Difference between revisions of "Non-Fiction Media - Premiere Pro"

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(When you are done editing for the day)
(Starting A New Project)
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==Starting A New Project==
 
==Starting A New Project==
  
====General====
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# Launch Premiere Pro from the dock
* '''Video Display Format: Timecode'''
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# Select '''New Project'''
* '''Audio Display Format: Milliseconds'''
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** '''Video Display Format: Timecode'''
* '''Capture:''' This setting is only applies if you are capturing from DV or HDV tape.  When using file based video this can be ignored.
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** '''Audio Display Format: Milliseconds'''
 
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** '''Capture:''' This setting is only applies when capturing from DV or HDV tape.  When using file based video this can be ignored.
====Scratch Disks====
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# Click the '''Browse''' button
 
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# Navigate to the project folder in the Storage drive
Here is where we get to use the '''Premiere_Files''' folder that we created earlier.
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# Name the project descriptively and click '''OK'''
 
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#'''Captured Video''' should get set to the "Video" folder inside your project folder.
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#'''Captured Audio''' should get set to the "Audio" folder inside your project folder.
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#'''Video Previews''' should be set to "Premiere_Files".  You do not need to know anything about these files.  Putting them in "Premiere_Files" just keeps them organized out of your way.
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#'''Audio Previews''' should also be set to "Premiere_Files".
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====Location====
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# Click the '''Browse''' button.
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# Navigate to the project folder you created earlier.
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# Give your project an awesome name & hit '''Okay'''!
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===New Sequence Settings===
 
===New Sequence Settings===
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==Interface==
 
==Interface==
 
Windows are called panels in Premiere.   
 
Windows are called panels in Premiere.   

Revision as of 17:19, 12 November 2013

What is Premiere Pro

Premiere Pro is a non-destructive, non-linear video editing application.

The interface is comprised of a series of windows called "panels" that can be modified to create different "work spaces".

It follows the basic design of most editing software:

  • Media Browser window: browse all available files on the computer, and preview content before adding to your project.
  • Project panel: view all of the audio/video/still/title assets that are included in a project.
  • Source Monitor: preview assets, set in and out points for fine tuning.
  • Program Monitor: view the edited materials as part of the Sequence which is open in the Timeline.
  • Sequence: audio and video clips are edited together on separate tracks.
  • Timeline panel: edit audio/video/still images content into a Sequence.
  • You can have multiple Sequences in one Project and Timeline windows.


  • Media files audio/video/still content. Please save and work locally on the Storage drive in the Multimedia Lab.
  • Clips are assets that point to the original file on the hard drive.
    • Changes made to clips in the Premiere project will not affect the original media files - this is the meaning of a non-destructive program.
    • This also means that changing the location of the source files may result in Premiere losing track of where to find the contents of the project with a "Media Offline' notice. When moving files from the server, or different computer stations, please keep all materials in a single folder. Reconnect media, or ask a lab aide for help.
  • Project file: a recipe, or list of instructions for how to put the project together.
  • In-Points and Out-Points: Designates the beginning and end sections of a clip.
  • Playhead: Shows the time location of the current frame in any window. Sometimes it is also called the Current-Time Indicator (CTI).



File Management

  • These steps apply the first time you start a project. For returning to a project, see below.
  1. Create a folder in the Storage drive labeled with your name. Do not use special characters other than dash or underscore.
  2. It is recommended to predesignate folders to organize any source materials that will be used in the project: Video, Audio, Stills, and Premiere_Files
  3. Move ALL of media into the appropriate folder, i.e., move all of your video files into the "Video" folder, audio & music files into the "Audio" folder, etc...

When you are done editing for the day

  1. Save & quit Premiere Pro
  2. Connect to Orca
  3. In the Finder, open another Finder window and navigate to your project folder in the Storagedrive
  4. Copy the entire project folder to Orca. Save into your cubby for individual projects, or save into workspace for group projects.



Starting A New Project

  1. Launch Premiere Pro from the dock
  2. Select New Project
    • Video Display Format: Timecode
    • Audio Display Format: Milliseconds
    • Capture: This setting is only applies when capturing from DV or HDV tape. When using file based video this can be ignored.
  1. Click the Browse button
  2. Navigate to the project folder in the Storage drive
  3. Name the project descriptively and click OK

New Sequence Settings

It is easier to import your files into Premiere before creating a new sequence.

