Difference between revisions of "Motion Graphics Template Tutorial - AE"
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(→Getting Started) (Tag: VisualEditor) |
(→Add Text) (Tag: VisualEditor) |
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#Click '''OK'''. | #Click '''OK'''. | ||
− | === Create a | + | === Create a Title === |
==== Make a Solid ==== | ==== Make a Solid ==== | ||
Line 20: | Line 20: | ||
# Click in the Timeline and go to '''Laye'''r > '''New''' > '''Solid..'''. | # Click in the Timeline and go to '''Laye'''r > '''New''' > '''Solid..'''. | ||
# Click the box next to the eye dropper and choose a color. | # Click the box next to the eye dropper and choose a color. | ||
− | # Set Width to 1920 and | + | # Set '''Width''' to '''1920''' and '''Heigh'''t to '''200'''. |
#Click '''OK'''. | #Click '''OK'''. | ||
+ | #Select the solid then hold the shift key and move the solid down so that the bottom aligns with the title safe line. | ||
==== Animate the Solid ==== | ==== Animate the Solid ==== | ||
− | # In the Timeline select the solid and click the triangle to show the properties. | + | # In the '''Timeline''' select the solid and click the triangle to show the properties. |
− | # Click the triangle next to Transform. | + | # Click the triangle next to '''Transform'''. |
− | # Select position | + | # Select '''position''' and make sure the playhead is at zero. |
− | # In the Composition window set the scale to 33.3% | + | # In the '''Composition''' window set the scale to 33.3% |
− | # Select the solid, start dragging to the left and then hold down shift to constrain the position. | + | # Select the solid, start dragging to the left and then hold down shift to constrain the position. Move the solid out of the composition area. |
− | # In the Timeline click the stopwatch next to Position to set the first keyframe. | + | # In the '''Timeline''' click the '''stopwatch''' next to '''Position''' to set the first keyframe. |
# Move the playhead to 3 seconds. | # Move the playhead to 3 seconds. | ||
− | # In the Composition window select the solid, start dragging to the right and then hold down shift to constrain the position. When you let go a new keyframe will be made. | + | # In the '''Composition''' window select the solid, start dragging to the right and then hold down shift to constrain the position. When you let go a new keyframe will be made. |
− | # In the Preview window click return to zero and the play. | + | # In the '''Preview''' window click return to zero and the play button. |
+ | ==== Add a Mask to the Solid ==== | ||
+ | # Select the solid in the '''Timeline''' window. | ||
+ | # Go to '''Layer > Mask > New Mask'''. | ||
+ | # In the '''Timeline''' under the solid open '''Masks > Mask 1'''. | ||
+ | # Set '''Feather''' to '''25'''. | ||
+ | |||
+ | ==== Add an Effect to the Solid ==== | ||
+ | # Move the playhead to 0 seconds. | ||
+ | # Go to the '''Effects and Presets''' window and search for '''CC Light Burst 2.5''' | ||
+ | # Drag the effect on to the solid in the '''Timeline'''. | ||
+ | # In the '''Timeline''' select '''Effects''' and '''CC Light Burst 2.5''' | ||
+ | # Open the '''Essential Graphics''' window. | ||
+ | # Drag '''Intensity''' and '''Ray Length''' to the '''Essential Graphics''' window. | ||
+ | |||
+ | ==== Add Text ==== | ||
+ | # Move the playhead to 3 seconds. | ||
+ | # Select the '''Horizontal Type''' tool and add a text block over the solid and within the title safe guides. | ||
+ | # Type "first last" and select the text. | ||
+ | # In the '''Character''' panel set the Font to Futura Bold and the size to 100. | ||
+ | # Click the '''Stroke Colo'''r box and set to black. | ||
+ | # Reposition the text if needed. | ||
+ | # In the '''Timeline''' select the text layer and drag '''Source Text''' to the '''Essential Graphics''' window. | ||
+ | |||
+ | ==== Add an Effect to the Text ==== | ||
