||
+ | ** Use the Cinematography window to set up the camera | ||
+ | ** Shoot a short animation | ||
+ | ** Export a video and back up the file. | ||
+ | |||
[[Category:Animation Labs]] | [[Category:Animation Labs]] |
Revision as of 14:25, 6 December 2021
Process
- The 2D Lab Proficiency involves completing a Canvas course and completing a hands-on proficiency with a lab aide.
- The Canvas course has two modules; Dragonframe Basics and the 2D Proficiency.
- Read through the 2D Lab manual to learn more about the lab.
- You need to be using the lab for academic purposes
- You need to be enrolled in an academic program or individual learning contract with a media fee.
- Some academic programs will co-ordinate the scheduling of proficiencies.
- If you need a proficiency that is not being arranged by the faculty fill out the Media Lab Proficiency Request Form and we will contact you about the rest of the process.
Operational Proficiency
- During the proficiency the student will follow the steps in the Basic Animation 2D article
- Learn to adjust the animation stand
- Position the artwork
- Use the Cinematography window to set up the camera
- Shoot a short animation
- Export a video and back up the file.