  1. In the New Sequence dialog click cancel.
  2. Import your video files into the project.
  3. Pick a file which represents the majority of your files (in terms of dimensions, frame rate, compression etc).
  4. Select that file in the Project panel. Right click and select New Sequence From Clip.
  5. A new Sequence will be added to the Project panel and it will open int the Timeline panel.
  6. Change the sequence name to something meaningful by clicking on the sequence name in the Project panel.



Interface

Windows are called panels in Premiere.

  • Under the Windows menu you can open various panels.
  • Many windows have a Panel Menu in the top right corner which can be used to change settings for that window. Panel menu pp.jpg
  • Any panel can be expanded to full screen by pressing the ` (tilde) key while the mouse is over that panel. Press the ` key again to return to normal.

Media Browser

The Media Browser is used to browse files on the computer.

  • Unlike the Import dialog box, the Media Browser can be left open, and docked, like any other panel.
  • The Media Browser gives you quick access to all your assets while you edit.
  • When you import an asset Premiere Pro leaves it in its current location, and creates a clip in the Project panel that points to it.
  • Always transfer files from their file-based media to a local hard disk. Then, import them into Premiere Pro projects from the hard disk.

Project

The Project panel shows all of the assets in your project. This includes media files, sequences, titles, sub-clips etc.

  • You can view and sort assets in either List view or Icon view.
  • List view displays additional information about each asset. You can customize the information it displays to meet the needs of your project.
  • Icon view has the Hover Scrub feature to preview footage without having to open it into a new window.

Info

  • Displays several data about a selected item.
  • Displays timecode information for clips under the Playhead in the Timeline.

Timeline

  • Displays multiple video and audio tracks running in parallel for the open Sequence
  • You assemble and rearrange sequences in the Timeline panel where clips, transitions, and effects are represented graphically.

Tools

  • This panel is for selecting which tool to use in the Timeline.
  • The mouse pointer will change shape when it is over the Timeline.
  • Tool keyboard shortcuts are in parentheses below.


Tools panel pp.jpg
A. Selection tool (V)

B. Ripple Edit tool (B)

C. Rate Stretch tool (X)

D. Slip tool (Y)

E. Pen tool (P)

F. Hand tool (H)

G. Track Select tool (A)

H. Rolling Edit tool (N)

I. Razor tool (C)

J. Slide tool (U)

K. Zoom tool (Z)

Source Monitor

The Source Monitor plays back individual clips. In the Source Monitor, you prepare clips that you want to add to a sequence. You set In points and Out points, and specify the clip’s source tracks (audio or video). You can also insert clip markers and add clips to a sequence in a Timeline panel.

Program Monitor

The Program Monitor plays back the sequence of clips that you are assembling. It’s your view of the active sequence in a Timeline panel.



Importing Media

Bins

In the Project panel you can create folders called Bins to organize files. Bins can hold media clips, sequences and other bins.

  • Go to File > New > Bin.
  • In the Project panel Right-Click and select New Bin.
  • Give the BIn a meaningful name.


There are multiple ways to open bins.

  • Double-clicking opens a bin in a new window.
  • Command-clicking (⌘) opens the bins in the current window.
    • Click the icon in the top left of the folder with the arrow to go back to the pervious level.
  • Option-clicking open the bin in a new tab.

Importing Media Files

  • Premiere Pro does not move or copy any files. Files need to be organized before importing.

In the Finder

  1. Inside your folder on Storage you should have created folders for different types of files; Video, Audio, Stills.
  2. Copy any media files into the appropriate folders.
  3. For the Vixia Cameras copy the entire AVCHD folder. Inside the Video folder create a new folder with a unique and descriptive name for the content anf then copy the AVCHD folder there.
    • For example: Storage/GRUB Project/Video/Interview 4-1-2012/AVCHD

In Premiere Pro

  1. In the Media Browser navigate to your files in your project folder.
  2. When an AVCHD folder is opened the view should switch to AVCHDmode and automatically display the video files.
  3. Select and drag the clips into an appropriately named bin in the Project Panel .