+ | #Move the playhead to 0 seconds. | ||
+ | #Go to the '''Effects''' and '''Presets''' window and search for '''Character Shuffle In'''. | ||
+ | #Drag the effect on top of the text block. | ||
+ | #In the '''Timeline''' select the text layer and open '''Text > Animator 1 > Range Selector 1 > Advanced.''' | ||
+ | #Set '''Random Order''' to '''On'''. | ||
+ | #Open the '''Essential Graphic Window'''. | ||
+ | #Drag '''Random Order''' and '''Random Seed''' to the '''Essential Graphics''' window. | ||
+ | |||
+ | ==== Additional Options ==== | ||
+ | * Keyframe other parameters as needed. | ||
+ | * Add settings from the '''Timeline''' to '''Essential Graphics''' to make them editable in '''Premiere Pro'''. | ||
+ | * Go to '''Effects and Presets''' window go to '''*Animation Presets > Backgrounds''', select as background and drop on top on the solid in the '''Composition''' window. | ||
+ | |||
+ | ==== The Essential Graphics Window ==== | ||
+ | * '''Solo Supported Properties''' sets the '''Timeline''' to show only the properties that will work with '''Motion graphic Template'''. | ||
+ | * '''Set Poster Frame''' sets the thumbnail for the template. | ||
+ | * '''Master''' chooses which composition to view in the '''Essential Graphics''' window. | ||
+ | * Right-click on a property and select '''Reveal in Timeline''' to show it it in the '''Timeline.''' | ||
+ | *Click a name filed to rename a property. | ||
+ | *Drag properties up or down to reorder them. | ||
+ | *Click '''Add Comment''' to add comments that will display in '''Premiere Pro.''' | ||
+ | |||
+ | ==== Exporting a Motion Graphics Template ==== | ||
+ | # In the Name filed name the template. | ||
+ | # Set the playhead to a frame to use as the template thumbnail and then click '''Set Poster Frame.''' | ||
+ | # Click '''Export Motion Graphics Template'''. | ||
+ | # For '''Destination''' select '''Local Drive.''' | ||
+ | # Click '''Browse''' and find your folder. | ||
+ | # Name the template and click '''Save''' and then click '''OK'''. | ||
+ | |||
+ | === Use the Template in Premiere Pro === | ||
+ | |||
+ | ==== Set Up Premiere Pro ==== | ||
+ | # Open Premiere. | ||
+ | # Click '''New Project.''' | ||
+ | # Name the project. | ||
+ | # Click '''Browse,''' go to the '''Desktop''', click '''New Folder,''' give it a name and click '''Create'''. | ||
+ | # Click '''OK''' | ||
+ | # Go to '''File > New Sequence.''' | ||
+ | # Broswe to '''Digital SLR > 1080p DSLR 1080p30.''' | ||
+ | # Name the Sequence and click '''OK''' | ||
+ | |||
+ | ==== Add the Template ==== | ||
+ | * The template getting added to the local library when imported. This will get deleted on log out from the lab computers.. | ||
+ | * When a template is added to a sequence it will be added to the project folder. | ||
+ | # Open the '''Essential Graphic''' window. | ||
+ | # Click the '''Browse''' tab. | ||
+ | # Click the '''Install Motion Graphics Template''' on the right. | ||
+ | # Browse to the file, select it and click '''Open'''. | ||
+ | |||
+ | ==== Use the Template ==== | ||
+ | # Add a video clip to video 1. | ||
+ | # Add the template to video 2. | ||
+ | # In the '''Essential Graphic''' window click the edit button and select the template in the '''Timeline'''. | ||
+ | # Change the text and anything else as needed. | ||
+ | # The properties can be keyframed. | ||
[[Category:After Effects]] | [[Category:After Effects]] | ||
+ | [[Category:Premiere Pro]] |
Latest revision as of 14:09, 26 April 2018
Getting Started
Open After Effects
- Open After Effects.
- Go to File > Save As...
- In the bottom left, click New Folder Go to the Desktop, and name the folder.
- At the top name your project and click Save.
Make a New Composition
- Go to Composition > New Composition.
- Name the composition Text template.
- Set Preset to HDTV 1080 29.97
- Set Duration to 00:00:10:00
- Click OK.
