Difference between revisions of "X-Sheet - Dragonframe"
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As you create your scene, Dragonframe will update the X-Sheet automatically. You can open the X-Sheet and edit it to change scene length, frames, and reminders. You can also draw on the X-Sheet and view waveforms and track readings. | As you create your scene, Dragonframe will update the X-Sheet automatically. You can open the X-Sheet and edit it to change scene length, frames, and reminders. You can also draw on the X-Sheet and view waveforms and track readings. | ||
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==Using the X-Sheet== | ==Using the X-Sheet== | ||
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==Reading the X-Sheet== | ==Reading the X-Sheet== | ||
| − | [[File:X-Sheet3.png|thumb | + | [[File:X-Sheet3.png|thumb|700px|alt=Screenshot from the Dragonframe manual with descriptions of the x-sheet.|none]] |
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[[Category:Animation Labs]] | [[Category:Animation Labs]] | ||
[[Category:Dragonframe]] | [[Category:Dragonframe]] | ||
Latest revision as of 15:53, 11 February 2026
Intro
The X-Sheet is an editable exposure sheet in Dragonframe. The X-Sheet should be open when you start Dragonframe. If the X-Sheet is not already open, you can dock the X-Sheet alongside the Animation Workspace by clicking icon (A) in the diagram. Alternately, you can click the workspace menu button and select X-Sheet to open the X-Sheet on its own.
As you create your scene, Dragonframe will update the X-Sheet automatically. You can open the X-Sheet and edit it to change scene length, frames, and reminders. You can also draw on the X-Sheet and view waveforms and track readings.
Using the X-Sheet