Editing

Playback

The Space Bar can be used to start and stop playback.

The J, K and L keys are shortcuts for playback.

  • Press L to play forward.
  • Press K to play stop.
  • Press J to play backwards.
  • Pressing L multiple times increases the forwards playback speed.
  • Pressing J multiple times increases the backwards playback speed.
  • The I and O keys can be used to set in and out points.

Snap

The Snap function makes it easier to align clips in the Timeline.

  • When a clip is moved it snaps to:
    • the edge of another clip,
    • a marker
    • the start or end of the time ruler
    • the playhead
  • To turn Snap on or off go to Sequence > Snap, press the S key or click the magnet icon in the Timeline.
  • The Playhead ignores the Snap setting. To enable Snap while dragging the Playhead hold down the Shift key.

Editing Basics

In and Out Points

Using the Source Monitor

  1. Double click on a clip in the Project panel. Click on the icon and not the name. The clip will open in the Source Monitor.
  2. In the monitor play the clip and cue it to where you want the in point.
  3. Click the Mark In button or press the I key.
  4. In the monitor play the clip and cue it to where you want the out point.
  5. Click the Mark Out button or press the O key.
  6. Drag the clip to the Program Monitor or to the Timeline.


Using the Project Panel

  1. Select a clip in the Project panel. A thin line will appear at the bottom of the clip.
  2. Drag the Playhead to where you want the in point and press the I key.
  3. Drag the Playhead to where you want the out point and press the O key.
  4. Drag the clip to the Program Monitor or to the Timeline.

Insert vs Overwrite

The two main editing modes are called Insert and Overwrite.

  • Insert edits will move the clips that are to the right of the Playhead to the right.
  • Overwrite will overwrite the clips to the right of the Playhead.
    • When Overwrite is used on a track with clips it will replace any existing clips.
    • When Overwrite is used on an empty track above a clip it will not affect the other tracks.
  • To make a edit drag a clip from the Source Monitor or Project panel to the Timeline.
  • Place the clip where the edit should start.
    • Overwrite is the default editing mode.
    • Hold down the Command key while dragging to switch to Insert mode.

Adjusting Audio Levels

The levels of audio clips can be adjusted in the Timeline.

  • Clip Keyframes adjust the level of a clip. The keyframes move with the clip if the clip is moved.
    • This what you'll normally use.
  • Track Keyframes adjust keyframes on the track. If a clip is moved the keyframe stay at their place in the track. They do not move with the clip.

Creating Keyframes

  1. Click the triangle next to the track name to expand the view of the track.
  2. Click the Show Keyframes button PP KeyNav N.png and select Show Clip Volume.
  3. Select the Pen Tool in the tool bar (press the P key on the keyboard.)
  4. Click on the yellow line on top off the waveform to create a Keyframe.
  5. Click and drag to create a Keyframe and change the levels.

Adjusting Keyframes

  1. To adjust Keyframes select the Selection Tool (press the V key on the keyboard.)
  2. Click on the Keyframes to adjust the levels ( up or down) or the place in time (left or right).



Exporting

Using Premiere

  1. Click in the Timeline of the sequence you want to export.
  2. Go to File > Export > Media....
  3. In the bottom left choose what part of the sequence to export.
    1. Entire Sequence: exports the entire sequence.
    2. Sequence In/Out: Exports the are between any in and out points set in the sequence.
    3. Work Area: Exports the Work Area set in the Timeline.
    4. Custom: Exports the area set by the triangles above this setting.
  4. For Export Settings chose a Format and a Preset.
  5. Next to Output Name click on the name in orange and name the files and choose a save location.
  6. Click Export to export.

Using Adobe Media Encoder

Adobe Media Encoder allows you to export multiple versions of the same sequence and it allows you to keep working in Premiere while export is encoding.

  1. To use Adobe Media Encoder first follow the steps above.
  2. Click the Queue button and Adobe Media Encoder will open.
  3. Drag a preset onto the name of your sequence to add the preset to the Queue.
  4. Click the Start Queue button (green play button) to start the exporting.