Create a Title
Make a Solid
- In the Composition window turn on Title/Action Safe.
- Click in the Timeline and go to Layer > New > Solid...
- Click the box next to the eye dropper and choose a color.
- Set Width to 1920 and Height to 200.
- Click OK.
- Select the solid then hold the shift key and move the solid down so that the bottom aligns with the title safe line.
Animate the Solid
- In the Timeline select the solid and click the triangle to show the properties.
- Click the triangle next to Transform.
- Select position and make sure the playhead is at zero.
- In the Composition window set the scale to 33.3%
- Select the solid, start dragging to the left and then hold down shift to constrain the position. Move the solid out of the composition area.
- In the Timeline click the stopwatch next to Position to set the first keyframe.
- Move the playhead to 3 seconds.
- In the Composition window select the solid, start dragging to the right and then hold down shift to constrain the position. When you let go a new keyframe will be made.
- In the Preview window click return to zero and the play button.
Add a Mask to the Solid
- Select the solid in the Timeline window.
- Go to Layer > Mask > New Mask.
- In the Timeline under the solid open Masks > Mask 1.
- Set Feather to 25.
Add an Effect to the Solid
- Move the playhead to 0 seconds.
- Go to the Effects and Presets window and search for CC Light Burst 2.5
- Drag the effect on to the solid in the Timeline.
- In the Timeline select Effects and CC Light Burst 2.5
- Open the Essential Graphics window.
- Drag Intensity and Ray Length to the Essential Graphics window.
Add Text
- Move the playhead to 3 seconds.
- Select the Horizontal Type tool and add a text block over the solid and within the title safe guides.
- Type "first last" and select the text.
- In the Character panel set the Font to Futura Bold and the size to 100.
- Click the Stroke Color box and set to black.
- Reposition the text if needed.
- In the Timeline select the text layer and drag Source Text to the Essential Graphics window.
Add an Effect to the Text
- Move the playhead to 0 seconds.
- Go to the Effects and Presets window and search for Character Shuffle In.
- Drag the effect on top of the text block.
- In the Timeline select the text layer and open Text > Animator 1 > Range Selector 1 > Advanced.
- Set Random Order to On.
- Open the Essential Graphic Window.
- Drag Random Order and Random Seed to the Essential Graphics window.
Additional Options
- Keyframe other parameters as needed.
- Add settings from the Timeline to Essential Graphics to make them editable in Premiere Pro.
- Go to Effects and Presets window go to *Animation Presets > Backgrounds, select as background and drop on top on the solid in the Composition window.
The Essential Graphics Window
- Solo Supported Properties sets the Timeline to show only the properties that will work with Motion graphic Template.
- Set Poster Frame sets the thumbnail for the template.
- Master chooses which composition to view in the Essential Graphics window.
- Right-click on a property and select Reveal in Timeline to show it it in the Timeline.
- Click a name filed to rename a property.
- Drag properties up or down to reorder them.
- Click Add Comment to add comments that will display in Premiere Pro.
Exporting a Motion Graphics Template
- In the Name filed name the template.
- Set the playhead to a frame to use as the template thumbnail and then click Set Poster Frame.
- Click Export Motion Graphics Template.
- For Destination select Local Drive.
- Click Browse and find your folder.
- Name the template and click Save and then click OK.
Use the Template in Premiere Pro
Set Up Premiere Pro
- Open Premiere.
- Click New Project.
- Name the project.
- Click Browse, go to the Desktop, click New Folder, give it a name and click Create.
- Click OK
- Go to File > New Sequence.
- Broswe to Digital SLR > 1080p DSLR 1080p30.
- Name the Sequence and click OK
Add the Template
- The template getting added to the local library when imported. This will get deleted on log out from the lab computers..
- When a template is added to a sequence it will be added to the project folder.
- Open the Essential Graphic window.
- Click the Browse tab.
- Click the Install Motion Graphics Template on the right.
- Browse to the file, select it and click Open.
Use the Template
- Add a video clip to video 1.
- Add the template to video 2.
- In the Essential Graphic window click the edit button and select the template in the Timeline.
- Change the text and anything else as needed.
- The properties can be keyframed.