Lumetri Color - Premiere Pro
From Help Wiki
- Lumertri Color is the color correcting effect in Premiere Pro
- Lumetri Scopes are various graphic meters for assisting in color correction.
Contents
Set Up
- Choose the Color workspace.
- Make sure you can see the Lumertri Color and Lumertri Scopes panels at the same time.
- When the the Lumertri Color panel is open Selection Follows Playhead is tuned on.
- This makes it so that the Lumertri Color and Lumertri Scopes panels always show the clip under the playhead.
- More information about Lumetri Scopes
Basics Controls
- The check box at the top right of each section can be used to bypass the entire section.
- Double click on a slider to rest that value to it's default.
- To add a mask go to the Effects Controls panel and add a mask to Lumetri Color.
- Color Wheels: Drag around the circle to choose a color. Drag to the edge to increase the intensity. Double click to reset to the default.
Saving Presets
- At the top of the Lumetri panel click the 3 horizontal lines.
- Use Export .look to export a LUT.
- This can be imported in the Creative section
- Use Save Preset to export a preset.
- This can be used to add a Lumetri Effect to a clip with all of the settings editable.
Lumetri Color Sections
- Basic Correction: technical corrections to exposures
- Creative: apply and adjust looks
- Curves: refine the look using RGB Curves and the Hue Saturation Curve
- Color Wheels: adjust shadows mid-tones and highlights
- HSL Secondary: isolate a color to apply secondary correction
- Vignette: apply a vignette
Basic Correction
White Balance
- Set White Balance by using the eye dropper tool to click on a white object in clip.
- Use the Temperature slider to adjust color temperature.
- Left for cooler and right for warmer.
- The Tint slider compensates for a green or magenta tint.
- Left to add green and right to add magenta.
Tone
- Exposure: Sets the brightness of the clip. right expands highlights and left expands shadows.
- Contrast: Adjusts midtones.
- Highlights: Adjusts bright areas
- Shadows: Adjusts dark areas.
- Whites: Adjusts white clipping
- Blacks: Adjust black clipping
- Reset: resets all controls to the 0.
- Auto: Click to automatically maximize the tonal scale and minimize highlight and shadow clipping.
- This can be useful to start from but do not rely on it.
- Saturation: Adjusts the saturation levels.
Creative
This section is used to apply and modify Looks.
Looks are presets designed to give the video a certain film look. You can use the included Looks, load other Looks or make custom Looks with Speedgrade.
- Look: Use the pull down menu to choose a Look. Or click on the image to browse thru the Looks. Double click to apply it.
- Intensity: Adjusts the intensity of the Look.
- Faded Film: Applies a faded film effect.
- Sharpen: Adjusts the edge definition. Too much can make the video look unnatural.
- Vibrance: changes lower saturated colors with less effect on the higher saturation colors. Also prevents skin tones from being over saturated.
- Saturation: Adjusts saturation of all colors equally.
- Tint Balance: Adjust the tint of the shadows and highlights.
Curves
Use to refine the clip with RGB Curves and the Hue Saturation Curve.
RGB Curves
- The white luma curve controls all 3 colors simultaneously.
- Click on the red, green or blue to adjust a color independently
- Click to add a point. Command click to delete a point.
- Dragging up or down lighten or darkens the clip.
- Dragging left or right increases or decrease contrast.
Hue Saturation Curves
- Drag the white wheel outward to saturate or inward to desaturate.
- Click on the wheel to add edit points.
- Drag the to modify specific hues.
- Or click one of the small circles to select a preset color range.
Color Wheels
Adjust shadows, midtones, and highlights using color wheels for more precise color adjustments.
- Use the 3 wheels to adjust shadows, midtone and highlights.
- Use the sliders to to increase or decrease the setting.
Color Matching
For comparing the look of two different shots.
- Click the Comparison View button
- Select the reference position by:
- Using the slider
- Entering in a timecode number
- Jumping to edit points with the arrows
- Choose the display mode by selecting the rectangle icons in the middle.
- Side by Side
- Vertical Split
- Horizontal Split
- Choose a target clip by positioning the playhead over the clip to be modified.
- Make sure that the clip is selected
- Face Detection (optional)
- Face detection is on by default
- If Auto Color detects faces in either the reference or current frame it gives higher weight to the colors in the facial region.
- Click Apply Match
HSL Secondary
The hue, saturation and luma secondary section is used to isolate a color or luma key and apply a secondary color correction to it.
Control for Setting the Key
- The H, S and L sections all have check boxes to bypass the setting
- The top triangle controls the range of the setting.
- The bottom triangle adds a feathering to the range.
- Click on the gray bar to drag the range.
- When a setting is being adjusted the display switches to the mask.
- Click the check box next to the mask controls to turn the mask on.
- The mask has three different display settings.
Set the Key
- Use one of the preset colors or use the eyedropper to pick the target color
- Press the command key with the eyedropper to select a 5 x 5 grid of pixels.
- Adjust the range and feathering of the hue.
- Fine tune the mask by adjusting the saturation and luma setting.
- Use Denoise and Blur as needed to refine the mask.
Adjust the Color
- Use the little circles at the top to choose between one or three color wheels.
- Each color wheel con be used to modify the selected color.
- Each wheel has a luma adjustment slider.
- Use the Temperature slider to adjust color temperature.
- Left for cooler and right for warmer.
- The Tint slider compensates for a green or magenta tint.
- Left to add green and right to add magenta.
- Contrast: Adjusts midtones.
- Sharpen: Sharpens or blurs the selected color.
- Saturation: Adjusts the saturation
Vigenette
Apply a vignette to achieve a look that is faded out at the edges, and bright at the center.