Difference between revisions of "Masks on Effects - Premiere Pro"
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(→Editing Mask Paths) (Tag: VisualEditor) |
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===Editing Mask Paths=== | ===Editing Mask Paths=== | ||
− | # Select the'''Mask''' and zoom in the keyframes. | + | # Select the '''Mask''' and zoom in the keyframes. |
# Use '''Go to Next Keyframe''' button to get to the keyframe to edit. | # Use '''Go to Next Keyframe''' button to get to the keyframe to edit. | ||
# Move the '''Mask''' as needed. | # Move the '''Mask''' as needed. | ||
# Repeat | # Repeat | ||
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− | |||
[[Category:Premiere Pro]] | [[Category:Premiere Pro]] |
Latest revision as of 14:20, 7 January 2019
Masks
- All effects except Warp Stabilizer have built in masks
- Drag Gaussian Blur to a clip.
- Look at the clip in Effect Controls
- You can create an ellipse, 4-point polygon or free draw bezier mask.
- Add a mask to the clip.
- Turn up the Gaussian Blur effect
- Only the masked are will be blurred.
- Click the Inverted check box to invert the mask
Motion Tracking
- Go to the first frame off the motion
- Add mask where needed.
- Click the Track Selected Mask Forward button
- Wait
Editing Mask Paths
- Select the Mask and zoom in the keyframes.
- Use Go to Next Keyframe button to get to the keyframe to edit.
- Move the Mask as needed.
- Repeat